Player Matchup

Chernobog
Chernobog
Arbitir
Chernobog
Level 128
God Stats
7W - 9L
1,374 SR
Queue Stats
803W - 799L
1,477 Elo+
Solo
Camazotz
Camazotz
Blue Pandacorn
Camazotz
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 156L
1,500 Elo+
Solo
Medusa
Medusa
FlohicanLeyLey9
Medusa
Level 107
God Stats
2W - 0L
1,887 SR
Queue Stats
61W - 57L
1,529 Elo+
Party 1
Tiamat
Tiamat
Homunculi40
Tiamat
Level 125
God Stats
1W - 0L
1,730 SR
Queue Stats
61W - 59L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
Masatoyo Ueda
Erlang Shen
Level 121
God Stats
2W - 1L
1,808 SR
Queue Stats
22W - 29L
1,510 Elo+
Solo
Team Averages
Level 125
1,660 SR
1,510 Elo+

VS

Team Averages
Level 116
1,541 SR
1,527 Elo+
Merlin
Merlin
CopycatNebula
Merlin
Level 157
God Stats
34W - 29L
1,509 SR
Queue Stats
1,268W - 1,331L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
NickZilling
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
PowefulGildarts
Mulan
Level 49
God Stats
5W - 3L
1,661 SR
Queue Stats
341W - 285L
1,595 Elo+
Solo
Fenrir
Fenrir
Quick429
Fenrir
Level 160
God Stats
17W - 14L
1,559 SR
Queue Stats
1,630W - 1,683L
1,486 Elo+
Solo
Artemis
Artemis
meowmeeshi
Artemis
Level 87
God Stats
6W - 4L
1,477 SR
Queue Stats
268W - 288L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arbitir
Chernobog
17
3 / 2 / 22
9,795
890
14,343
11,914
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
16
7 / 6 / 17
9,478
862
11,893
19,158
16,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 3 / 10
11,394
1,036
13,450
10,372
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
7 / 3 / 21
10,417
947
17,481
14,072
10,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Masatoyo Ueda
Erlang Shen
15
1 / 4 / 21
8,868
806
6,031
11,170
11,417
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,800
800
12,320
8,345
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
NickZilling
Tsukuyomi
15
5 / 7 / 7
9,558
869
14,251
16,477
8,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 6 / 11
9,581
871
10,100
22,090
17,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Quick429
Fenrir
15
4 / 8 / 8
9,252
841
6,435
16,604
15,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
meowmeeshi
Artemis
15
1 / 5 / 14
8,578
780
10,301
10,210
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
66
31
Kills
18
18
Deaths
31
91
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arbitir
Chernobog
3
2
22
7
W
Camazotz
7
6
17
2.58
L
2
5
8
1.2
W
13
3
10
6
W
Tiamat
7
3
21
5.83
W
Erlang Shen
Masatoyo Ueda
Erlang Shen
1
4
21
2.88
L
Tsukuyomi
NickZilling
Tsukuyomi
5
7
7
1.21
L
6
6
11
1.92
L
Fenrir
Quick429
Fenrir
4
8
8
1
L
Artemis
meowmeeshi
Artemis
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,198
Damage
53,407
66,686
Taken
73,726
48,779
Mitigated
49,412
33,571
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arbitir
Chernobog
14,343
6,420
1,432
4,079
11,914
5,399
1,903
1,401
10,513
0
35,149
W
Camazotz
11,893
3,126
1,214
8,292
19,158
16,784
259
3,298
15,860
0
15,317
L
12,320
498
1,322
541
8,345
3,649
0
1,450
6,895
22,373
0
W
13,450
6,251
2,268
2,185
10,372
4,477
2,480
2,573
7,799
0
32,192
W
Tiamat
17,481
825
2,925
6,031
14,072
10,702
329
2,905
11,167
29,808
0
W
Erlang Shen
Masatoyo Ueda
Erlang Shen
6,031
2,485
2,575
2,570
11,170
11,417
963
2,193
8,977
0
13,328
L
Tsukuyomi
NickZilling
Tsukuyomi
14,251
3,047
395
3,595
16,477
8,153
0
3,945
12,532
0
26,045
L
10,100
1,694
1,042
6,429
22,090
17,772
121
5,619
16,238
50
19,153
L
Fenrir
Quick429
Fenrir
6,435
1,719
1,022
2,170
16,604
15,264
429
3,119
13,485
0
12,358
L
Artemis
meowmeeshi
Artemis
10,301
3,247
814
1,275
10,210
4,574
1,119
3,348
6,862
0
19,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
45,769
125
Minions Killed
109
0
Camps Cleared
0
1,021,064
Distance Traveled
837,660
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,795
890
47
4
0
162,147
0
W
Camazotz
9,478
862
4
0
0
218,970
0
L
Merlin
8,800
800
28
3
0
156,110
1
W
Medusa
11,394
1,036
40
4
0
210,107
0
W
Tiamat
10,417
947
17
2
0
215,988
0
W
Erlang Shen
8,868
806
17
2
0
213,852
0
L
Tsukuyomi
9,558
869
30
3
0
189,070
0
L
Mulan
9,581
871
8
1
0
179,926
0
L
Fenrir
9,252
841
21
2
0
156,927
1
L
Artemis
8,578
780
22
2
0
155,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role