Player Matchup

Ymir
Ymir
CheeseBurger1120
Ymir
Level 17
God Stats
15W - 11L
1,260 SR
Queue Stats
56W - 53L
1,390 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Fizzuk25
Cu Chulainn
Level 27
God Stats
11W - 8L
1,667 SR
Queue Stats
35W - 42L
1,413 Elo+
Party 1
Arachne
Arachne
RTVKingzzz
Arachne
Level 28
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 1
Janus
Janus
TheJackSparks
Janus
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
34W - 37L
1,543 Elo+
Solo
Cupid
Cupid
perfectOblivion
Cupid
Level 28
God Stats
7W - 5L
1,483 SR
Queue Stats
111W - 115L
1,397 Elo+
Party 4
Team Averages
Level 26
1,488 SR
1,444 Elo+

VS

Team Averages
Level 35
1,452 SR
1,499 Elo+
Guan Yu
Guan Yu
AtlasTheGamerr
Guan Yu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Party 2
Janus
Janus
Kimosabu
Janus
Level 127
God Stats
8W - 11L
1,650 SR
Queue Stats
473W - 402L
1,563 Elo+
Party 3
Arachne
Arachne
RAtizu3
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,510 Elo+
Party 3
Ao Kuang
Ao Kuang
SebMcSebingTon
Ao Kuang
Level 9
God Stats
2W - 4L
1,285 SR
Queue Stats
2W - 5L
1,586 Elo+
Party 2
Merlin
Merlin
SharkyCat22
Merlin
Level 20
God Stats
2W - 10L
1,323 SR
Queue Stats
29W - 48L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,653
509
4,246
11,729
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Fizzuk25
Cu Chulainn
14
2 / 2 / 3
8,401
494
4,593
14,206
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
RTVKingzzz
Arachne
13
6 / 0 / 5
8,651
509
7,562
6,344
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
14 / 3 / 11
10,867
639
13,021
9,344
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 6
10,473
616
10,850
8,586
2,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 5
8,163
480
6,217
15,948
10,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Kimosabu
Janus
15
1 / 1 / 1
9,160
539
9,744
5,526
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
RAtizu3
Arachne
11
1 / 4 / 1
7,270
428
3,092
10,668
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
10
0 / 7 / 1
6,482
381
929
10,251
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
13
3 / 11 / 1
8,575
504
4,955
11,776
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
34
Kills
7
7
Deaths
34
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
2
1
8
6
W
Cu Chulainn
Fizzuk25
Cu Chulainn
2
2
3
1.75
L
Janus
Kimosabu
Janus
1
1
1
1.5
L
Arachne
RAtizu3
Arachne
1
4
1
0.38
W
Arachne
RTVKingzzz
Arachne
6
0
5
8.5
L
Ao Kuang
0
7
1
0.07
L
Merlin
3
11
1
0.32
W
14
3
11
6.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
24,937
50,209
Taken
54,169
21,493
Mitigated
23,705
17,536
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,217
1,572
170
652
15,948
10,519
0
6,271
9,513
0
20,788
W
4,246
1,059
0
2,378
11,729
7,671
192
2,621
8,850
33,626
0
W
Cu Chulainn
Fizzuk25
Cu Chulainn
4,593
961
0
4,940
14,206
5,225
0
6,310
7,530
0
39,979
L
Janus
Kimosabu
Janus
9,744
556
64
1,920
5,526
1,947
278
47
5,479
63,862
0
L
Arachne
RAtizu3
Arachne
3,092
2,210
0
2,488
10,668
4,274
0
1,004
9,622
0
36,503
W
Arachne
RTVKingzzz
Arachne
7,562
3,995
0
2,905
6,344
2,598
0
1,479
4,669
0
47,232
L
Ao Kuang
929
231
0
901
10,251
2,771
676
3,479
6,676
17,241
0
L
Merlin
4,955
252
0
265
11,776
4,194
0
5,862
5,612
29,199
0
W
13,021
317
0
1,843
9,344
3,073
1,404
2,185
6,867
62,346
0
W
10,850
7,301
27
5,443
8,586
2,926
2,251
1,769
6,665
0
77,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
39,650
445
Minions Killed
343
0
Camps Cleared
0
1,720,780
Distance Traveled
1,479,049
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,163
480
27
2
0
250,395
0
W
Ymir
8,653
509
45
3
0
327,140
6
W
Cu Chulainn
8,401
494
84
5
0
321,368
2
L
Janus
9,160
539
152
9
0
353,929
1
L
Arachne
7,270
428
69
4
0
331,331
2
W
Arachne
8,651
509
75
4
0
372,886
0
L
Ao Kuang
6,482
381
38
2
0
267,433
0
L
Merlin
8,575
504
57
3
0
275,961
0
W
Janus
10,867
639
110
6
0
361,295
3
W
Cupid
10,473
616
131
8
0
338,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role