Player Matchup

Medusa
Medusa
Gold IV
ArticBluez2787
Medusa
Gold IV
Level 68
God Stats
2W - 3L
1,654 SR
Queue Stats
31W - 38L
1,525 MMR
Solo
Scylla
Scylla
Gold III
Fion-dhearcan_2
Scylla
Gold III
Level 142
God Stats
12W - 6L
1,772 SR
Queue Stats
67W - 78L
1,531 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xxnano18x
Kuzenbo
Gold IV
Level 94
God Stats
2W - 0L
1,726 SR
Queue Stats
82W - 91L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,717 SR
1,523 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,700 SR
1,522 MMR
Chaac
Chaac
Bronze III
CrispyBacon0780
Chaac
Bronze III
Level 145
God Stats
0W - 3L
1,831 SR
Queue Stats
13W - 21L
1,501 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TDL Hibanna
Kukulkan
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 MMR
Solo
Hachiman
Hachiman
Gold V
XASamuraiAX
Hachiman
Gold V
Level 127
God Stats
1W - 2L
1,770 SR
Queue Stats
133W - 150L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
13,397
638
14,754
18,813
6,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 6
14,130
673
16,100
12,734
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xxnano18x
Kuzenbo
16
1 / 5 / 9
12,583
599
10,002
21,068
25,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
TiamatAphroditeDanzaburouAthenaSobek

VS

Bans
CerberusXing TianTerraYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
12,467
594
11,963
23,097
18,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
TDL Hibanna
Kukulkan
16
1 / 3 / 4
12,451
593
18,171
10,338
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XASamuraiAX
Hachiman
16
3 / 4 / 1
12,277
585
10,780
17,187
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
3
6
4
0.83
W
7
0
6
10
L
Kukulkan
TDL Hibanna
Kukulkan
1
3
4
1
L
Hachiman
XASamuraiAX
Hachiman
3
4
1
0.88
W
Kuzenbo
xxnano18x
Kuzenbo
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
40,914
52,615
Taken
50,622
36,185
Mitigated
27,343
15,795
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,754
8,573
0
6,551
18,813
6,635
2,257
6,853
11,648
0
89,188
L
11,963
1,889
0
6,029
23,097
18,656
94
11,475
11,156
0
47,063
W
16,100
1,199
0
6,157
12,734
4,141
299
4,961
7,445
68,124
0
L
Kukulkan
TDL Hibanna
Kukulkan
18,171
906
0
250
10,338
3,395
241
7,286
2,844
82,430
0
L
Hachiman
XASamuraiAX
Hachiman
10,780
5,201
0
250
17,187
5,292
674
6,590
10,403
0
68,469
W
Kuzenbo
xxnano18x
Kuzenbo
10,002
2,422
222
2,865
21,068
25,409
54
5,724
15,008
42,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
37,195
251
Minions Killed
273
0
Camps Cleared
0
1,166,049
Distance Traveled
1,164,336
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,397
638
119
6
0
393,773
5
L
Chaac
12,467
594
49
2
0
412,165
1
W
Scylla
14,130
673
85
4
0
391,284
5
L
Kukulkan
12,451
593
144
7
0
380,180
4
L
Hachiman
12,277
585
80
4
0
371,991
3
W
Kuzenbo
12,583
599
47
2
0
380,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role