Player Matchup

Nu Wa
Nu Wa
DMAGGG
Nu Wa
Level 86
God Stats
34W - 8L
1,849 SR
Queue Stats
295W - 190L
1,678 Elo+
Party 2
Rama
Rama
FinestFenikkusu
Rama
Level 121
God Stats
6W - 4L
1,663 SR
Queue Stats
163W - 95L
1,685 Elo+
Party 2
Mercury
Mercury
JakesLegitness
Mercury
Level 126
God Stats
15W - 5L
1,676 SR
Queue Stats
308W - 202L
1,688 Elo+
Party 2
Aphrodite
Aphrodite
MrStabo
Aphrodite
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 176L
1,657 Elo+
Party 2
Nike
Nike
Sojourner87
Nike
Level 23
God Stats
52W - 11L
1,966 SR
Queue Stats
61W - 13L
1,862 Elo+
Party 2
Team Averages
Level 96
1,731 SR
1,714 Elo+

VS

Team Averages
Level 47
1,566 SR
1,552 Elo+
Ne Zha
Ne Zha
KingGoat42
Ne Zha
Level 49
God Stats
4W - 6L
1,586 SR
Queue Stats
103W - 99L
1,570 Elo+
Party 1
Sobek
Sobek
LerterManLOZ
Sobek
Level 15
God Stats
3W - 2L
1,898 SR
Queue Stats
21W - 12L
1,640 Elo+
Party 3
Sun Wukong
Sun Wukong
SavageK
Sun Wukong
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
29W - 24L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
kaelov
Danzaburou
Level 49
God Stats
0W - 2L
1,319 SR
Queue Stats
211W - 199L
1,540 Elo+
Party 3
Agni
Agni
xDire
Agni
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DMAGGG
Nu Wa
15
1 / 0 / 3
8,039
618
4,141
2,669
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 4
8,049
619
5,072
8,593
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 4
7,964
613
5,790
9,814
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MrStabo
Aphrodite
10
3 / 1 / 4
7,048
542
4,372
6,632
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 2
7,305
562
9,234
7,685
4,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingGoat42
Ne Zha
13
3 / 1 / 0
7,320
563
3,222
10,130
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
5,540
426
3,192
10,209
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SavageK
Sun Wukong
11
1 / 3 / 0
6,667
513
6,902
10,943
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
kaelov
Danzaburou
11
1 / 5 / 1
7,061
543
4,972
8,962
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
xDire
Agni
14
0 / 1 / 0
7,674
590
2,353
5,902
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DMAGGG
Nu Wa
1
0
3
2.5
W
3
2
4
2.5
W
5
2
4
3.5
L
Ne Zha
KingGoat42
Ne Zha
3
1
0
3
L
0
5
2
0.2
W
Aphrodite
MrStabo
Aphrodite
3
1
4
5
L
Sun Wukong
SavageK
Sun Wukong
1
3
0
0.33
W
3
0
2
4
L
Danzaburou
kaelov
Danzaburou
1
5
1
0.3
L
Agni
xDire
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
20,641
35,393
Taken
46,146
13,631
Mitigated
17,652
15,882
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DMAGGG
Nu Wa
4,141
208
0
860
2,669
823
27
1,162
1,335
60,547
0
W
5,072
3,889
0
3,939
8,593
2,223
336
762
7,831
0
47,526
W
5,790
2,304
0
3,105
9,814
3,322
994
1,300
8,500
0
41,876
L
Ne Zha
KingGoat42
Ne Zha
3,222
587
0
6,543
10,130
3,410
0
1,893
8,048
0
41,000
L
3,192
769
0
1,698
10,209
5,336
156
1,629
8,396
9,683
0
W
Aphrodite
MrStabo
Aphrodite
4,372
1,010
1,215
4,001
6,632
2,593
0
1,442
5,180
19,347
0
L
Sun Wukong
SavageK
Sun Wukong
6,902
743
0
3,616
10,943
4,281
0
1,338
9,084
0
33,482
W
9,234
1,393
0
2,762
7,685
4,670
384
683
7,002
0
39,501
L
Danzaburou
kaelov
Danzaburou
4,972
1,650
0
1,637
8,962
2,672
432
2,200
6,675
0
40,743
L
Agni
xDire
Agni
2,353
167
0
856
5,902
1,953
0
994
4,830
66,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
34,262
434
Minions Killed
407
0
Camps Cleared
0
1,320,748
Distance Traveled
1,233,627
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,039
618
143
11
0
246,626
5
W
Rama
8,049
619
97
7
0
245,392
3
W
Mercury
7,964
613
85
7
0
303,296
2
L
Ne Zha
7,320
563
92
7
0
276,406
7
L
Sobek
5,540
426
9
1
0
251,223
2
W
Aphrodite
7,048
542
30
2
0
270,112
0
L
Sun Wukong
6,667
513
69
5
0
250,885
3
W
Nike
7,305
562
79
6
0
255,322
4
L
Danzaburou
7,061
543
76
6
0
223,681
3
L
Agni
7,674
590
161
12
0
231,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role