Player Matchup

Sobek
Sobek
Gold III
Active_ate_
Sobek
Gold III
Level 46
God Stats
2W - 2L
1,246 SR
Queue Stats
74W - 66L
1,633 MMR
Solo
Medusa
Medusa
Silver I
GoChaseYourSelf
Medusa
Silver I
Level 126
God Stats
4W - 4L
1,671 SR
Queue Stats
37W - 44L
1,633 MMR
Solo
Guan Yu
Guan Yu
Gold I
ItZSupremeK
Guan Yu
Gold I
Level 106
God Stats
13W - 9L
1,613 SR
Queue Stats
53W - 45L
1,674 MMR
Party 2
Nemesis
Nemesis
Gold I
WMD_Blaapinsire
Nemesis
Gold I
Level 158
God Stats
15W - 13L
1,606 SR
Queue Stats
297W - 284L
1,627 MMR
Solo
Eset
Eset
Gold III
YvanTaMaman
Eset
Gold III
Level 109
God Stats
9W - 5L
1,783 SR
Queue Stats
53W - 47L
1,588 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,584 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,536 SR
1,628 MMR
Tyr
Tyr
Gold I
Arki0-_-R2
Tyr
Gold I
Level 89
God Stats
22W - 24L
1,570 SR
Queue Stats
234W - 223L
1,712 MMR
Party 1
Ymir
Ymir
Gold II
Yodasjr
Ymir
Gold II
Level 148
God Stats
21W - 15L
1,513 SR
Queue Stats
560W - 550L
1,635 MMR
Solo
Anhur
Anhur
Silver I
Zapbn
Anhur
Silver I
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
862W - 808L
1,634 MMR
Solo
Hun Batz
Hun Batz
Gold III
j_NoBu_j
Hun Batz
Gold III
Level 102
God Stats
5W - 5L
1,645 SR
Queue Stats
138W - 123L
1,556 MMR
Party 1
Janus
Janus
Platinum V
zRafa zZZ
Janus
Platinum V
Level 160
God Stats
1W - 1L
1,451 SR
Queue Stats
96W - 94L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,739
518
4,548
7,786
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 2
7,438
572
5,414
6,056
1,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ItZSupremeK
Guan Yu
13
5 / 1 / 3
8,007
616
10,973
11,153
9,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 3
7,081
545
3,704
7,261
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 3
7,163
551
4,641
3,179
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetScyllaTsukuyomiAthenaTiamat

VS

Bans
DanzaburouCthulhuAphroditeArtioFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,764
520
6,606
13,238
4,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Yodasjr
Ymir
9
0 / 3 / 0
5,029
387
3,031
7,959
2,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zapbn
Anhur
10
0 / 3 / 0
6,307
485
3,365
7,530
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
j_NoBu_j
Hun Batz
11
1 / 2 / 0
6,240
480
2,763
8,029
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
zRafa zZZ
Janus
11
0 / 1 / 0
5,950
458
2,922
4,366
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
4
1
0.13
W
2
0
2
3
W
Guan Yu
ItZSupremeK
Guan Yu
5
1
3
6.5
W
3
0
3
4.5
L
Ymir
Yodasjr
Ymir
0
3
0
0
W
0
0
3
1.5
L
Anhur
Zapbn
Anhur
0
3
0
0
L
Hun Batz
j_NoBu_j
Hun Batz
1
2
0
0.5
L
Janus
zRafa zZZ
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
18,687
35,435
Taken
41,122
19,241
Mitigated
13,647
10,907
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,548
440
0
3,888
7,786
4,945
0
2,858
4,820
14,385
0
L
6,606
1,790
0
5,459
13,238
4,937
0
1,671
11,517
0
44,243
W
5,414
1,375
0
988
6,056
1,472
816
94
5,962
0
51,799
W
Guan Yu
ItZSupremeK
Guan Yu
10,973
2,461
230
4,617
11,153
9,022
44
936
10,179
0
50,986
W
3,704
1,089
0
250
7,261
2,786
58
1,004
6,215
0
46,573
L
Ymir
Yodasjr
Ymir
3,031
232
357
2,422
7,959
2,987
0
2,395
5,526
17,173
0
W
4,641
248
0
934
3,179
1,016
0
789
2,306
47,627
0
L
Anhur
Zapbn
Anhur
3,365
1,534
0
2,274
7,530
1,834
0
298
7,232
0
33,906
L
Hun Batz
j_NoBu_j
Hun Batz
2,763
815
0
2,564
8,029
2,588
0
2,223
5,710
0
38,218
L
Janus
zRafa zZZ
Janus
2,922
242
0
1,429
4,366
1,301
0
2,310
1,948
35,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
30,290
434
Minions Killed
355
0
Camps Cleared
0
1,333,943
Distance Traveled
1,222,877
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,739
518
19
1
0
267,809
3
L
Tyr
6,764
520
89
7
0
252,217
1
W
Medusa
7,438
572
98
8
0
237,741
5
W
Guan Yu
8,007
616
102
8
0
277,829
1
W
Nemesis
7,081
545
82
6
0
294,910
0
L
Ymir
5,029
387
23
2
0
229,616
6
W
Eset
7,163
551
133
10
0
255,654
7
L
Anhur
6,307
485
77
6
0
212,636
5
L
Hun Batz
6,240
480
86
7
0
283,311
2
L
Janus
5,950
458
80
6
0
245,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role