Player Matchup

Chang'e
Chang'e
A Living Hel
Chang'e
Level 77
God Stats
23W - 13L
1,750 SR
Queue Stats
354W - 209L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
ACL Terror x
Guan Yu
Level 82
God Stats
7W - 5L
1,661 SR
Queue Stats
510W - 411L
1,589 Elo+
Party 1
Ymir
Ymir
UnclePickleRick
Ymir
Level 7
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
939 Elo+
Party 1
Team Averages
Level 55
1,627 SR
1,405 Elo+

VS

Team Averages
Level 67
1,456 SR
1,379 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
Level 26
God Stats
8W - 7L
1,450 SR
Queue Stats
66W - 84L
1,173 Elo+
Party 2
Susano
Susano
JumpedMaddDawg
Susano
Level 44
God Stats
1W - 2L
1,163 SR
Queue Stats
202W - 273L
1,269 Elo+
Party 2
Hades
Hades
SkinnyBeñis
Hades
Level 131
God Stats
4W - 3L
1,753 SR
Queue Stats
60W - 38L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A Living Hel
Chang'e
12
1 / 1 / 2
8,465
605
9,932
10,971
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ACL Terror x
Guan Yu
11
2 / 3 / 1
9,275
663
5,670
15,184
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 3
8,052
575
2,899
12,360
8,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
12
1 / 0 / 5
8,912
637
5,892
6,346
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 5
8,955
640
5,069
9,891
3,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 2
10,312
737
19,732
13,526
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A Living Hel
Chang'e
1
1
2
2
L
Guan Yu
ACL Terror x
Guan Yu
2
3
1
0.83
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
1
0
5
3.5
W
1
3
5
1.17
W
4
0
2
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
30,693
38,515
Taken
29,763
26,841
Mitigated
11,726
16,553
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A Living Hel
Chang'e
9,932
165
5,054
4,339
10,971
3,242
0
6,363
4,608
54,180
0
L
Guan Yu
ACL Terror x
Guan Yu
5,670
918
2,786
4,374
15,184
15,517
0
7,248
7,936
0
21,603
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
5,892
3,067
0
3,195
6,346
1,799
2,069
2,238
4,078
0
28,835
W
5,069
797
0
1,154
9,891
3,049
174
4,908
4,609
0
25,112
W
19,732
3,549
347
9,913
13,526
6,878
1,160
5,333
7,888
82,054
0
L
2,899
312
0
0
12,360
8,082
0
6,183
6,177
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
28,179
162
Minions Killed
185
0
Camps Cleared
0
853,916
Distance Traveled
774,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,465
605
109
8
0
281,597
4
L
Guan Yu
9,275
663
31
2
0
298,416
1
W
Ah Muzen Cab
8,912
637
32
2
0
291,096
0
W
Susano
8,955
640
27
2
0
246,351
1
W
Hades
10,312
737
126
9
0
237,329
3
L
Ymir
8,052
575
22
2
0
273,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role