Player Matchup

Geb
Geb
Bixslo
Geb
Level 96
God Stats
4W - 1L
1,896 SR
Queue Stats
146W - 140L
1,505 Elo+
Party 2
Izanami
Izanami
MF_knight09
Izanami
Level 87
God Stats
24W - 16L
1,699 SR
Queue Stats
310W - 293L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
PershingCapital
Jormungandr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 134L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
TunksinTallo
Gilgamesh
Level 160
God Stats
4W - 6L
1,544 SR
Queue Stats
83W - 94L
1,583 Elo+
Solo
Janus
Janus
Windboy12
Janus
Level 140
God Stats
34W - 52L
1,537 SR
Queue Stats
524W - 517L
1,547 Elo+
Solo
Team Averages
Level 109
1,635 SR
1,542 Elo+

VS

Team Averages
Level 115
1,585 SR
1,537 Elo+
Izanami
Izanami
Evilmau555
Izanami
Level 121
God Stats
30W - 37L
1,651 SR
Queue Stats
659W - 640L
1,543 Elo+
Party 3
Bastet
Bastet
NekoSatou
Bastet
Level 124
God Stats
4W - 6L
1,727 SR
Queue Stats
412W - 419L
1,452 Elo+
Party 3
Ares
Ares
WhoopityDoo
Ares
Level 140
God Stats
14W - 19L
1,476 SR
Queue Stats
269W - 246L
1,575 Elo+
Party 1
Janus
Janus
Xx_THE_LEGEND27
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 150L
1,548 Elo+
Solo
Geb
Geb
ichabobicus
Geb
Level 86
God Stats
40W - 45L
1,571 SR
Queue Stats
264W - 254L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bixslo
Geb
15
1 / 2 / 14
9,806
490
5,163
14,208
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MF_knight09
Izanami
18
2 / 0 / 4
11,123
556
6,149
7,478
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
PershingCapital
Jormungandr
16
4 / 4 / 6
10,992
550
16,606
19,271
12,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TunksinTallo
Gilgamesh
18
8 / 2 / 10
11,674
584
11,219
14,613
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
Windboy12
Janus
19
9 / 1 / 9
12,007
600
13,387
10,220
4,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evilmau555
Izanami
18
4 / 2 / 1
11,267
563
7,656
10,629
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
NekoSatou
Bastet
13
1 / 6 / 3
8,773
439
7,556
14,547
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 4 / 2
9,222
461
13,285
19,974
16,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 3
8,547
427
8,356
11,517
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,861
343
4,705
15,262
7,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
24
Kills
8
9
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
Bixslo
Geb
1
2
14
4
L
Izanami
Evilmau555
Izanami
4
2
1
2.25
W
Izanami
MF_knight09
Izanami
2
0
4
4
L
Bastet
NekoSatou
Bastet
1
6
3
0.42
W
Jormungandr
PershingCapital
Jormungandr
4
4
6
1.75
W
Gilgamesh
TunksinTallo
Gilgamesh
8
2
10
6.5
L
2
4
2
0.75
W
Janus
Windboy12
Janus
9
1
9
13.5
L
1
9
3
0.28
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
41,558
65,790
Taken
71,929
41,827
Mitigated
36,300
24,273
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bixslo
Geb
5,163
637
0
3,046
14,208
14,186
0
5,080
8,966
25,313
0
L
Izanami
Evilmau555
Izanami
7,656
5,894
0
3,794
10,629
3,743
1,826
3,392
7,237
0
95,175
W
Izanami
MF_knight09
Izanami
6,149
4,438
0
5,447
7,478
2,733
3,568
1,325
6,139
0
97,687
L
Bastet
NekoSatou
Bastet
7,556
1,817
0
4,249
14,547
4,805
256
4,679
9,868
0
45,097
W
Jormungandr
PershingCapital
Jormungandr
16,606
4,807
0
6,271
19,271
12,330
498
11,376
7,847
70,652
0
W
Gilgamesh
TunksinTallo
Gilgamesh
11,219
2,911
0
7,251
14,613
8,550
174
4,314
10,071
0
72,307
L
13,285
748
0
4,815
19,974
16,342
0
12,489
7,485
48,440
0
W
Janus
Windboy12
Janus
13,387
1,267
0
2,258
10,220
4,028
135
3,653
6,421
79,034
0
L
8,356
785
0
530
11,517
3,777
0
5,825
5,692
44,709
0
L
4,705
259
708
1,972
15,262
7,633
165
8,771
6,491
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
44,670
625
Minions Killed
482
0
Camps Cleared
0
1,976,912
Distance Traveled
1,773,131
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,806
490
27
1
0
419,421
5
L
Izanami
11,267
563
189
9
0
333,112
5
W
Izanami
11,123
556
188
9
0
362,122
2
L
Bastet
8,773
439
88
4
0
414,499
7
W
Jormungandr
10,992
550
122
6
0
363,563
1
W
Gilgamesh
11,674
584
117
6
0
413,546
4
L
Ares
9,222
461
87
4
0
367,060
2
W
Janus
12,007
600
171
9
0
418,260
5
L
Janus
8,547
427
98
5
0
313,271
0
L
Geb
6,861
343
20
1
0
345,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role