Player Matchup

Guan Yu
Guan Yu
Beto o Rourke
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,599 Elo+
Party 1
Merlin
Merlin
KilledPigeon
Merlin
Level 120
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 19L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
Level 104
God Stats
10W - 9L
1,741 SR
Queue Stats
18W - 19L
1,685 Elo+
Party 1
Team Averages
Level 101
1,674 SR
1,656 Elo+

VS

Team Averages
Level 147
1,631 SR
1,637 Elo+
Tiamat
Tiamat
KI11Z4B0T
Tiamat
Level 154
God Stats
36W - 27L
1,635 SR
Queue Stats
200W - 175L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
ldwbxred
Danzaburou
Level 159
God Stats
27W - 22L
1,606 SR
Queue Stats
289W - 254L
1,633 Elo+
Party 2
Athena
Athena
nightstalkerNHL
Athena
Level 129
God Stats
4W - 2L
1,652 SR
Queue Stats
64W - 39L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 3 / 3
9,782
611
4,607
11,438
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
14
2 / 2 / 2
10,005
625
8,444
7,252
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Lucky Train
Ah Muzen Cab
13
2 / 3 / 1
9,552
597
9,409
8,493
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KI11Z4B0T
Tiamat
15
5 / 1 / 3
10,673
667
8,783
7,669
8,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ldwbxred
Danzaburou
13
1 / 1 / 6
10,327
645
7,670
10,407
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 4
10,694
668
6,592
13,619
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
3
3
0.5
W
Tiamat
KI11Z4B0T
Tiamat
5
1
3
6.5
L
Merlin
2
2
2
1.5
L
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
2
3
1
0.83
W
Danzaburou
ldwbxred
Danzaburou
1
1
6
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
23,045
27,183
Taken
31,695
13,012
Mitigated
24,707
9,326
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,607
1,042
1,122
4,272
11,438
7,466
0
6,084
5,354
0
17,356
W
Tiamat
KI11Z4B0T
Tiamat
8,783
562
262
2,976
7,669
8,643
56
2,366
5,303
48,914
0
L
Merlin
8,444
304
0
1,094
7,252
2,476
36
4,305
2,947
62,557
0
L
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
9,409
3,186
0
2,838
8,493
3,070
47
5,051
3,442
0
41,776
W
Danzaburou
ldwbxred
Danzaburou
7,670
2,749
0
2,650
10,407
3,770
1,312
4,064
6,343
0
54,647
W
6,592
1,105
1,713
3,173
13,619
12,294
100
2,216
11,403
19,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
31,694
222
Minions Killed
198
0
Camps Cleared
0
936,107
Distance Traveled
868,241
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,782
611
30
2
0
328,279
2
W
Tiamat
10,673
667
79
5
0
289,973
3
L
Merlin
10,005
625
123
8
0
287,041
5
L
Ah Muzen Cab
9,552
597
69
4
0
320,787
4
W
Danzaburou
10,327
645
94
6
0
281,502
1
W
Athena
10,694
668
25
2
0
296,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role