Player Matchup

Gilgamesh
Gilgamesh
DeltaZetaZak
Gilgamesh
Level 66
God Stats
4W - 3L
1,423 SR
Queue Stats
50W - 49L
1,426 Elo+
Solo
Nu Wa
Nu Wa
GRENINJAASH
Nu Wa
Level 121
God Stats
20W - 10L
1,547 SR
Queue Stats
29W - 32L
1,375 Elo+
Party 1
Loki
Loki
Ryanwakeplay
Loki
Level 108
God Stats
19W - 19L
1,312 SR
Queue Stats
1,306W - 1,309L
1,440 Elo+
Solo
Chiron
Chiron
Vidja
Chiron
Level 67
God Stats
5W - 4L
1,672 SR
Queue Stats
36W - 29L
1,514 Elo+
Solo
Merlin
Merlin
pauchemical
Merlin
Level 22
God Stats
124W - 133L
1,354 SR
Queue Stats
415W - 491L
1,321 Elo+
Party 1
Team Averages
Level 77
1,462 SR
1,415 Elo+

VS

Team Averages
Level 66
1,468 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Guille_214
Gilgamesh
Level 17
God Stats
14W - 28L
1,348 SR
Queue Stats
32W - 44L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
Huggingthecharm
Nu Wa
Level 146
God Stats
660W - 647L
1,556 SR
Queue Stats
976W - 1,081L
1,455 Elo+
Solo
Hel
Hel
RuPaulSis
Hel
Level 50
God Stats
39W - 43L
1,426 SR
Queue Stats
362W - 435L
1,461 Elo+
Party 2
Bastet
Bastet
Seraph214
Bastet
Level 28
God Stats
18W - 21L
1,424 SR
Queue Stats
75W - 100L
1,406 Elo+
Party 2
Achilles
Achilles
zZkaShGod--
Achilles
Level 88
God Stats
13W - 17L
1,589 SR
Queue Stats
269W - 281L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeltaZetaZak
Gilgamesh
17
7 / 1 / 13
10,846
1,085
17,728
10,600
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 16
11,302
1,130
17,909
3,943
1,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 10
10,529
1,053
8,072
8,965
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Vidja
Chiron
17
2 / 0 / 14
10,086
1,009
11,257
5,581
2,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
3 / 0 / 10
9,888
989
5,693
5,370
1,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

277

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guille_214
Gilgamesh
14
1 / 5 / 2
8,924
892
5,408
14,102
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 3
9,080
908
7,547
4,398
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 5 / 0
9,237
924
3,093
16,616
11,993
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Seraph214
Bastet
15
0 / 3 / 0
8,744
874
5,067
10,325
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
zZkaShGod--
Achilles
14
2 / 8 / 1
9,379
938
10,020
20,017
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
23
Kills
3
3
Deaths
23
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeltaZetaZak
Gilgamesh
7
1
13
13.5
W
5
0
16
13
L
Gilgamesh
Guille_214
Gilgamesh
1
5
2
0.4
L
0
2
3
0.75
L
0
5
0
0
W
6
2
10
5.5
L
Bastet
Seraph214
Bastet
0
3
0
0
W
Chiron
Vidja
Chiron
2
0
14
9
W
Merlin
3
0
10
8
L
Achilles
zZkaShGod--
Achilles
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,659
Damage
31,135
34,459
Taken
65,458
15,198
Mitigated
32,686
7,512
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeltaZetaZak
Gilgamesh
17,728
7,455
0
2,628
10,600
5,682
0
2,685
7,915
0
29,181
W
17,909
6,603
0
85
3,943
1,569
0
1,527
2,416
62,570
0
L
Gilgamesh
Guille_214
Gilgamesh
5,408
1,582
171
1,070
14,102
5,609
0
4,828
9,274
0
10,725
L
7,547
1,767
0
180
4,398
1,088
0
1,218
3,180
23,436
0
L
3,093
0
2,507
3,401
16,616
11,993
0
7,494
9,122
41,308
0
W
8,072
1,452
0
483
8,965
3,791
0
1,982
6,983
0
15,829
L
Bastet
Seraph214
Bastet
5,067
1,239
0
1,036
10,325
4,853
0
3,404
6,921
0
28,289
W
Chiron
Vidja
Chiron
11,257
5,224
1,367
1,620
5,581
2,210
0
1,737
3,844
0
24,047
W
Merlin
5,693
360
0
1,329
5,370
1,946
0
2,709
2,661
29,514
0
L
Achilles
zZkaShGod--
Achilles
10,020
3,043
207
1,851
20,017
9,143
0
6,658
13,359
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
45,364
249
Minions Killed
217
8
Camps Cleared
4
984,304
Distance Traveled
888,505
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,846
1,085
29
3
2
211,544
1
W
Nu Wa
11,302
1,130
98
10
2
185,423
0
L
Gilgamesh
8,924
892
19
2
0
183,988
1
L
Nu Wa
9,080
908
42
4
3
147,698
5
L
Hel
9,237
924
74
7
0
169,712
2
W
Loki
10,529
1,053
13
1
0
207,829
0
L
Bastet
8,744
874
61
6
1
207,519
3
W
Chiron
10,086
1,009
39
4
4
188,219
2
W
Merlin
9,888
989
70
7
0
191,289
0
L
Achilles
9,379
938
21
2
0
179,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role