Player Matchup

Apollo
Apollo
Daltonspanks
Apollo
Level 17
God Stats
9W - 8L
1,747 SR
Queue Stats
38W - 42L
1,475 Elo+
Party 1
Nemesis
Nemesis
P Dub Scotty
Nemesis
Level 121
God Stats
4W - 0L
1,696 SR
Queue Stats
32W - 36L
1,472 Elo+
Party 1
Chaac
Chaac
PDubScotty2
Chaac
Level 20
God Stats
12W - 6L
1,610 SR
Queue Stats
22W - 19L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Pashupatrasta
Cthulhu
Level 28
God Stats
14W - 7L
1,633 SR
Queue Stats
148W - 123L
1,571 Elo+
Party 2
Bellona
Bellona
minimogmercy
Bellona
Level 2
God Stats
9W - 3L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Team Averages
Level 38
1,637 SR
1,499 Elo+

VS

Team Averages
Level 35
1,585 SR
1,507 Elo+
Cerberus
Cerberus
AwakeHD
Cerberus
Level 121
God Stats
12W - 12L
1,600 SR
Queue Stats
280W - 270L
1,539 Elo+
Party 3
Neith
Neith
OhkVibez
Neith
Level 2
God Stats
14W - 20L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 3
Mercury
Mercury
Psycho_Tuck
Mercury
Level 28
God Stats
4W - 4L
1,542 SR
Queue Stats
41W - 51L
1,372 Elo+
Solo
Heimdallr
Heimdallr
Quickster52
Heimdallr
Level 21
God Stats
29W - 36L
1,526 SR
Queue Stats
109W - 132L
1,468 Elo+
Party 3
Fenrir
Fenrir
Smelly_Memer
Fenrir
Level 1
God Stats
3W - 3L
1,757 SR
Queue Stats
27W - 19L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 5 / 20
14,565
971
10,947
15,535
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
P Dub Scotty
Nemesis
20
15 / 5 / 13
16,167
1,078
33,360
23,526
10,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 22
14,695
980
21,696
21,203
25,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
20
9 / 2 / 23
15,423
1,028
25,698
24,176
32,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
minimogmercy
Bellona
20
3 / 8 / 18
13,713
914
5,100
20,027
13,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AwakeHD
Cerberus
20
12 / 2 / 10
15,885
1,059
31,907
26,388
39,203
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
OhkVibez
Neith
20
2 / 7 / 15
13,918
928
15,969
14,506
6,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Psycho_Tuck
Mercury
18
0 / 9 / 10
12,020
801
7,162
19,453
9,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Quickster52
Heimdallr
20
1 / 3 / 17
13,525
902
19,400
10,975
5,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
8 / 15 / 11
14,946
996
21,704
33,347
22,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
86
36
Kills
23
23
Deaths
36
96
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AwakeHD
Cerberus
12
2
10
8.5
W
Apollo
4
5
20
2.8
L
Neith
OhkVibez
Neith
2
7
15
1.36
W
Nemesis
P Dub Scotty
Nemesis
15
5
13
4.3
W
5
3
22
5.33
W
Cthulhu
9
2
23
10.25
L
Mercury
Psycho_Tuck
Mercury
0
9
10
0.56
L
Heimdallr
Quickster52
Heimdallr
1
3
17
3.17
L
Fenrir
8
15
11
0.9
W
Bellona
minimogmercy
Bellona
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,801
Damage
96,142
104,467
Taken
104,669
88,850
Mitigated
84,116
16,316
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AwakeHD
Cerberus
31,907
3,105
0
7,918
26,388
39,203
0
4,736
21,652
58,160
0
W
Apollo
10,947
7,104
0
2,800
15,535
5,608
0
5,813
9,722
0
33,293
L
Neith
OhkVibez
Neith
15,969
6,743
0
2,247
14,506
6,915
0
5,389
9,117
0
53,237
W
Nemesis
P Dub Scotty
Nemesis
33,360
20,095
0
2,236
23,526
10,916
0
6,276
17,250
0
57,063
W
21,696
4,125
0
8,002
21,203
25,716
0
6,863
13,815
0
52,419
W
Cthulhu
25,698
2,419
1,798
680
24,176
32,702
0
5,166
19,010
55,955
0
L
Mercury
Psycho_Tuck
Mercury
7,162
3,549
0
0
19,453
9,303
0
3,603
15,850
0
16,651
L
Heimdallr
Quickster52
Heimdallr
19,400
7,404
0
1,085
10,975
5,953
0
3,866
7,109
0
53,222
L
Fenrir
21,704
7,099
0
1,314
33,347
22,742
0
8,104
25,243
0
30,817
W
Bellona
minimogmercy
Bellona
5,100
2,972
0
800
20,027
13,908
0
7,789
12,238
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,563
Gold Earned
70,294
277
Minions Killed
275
12
Camps Cleared
4
1,418,345
Distance Traveled
1,271,028
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,885
1,059
75
5
0
267,605
1
W
Apollo
14,565
971
48
3
0
249,453
0
L
Neith
13,918
928
76
5
1
221,912
0
W
Nemesis
16,167
1,078
40
3
7
301,403
2
W
Chaac
14,695
980
72
5
3
294,761
2
W
Cthulhu
15,423
1,028
94
6
1
320,732
0
L
Mercury
12,020
801
25
2
0
237,924
0
L
Heimdallr
13,525
902
84
6
2
277,662
1
L
Fenrir
14,946
996
15
1
1
265,925
1
W
Bellona
13,713
914
23
2
1
251,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role