Player Matchup

Xing Tian
Xing Tian
DrPyroMedic-MD
Xing Tian
Level 63
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 8L
1,369 Elo+
Party 1
Merlin
Merlin
Purgatory29
Merlin
Level 104
God Stats
5W - 11L
1,515 SR
Queue Stats
16W - 22L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
SCARECROW-RM
Danzaburou
Level 107
God Stats
7W - 10L
1,555 SR
Queue Stats
7W - 15L
1,356 Elo+
Party 1
Team Averages
Level 91
1,454 SR
1,377 Elo+

VS

Team Averages
Level 101
1,493 SR
1,461 Elo+
Ganesha
Ganesha
Gnkmstrfresh
Ganesha
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 69L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
JackWonderstone
Danzaburou
Level 67
God Stats
9W - 9L
1,478 SR
Queue Stats
57W - 57L
1,439 Elo+
Party 2
Scylla
Scylla
ΚillerQueen
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrPyroMedic-MD
Xing Tian
12
3 / 3 / 4
9,884
659
7,019
12,068
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
12
5 / 4 / 3
9,791
653
10,586
10,153
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SCARECROW-RM
Danzaburou
12
1 / 5 / 7
9,494
633
7,598
10,789
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gnkmstrfresh
Ganesha
14
0 / 2 / 11
10,542
703
6,249
15,743
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
JackWonderstone
Danzaburou
13
4 / 6 / 6
10,224
682
10,750
14,840
5,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
8 / 1 / 4
10,958
731
7,750
7,502
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
12
12
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DrPyroMedic-MD
Xing Tian
3
3
4
1.67
W
Ganesha
Gnkmstrfresh
Ganesha
0
2
11
2.75
W
Danzaburou
JackWonderstone
Danzaburou
4
6
6
1.17
L
Merlin
5
4
3
1.63
L
Danzaburou
SCARECROW-RM
Danzaburou
1
5
7
0.9
W
Scylla
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
24,749
33,010
Taken
38,085
14,820
Mitigated
23,734
2,908
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DrPyroMedic-MD
Xing Tian
7,019
586
0
490
12,068
8,090
150
2,839
9,109
17,854
0
W
Ganesha
Gnkmstrfresh
Ganesha
6,249
722
0
1,976
15,743
15,224
523
6,755
8,382
27,064
0
W
Danzaburou
JackWonderstone
Danzaburou
10,750
4,625
928
3,848
14,840
5,921
2,084
7,043
7,411
0
48,152
L
Merlin
10,586
362
612
648
10,153
3,031
231
5,650
4,333
32,207
0
L
Danzaburou
SCARECROW-RM
Danzaburou
7,598
2,746
163
995
10,789
3,699
186
5,076
5,553
0
31,664
W
Scylla
7,750
369
0
2,939
7,502
2,589
707
2,691
4,567
46,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
31,724
114
Minions Killed
177
0
Camps Cleared
0
718,454
Distance Traveled
769,904
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,884
659
18
1
0
253,696
1
W
Ganesha
10,542
703
4
0
0
286,615
0
W
Danzaburou
10,224
682
83
6
0
229,890
1
L
Merlin
9,791
653
35
2
0
249,212
0
L
Danzaburou
9,494
633
61
4
0
215,546
3
W
Scylla
10,958
731
90
6
0
253,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role