Player Matchup

Tiamat
Tiamat
DunkTigahpaw
Tiamat
Level 29
God Stats
1W - 1L
1,805 SR
Queue Stats
14W - 14L
1,566 Elo+
Party 1
Nemesis
Nemesis
Kank605
Nemesis
Level 10
God Stats
8W - 10L
1,653 SR
Queue Stats
9W - 12L
1,568 Elo+
Party 1
Medusa
Medusa
LARGEWOOD45
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,556 Elo+
Party 1
Ymir
Ymir
MahumadOOGLAS45
Ymir
Level 17
God Stats
1W - 2L
1,746 SR
Queue Stats
12W - 12L
1,570 Elo+
Party 1
Mercury
Mercury
a1saucee-2
Mercury
Level 28
God Stats
1W - 3L
1,624 SR
Queue Stats
5W - 11L
1,444 Elo+
Solo
Team Averages
Level 20
1,666 SR
1,541 Elo+

VS

Team Averages
Level 38
1,694 SR
1,601 Elo+
Amaterasu
Amaterasu
Baozhani
Amaterasu
Level 129
God Stats
6W - 2L
1,822 SR
Queue Stats
302W - 189L
1,744 Elo+
Party 2
Artemis
Artemis
CatGirlCharlotte
Artemis
Level 8
God Stats
16W - 2L
2,059 SR
Queue Stats
63W - 16L
2,007 Elo+
Party 2
Aphrodite
Aphrodite
Kevin37377
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,555 Elo+
Party 3
Guan Yu
Guan Yu
SirTheoOfDore
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,139 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 19
God Stats
62W - 51L
1,590 SR
Queue Stats
74W - 60L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 4 / 0
6,605
550
5,993
7,453
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kank605
Nemesis
11
5 / 3 / 2
6,643
554
6,014
9,318
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
6
0 / 7 / 3
4,508
376
4,611
6,602
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 2
4,692
391
2,233
10,872
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
a1saucee-2
Mercury
7
1 / 8 / 0
5,046
421
2,623
8,576
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baozhani
Amaterasu
12
8 / 1 / 3
7,212
601
5,678
8,555
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
12 / 1 / 6
8,035
670
9,894
7,395
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Kevin37377
Aphrodite
10
3 / 3 / 10
6,373
531
4,541
7,031
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
10
0 / 4 / 1
5,908
492
1,454
5,835
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
11
5 / 0 / 13
7,181
598
6,220
8,358
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
28
29
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Baozhani
Amaterasu
8
1
3
9.5
W
12
1
6
15
L
Tiamat
3
4
0
0.75
L
Nemesis
Kank605
Nemesis
5
3
2
2
W
Aphrodite
Kevin37377
Aphrodite
3
3
10
2.67
L
Medusa
0
7
3
0.21
L
0
7
2
0.14
W
Guan Yu
0
4
1
0.13
L
Mercury
a1saucee-2
Mercury
1
8
0
0.13
W
Sylvanus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
27,787
42,821
Taken
37,174
14,802
Mitigated
17,838
4,871
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Baozhani
Amaterasu
5,678
2,775
0
3,218
8,555
3,499
80
1,201
7,320
0
29,355
W
9,894
5,918
0
2,591
7,395
2,521
126
1,851
5,522
0
41,913
L
Tiamat
5,993
748
0
1,024
7,453
3,630
0
2,625
4,653
29,790
0
L
Nemesis
Kank605
Nemesis
6,014
3,632
0
1,914
9,318
3,184
273
1,794
7,374
0
28,635
W
Aphrodite
Kevin37377
Aphrodite
4,541
261
1,745
3,669
7,031
2,420
506
2,725
4,058
26,125
0
L
Medusa
4,611
2,912
0
625
6,602
1,193
0
1,626
4,976
0
10,264
L
2,233
732
0
1,308
10,872
4,808
0
3,416
7,357
7,053
0
W
Guan Yu
1,454
569
0
270
5,835
4,389
262
0
5,835
0
26,119
L
Mercury
a1saucee-2
Mercury
2,623
1,457
0
0
8,576
1,987
0
920
7,575
0
19,818
W
Sylvanus
6,220
780
2,085
4,279
8,358
5,009
328
2,055
6,213
22,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
34,709
194
Minions Killed
289
0
Camps Cleared
0
1,030,413
Distance Traveled
1,108,448
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,212
601
64
5
0
267,930
0
W
Artemis
8,035
670
77
6
0
211,908
0
L
Tiamat
6,605
550
78
7
0
208,636
0
L
Nemesis
6,643
554
53
4
0
212,427
0
W
Aphrodite
6,373
531
50
4
0
217,800
0
L
Medusa
4,508
376
24
2
0
180,016
2
L
Ymir
4,692
391
7
1
0
183,966
0
W
Guan Yu
5,908
492
64
5
0
205,001
0
L
Mercury
5,046
421
32
3
0
245,368
0
W
Sylvanus
7,181
598
34
3
0
205,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role