Player Matchup

Horus
Horus
Hafeinator
Horus
Level 89
God Stats
46W - 31L
1,662 SR
Queue Stats
229W - 178L
1,594 Elo+
Party 2
Scylla
Scylla
IIILUSTYMOOSEIII
Scylla
Level 63
God Stats
16W - 10L
1,478 SR
Queue Stats
438W - 378L
1,603 Elo+
Party 2
Athena
Athena
Loadstone1
Athena
Level 64
God Stats
5W - 1L
1,658 SR
Queue Stats
17W - 15L
1,591 Elo+
Party 2
Rama
Rama
MrQuartz
Rama
Level 157
God Stats
37W - 25L
1,620 SR
Queue Stats
198W - 153L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
PhasersOnStun
Sylvanus
Level 126
God Stats
7W - 1L
2,041 SR
Queue Stats
48W - 42L
1,553 Elo+
Party 2
Team Averages
Level 100
1,692 SR
1,586 Elo+

VS

Team Averages
Level 136
1,646 SR
1,598 Elo+
Gilgamesh
Gilgamesh
DarkPhenom13
Gilgamesh
Level 140
God Stats
48W - 28L
1,698 SR
Queue Stats
593W - 552L
1,603 Elo+
Party 3
Ymir
Ymir
Irish Balou
Ymir
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
293W - 278L
1,593 Elo+
Party 1
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 158
God Stats
74W - 82L
1,523 SR
Queue Stats
153W - 160L
1,589 Elo+
Party 1
Skadi
Skadi
cucuruchoJR
Skadi
Level 113
God Stats
32W - 25L
1,634 SR
Queue Stats
347W - 344L
1,593 Elo+
Solo
Fenrir
Fenrir
xZombi3x5layerx
Fenrir
Level 129
God Stats
8W - 8L
1,877 SR
Queue Stats
528W - 485L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
5 / 3 / 18
10,156
781
10,789
14,367
13,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 13
9,738
749
10,224
11,148
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Loadstone1
Athena
17
9 / 2 / 18
11,418
878
15,142
18,877
19,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
17
7 / 2 / 17
11,007
847
12,385
9,927
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
PhasersOnStun
Sylvanus
17
4 / 0 / 19
10,924
840
8,591
12,234
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkPhenom13
Gilgamesh
14
2 / 6 / 4
8,974
690
12,059
14,236
10,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 4
7,623
586
5,995
10,223
6,978
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 4
8,352
642
8,275
8,197
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 5 / 4
9,883
760
12,417
12,443
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 3
9,213
709
10,736
17,441
8,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
28
Kills
9
9
Deaths
28
85
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkPhenom13
Gilgamesh
2
6
4
0.67
W
Horus
5
3
18
4.67
W
3
2
13
4.75
L
1
3
4
1
W
Athena
Loadstone1
Athena
9
2
18
9
W
Rama
7
2
17
7.75
W
Sylvanus
PhasersOnStun
Sylvanus
4
0
19
13.5
L
1
5
4
0.6
L
2
5
4
0.8
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,131
Damage
49,482
66,553
Taken
62,540
56,593
Mitigated
36,970
26,056
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkPhenom13
Gilgamesh
12,059
1,921
0
625
14,236
10,955
0
6,804
7,372
0
25,426
W
Horus
10,789
5,118
1,281
2,350
14,367
13,225
454
2,544
11,823
0
20,561
W
10,224
1,130
0
1,311
11,148
4,951
1,167
2,058
9,090
43,072
0
L
5,995
132
0
589
10,223
6,978
0
5,263
4,868
18,963
0
W
Athena
Loadstone1
Athena
15,142
4,301
1,140
3,568
18,877
19,352
524
5,413
13,464
29,783
0
W
Rama
12,385
9,683
0
1,895
9,927
4,204
2,663
1,525
8,402
0
42,652
W
Sylvanus
PhasersOnStun
Sylvanus
8,591
2,404
7,832
6,679
12,234
14,861
432
3,387
8,847
19,402
0
L
8,275
996
0
914
8,197
5,720
0
4,599
3,524
30,877
0
L
12,417
6,227
0
1,665
12,443
5,004
0
4,861
7,506
0
43,656
L
10,736
2,181
255
1,191
17,441
8,313
0
12,308
4,986
0
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
44,045
288
Minions Killed
239
9
Camps Cleared
7
1,164,369
Distance Traveled
1,094,116
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,974
690
33
3
1
250,462
2
W
Horus
10,156
781
29
2
2
235,436
0
W
Scylla
9,738
749
97
7
5
215,105
1
L
Ymir
7,623
586
25
2
2
195,985
0
W
Athena
11,418
878
38
3
1
266,266
2
W
Rama
11,007
847
90
7
0
227,781
3
W
Sylvanus
10,924
840
34
3
1
219,781
3
L
Tiamat
8,352
642
60
5
1
201,312
0
L
Skadi
9,883
760
96
7
2
213,851
1
L
Fenrir
9,213
709
25
2
1
232,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role