Player Matchup

Freya
Freya
Bluegito
Freya
Level 32
God Stats
2W - 5L
1,142 SR
Queue Stats
721W - 614L
1,816 Elo+
Party 1
Sobek
Sobek
Rahotah
Sobek
Level 8
God Stats
3W - 1L
1,911 SR
Queue Stats
6W - 2L
1,460 Elo+
Party 1
Awilix
Awilix
WolfsByqn
Awilix
Level 67
God Stats
0W - 2L
1,832 SR
Queue Stats
154W - 51L
1,823 Elo+
Party 1
Team Averages
Level 36
1,628 SR
1,700 Elo+

VS

Team Averages
Level 32
1,643 SR
1,649 Elo+
Ra
Ra
Bardhyll
Ra
Level 29
God Stats
43W - 12L
1,759 SR
Queue Stats
81W - 22L
1,782 Elo+
Party 2
Neith
Neith
Pepsicolaqueen
Neith
Level 25
God Stats
55W - 63L
1,526 SR
Queue Stats
58W - 65L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
QtheOrdinary
Gilgamesh
Level 42
God Stats
5W - 1L
1,643 SR
Queue Stats
60W - 35L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bluegito
Freya
13
2 / 4 / 7
8,969
690
7,895
11,331
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Rahotah
Sobek
12
2 / 4 / 6
9,521
732
2,614
18,137
18,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
WolfsByqn
Awilix
13
6 / 3 / 3
9,387
722
11,544
12,113
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,900
762
11,030
7,369
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 8
8,920
686
11,094
6,626
2,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
QtheOrdinary
Gilgamesh
12
6 / 6 / 5
10,340
795
13,260
17,327
11,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
11
11
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Freya
Bluegito
Freya
2
4
7
1.38
W
1
2
8
2.5
W
Gilgamesh
QtheOrdinary
Gilgamesh
6
6
5
1.42
L
Sobek
Rahotah
Sobek
2
4
6
1.25
L
Awilix
WolfsByqn
Awilix
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
35,384
41,581
Taken
31,322
29,153
Mitigated
16,192
4,179
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,030
1,918
3,272
2,973
7,369
2,569
738
2,533
4,836
39,476
0
L
Freya
Bluegito
Freya
7,895
2,499
0
2,243
11,331
4,688
0
3,198
7,951
37,750
0
W
11,094
5,385
0
2,425
6,626
2,183
1,067
1,636
4,990
0
36,168
W
Gilgamesh
QtheOrdinary
Gilgamesh
13,260
3,295
0
3,666
17,327
11,440
585
6,392
10,935
5,424
33,653
L
Sobek
Rahotah
Sobek
2,614
333
0
1,464
18,137
18,086
0
6,206
11,553
8,786
0
L
Awilix
WolfsByqn
Awilix
11,544
4,349
0
472
12,113
6,379
0
2,782
9,141
0
47,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
29,160
122
Minions Killed
134
0
Camps Cleared
0
706,523
Distance Traveled
664,501
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,900
762
57
4
0
223,882
2
L
Freya
8,969
690
51
4
0
215,980
2
W
Neith
8,920
686
42
3
0
215,334
0
W
Gilgamesh
10,340
795
35
3
0
225,285
0
L
Sobek
9,521
732
15
1
0
233,975
3
L
Awilix
9,387
722
56
4
0
256,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role