Player Matchup

Bacchus
Bacchus
Burford28
Bacchus
Level 46
God Stats
2W - 5L
1,405 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 2
Mulan
Mulan
ItzZxpso
Mulan
Level 109
God Stats
11W - 21L
1,568 SR
Queue Stats
369W - 373L
1,496 Elo+
Party 2
Eset
Eset
OffBrandGizzle
Eset
Level 126
God Stats
3W - 1L
1,973 SR
Queue Stats
409W - 416L
1,502 Elo+
Party 2
Chiron
Chiron
SlobaltLNF
Chiron
Level 71
God Stats
6W - 3L
1,729 SR
Queue Stats
45W - 44L
1,553 Elo+
Party 2
Anubis
Anubis
llFirephoenixll
Anubis
Level 108
God Stats
5W - 9L
1,541 SR
Queue Stats
215W - 224L
1,501 Elo+
Party 2
Team Averages
Level 92
1,643 SR
1,502 Elo+

VS

Team Averages
Level 79
1,598 SR
1,542 Elo+
Set
Set
 
Set
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CleverCoin
Sun Wukong
Level 149
God Stats
32W - 26L
1,673 SR
Queue Stats
159W - 161L
1,577 Elo+
Party 3
Raijin
Raijin
Neptune3246060
Raijin
Level 83
God Stats
2W - 0L
1,499 SR
Queue Stats
170W - 197L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
Trodmurcury8
Cthulhu
Level 99
God Stats
11W - 6L
1,674 SR
Queue Stats
771W - 617L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
spacekid487
Danzaburou
Level 27
God Stats
16W - 8L
1,643 SR
Queue Stats
88W - 53L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burford28
Bacchus
14
2 / 5 / 4
9,359
390
8,458
14,267
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
ItzZxpso
Mulan
19
4 / 3 / 2
12,124
505
9,272
17,477
13,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 6 / 4
10,978
457
9,967
15,780
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
SlobaltLNF
Chiron
18
2 / 5 / 3
11,497
479
9,812
16,248
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 7
11,910
496
14,706
15,563
7,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
5 / 4 / 7
14,271
595
9,767
18,610
10,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
CleverCoin
Sun Wukong
20
5 / 2 / 8
14,105
588
13,404
17,655
17,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 6
13,492
562
7,703
14,238
5,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Trodmurcury8
Cthulhu
19
6 / 1 / 10
14,076
587
11,301
23,202
24,690
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
spacekid487
Danzaburou
19
2 / 4 / 8
13,773
574
8,183
13,150
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
16
Kills
22
23
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
4
7
2.13
L
Bacchus
Burford28
Bacchus
2
5
4
0.8
W
Sun Wukong
CleverCoin
Sun Wukong
5
2
8
4.5
L
Mulan
ItzZxpso
Mulan
4
3
2
1.67
W
4
5
6
1.4
L
4
6
4
1
L
Chiron
SlobaltLNF
Chiron
2
5
3
0.7
W
Cthulhu
Trodmurcury8
Cthulhu
6
1
10
11
L
4
4
7
1.88
W
Danzaburou
spacekid487
Danzaburou
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,215
Damage
50,358
79,335
Taken
86,855
48,569
Mitigated
63,528
23,341
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,767
2,718
0
2,607
18,610
10,853
2,610
6,932
11,519
0
109,801
L
Bacchus
Burford28
Bacchus
8,458
219
0
1,142
14,267
14,936
0
6,053
8,095
28,211
0
W
Sun Wukong
CleverCoin
Sun Wukong
13,404
3,043
0
5,432
17,655
17,043
3,397
5,734
11,693
8,179
72,459
L
Mulan
ItzZxpso
Mulan
9,272
156
0
5,863
17,477
13,662
0
3,612
13,817
0
74,353
W
7,703
696
0
2,875
14,238
5,516
1,122
9,189
4,935
79,945
0
L
9,967
1,625
880
3,163
15,780
5,695
172
3,769
11,931
90,720
0
L
Chiron
SlobaltLNF
Chiron
9,812
3,024
284
5,380
16,248
6,408
1,732
4,702
11,413
0
102,988
W
Cthulhu
Trodmurcury8
Cthulhu
11,301
534
581
3,292
23,202
24,690
474
8,619
14,479
46,713
0
L
14,706
272
0
6,629
15,563
7,868
616
7,018
8,113
74,365
0
W
Danzaburou
spacekid487
Danzaburou
8,183
2,544
0
4,120
13,150
5,426
6,327
3,424
9,644
0
98,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
69,717
623
Minions Killed
688
0
Camps Cleared
0
2,166,130
Distance Traveled
2,234,317
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,271
595
172
7
0
448,539
2
L
Bacchus
9,359
390
29
1
0
453,782
3
W
Sun Wukong
14,105
588
158
7
0
477,368
2
L
Mulan
12,124
505
152
6
0
475,763
2
W
Raijin
13,492
562
158
7
0
403,153
7
L
Eset
10,978
457
146
6
0
419,925
6
L
Chiron
11,497
479
163
7
0
374,567
5
W
Cthulhu
14,076
587
42
2
0
472,283
9
L
Anubis
11,910
496
133
6
0
442,093
9
W
Danzaburou
13,773
574
158
7
0
432,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role