Player Matchup

Cthulhu
Cthulhu
CeroOscuraz
Cthulhu
Level 102
God Stats
0W - 1L
1,868 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
FancyBunny67728
Gilgamesh
Level 87
God Stats
0W - 1L
1,251 SR
Queue Stats
17W - 19L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
KillerYoda99
Danzaburou
Level 68
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
PunchlineHybrid
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,552 Elo+
Party 1
Tyr
Tyr
sumdumfuuc
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,481 Elo+
Party 1
Team Averages
Level 81
1,499 SR
1,504 Elo+

VS

Team Averages
Level 61
1,517 SR
1,531 Elo+
Ao Kuang
Ao Kuang
AidedSpice6325
Ao Kuang
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
29W - 10L
1,621 Elo+
Party 2
Ullr
Ullr
Boogzz84
Ullr
Level 102
God Stats
1W - 1L
1,378 SR
Queue Stats
15W - 13L
1,570 Elo+
Party 2
Nike
Nike
Godlystorm435
Nike
Level 69
God Stats
2W - 3L
1,304 SR
Queue Stats
335W - 383L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
Im JDubs
Kukulkan
Level 86
God Stats
1W - 0L
1,522 SR
Queue Stats
107W - 92L
1,586 Elo+
Party 2
Ares
Ares
Network-Error666
Ares
Level 43
God Stats
4W - 1L
1,643 SR
Queue Stats
118W - 121L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeroOscuraz
Cthulhu
12
1 / 9 / 5
8,141
370
8,918
24,915
17,362
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
FancyBunny67728
Gilgamesh
19
8 / 5 / 3
12,175
553
16,100
20,236
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
KillerYoda99
Danzaburou
13
1 / 9 / 3
8,559
389
6,018
14,150
4,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 12 / 4
10,705
487
17,110
16,145
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 11 / 2
8,817
401
6,772
18,443
12,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
16 / 2 / 15
13,143
597
23,781
23,477
11,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
17
4 / 4 / 12
11,131
506
8,354
11,787
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 3 / 17
12,728
579
13,111
18,745
13,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Im JDubs
Kukulkan
18
7 / 5 / 15
12,032
547
17,854
10,150
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 3 / 14
12,160
553
10,624
19,122
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
16
Kills
46
46
Deaths
17
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
16
2
15
11.75
W
Ullr
4
4
12
2.5
L
Cthulhu
CeroOscuraz
Cthulhu
1
9
5
0.39
L
Gilgamesh
FancyBunny67728
Gilgamesh
8
5
3
1.9
W
10
3
17
6.17
W
Kukulkan
Im JDubs
Kukulkan
7
5
15
2.9
L
Danzaburou
KillerYoda99
Danzaburou
1
9
3
0.28
W
9
3
14
5.33
L
5
12
4
0.58
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
73,724
93,889
Taken
83,281
49,870
Mitigated
56,353
10,360
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
23,781
4,130
0
13,299
23,477
11,111
703
7,041
16,226
82,315
0
W
Ullr
8,354
4,019
0
3,476
11,787
5,613
4,966
3,182
8,563
0
72,926
L
Cthulhu
CeroOscuraz
Cthulhu
8,918
741
504
1,271
24,915
17,362
0
17,176
7,451
27,962
0
L
Gilgamesh
FancyBunny67728
Gilgamesh
16,100
4,356
0
4,743
20,236
9,015
0
9,865
10,245
0
91,083
W
13,111
1,992
379
825
18,745
13,618
1,311
4,237
14,179
0
76,290
W
Kukulkan
Im JDubs
Kukulkan
17,854
2,213
0
1,075
10,150
4,798
1,437
3,824
6,184
71,592
0
L
Danzaburou
KillerYoda99
Danzaburou
6,018
3,412
282
1,738
14,150
4,777
0
5,175
8,903
0
34,392
W
10,624
584
1,201
2,194
19,122
21,213
692
7,082
11,876
43,440
0
L
17,110
5,116
0
400
16,145
5,913
32
10,170
5,725
69,163
0
L
6,772
1,818
0
1,422
18,443
12,803
0
9,001
9,306
0
38,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
61,194
408
Minions Killed
552
0
Camps Cleared
0
1,760,739
Distance Traveled
2,059,031
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,143
597
95
4
0
400,908
1
W
Ullr
11,131
506
129
6
0
372,731
6
L
Cthulhu
8,141
370
28
1
0
298,591
1
L
Gilgamesh
12,175
553
135
6
0
444,537
3
W
Nike
12,728
579
145
7
0
461,364
0
W
Kukulkan
12,032
547
127
6
0
405,938
0
L
Danzaburou
8,559
389
53
2
0
295,637
0
W
Ares
12,160
553
56
3
0
418,090
1
L
Hera
10,705
487
128
6
0
334,972
4
L
Tyr
8,817
401
64
3
0
387,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role