Player Matchup

Cu Chulainn
Cu Chulainn
InherDMs
Cu Chulainn
Level 5
God Stats
4W - 10L
1,291 SR
Queue Stats
100W - 80L
1,569 Elo+
Party 2
Nemesis
Nemesis
Resurexion
Nemesis
Level 16
God Stats
2W - 3L
1,725 SR
Queue Stats
89W - 102L
1,622 Elo+
Solo
Ah Puch
Ah Puch
bigbear541
Ah Puch
Level 13
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 5L
1,511 Elo+
Solo
Merlin
Merlin
forestblunt420
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Heimdallr
Heimdallr
oIRoosterIo
Heimdallr
Level 46
God Stats
1W - 2L
1,704 SR
Queue Stats
120W - 101L
1,580 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,540 Elo+

VS

Team Averages
Level 14
1,560 SR
1,611 Elo+
Scylla
Scylla
CasoCerrado6325
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,762 Elo+
Party 3
Nemesis
Nemesis
Snowyy_SR
Nemesis
Level 35
God Stats
15W - 13L
1,635 SR
Queue Stats
110W - 106L
1,503 Elo+
Party 1
Neith
Neith
XPhantom_1223X
Neith
Level 18
God Stats
42W - 25L
1,586 SR
Queue Stats
105W - 101L
1,512 Elo+
Party 1
King Arthur
King Arthur
ZippyD5
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,760 Elo+
Party 3
Cerberus
Cerberus
crzbzy
Cerberus
Level 12
God Stats
8W - 5L
1,580 SR
Queue Stats
11W - 14L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InherDMs
Cu Chulainn
11
0 / 6 / 0
6,459
431
6,776
11,723
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Resurexion
Nemesis
13
2 / 4 / 0
7,500
500
3,981
11,305
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
bigbear541
Ah Puch
8
0 / 7 / 1
5,784
386
4,553
8,455
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 10 / 1
5,935
396
2,712
8,585
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
oIRoosterIo
Heimdallr
14
4 / 2 / 0
8,552
570
10,078
13,118
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,854
590
7,986
7,842
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Snowyy_SR
Nemesis
14
11 / 0 / 3
9,401
627
7,607
7,780
2,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 2
8,121
541
7,871
10,985
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ZippyD5
King Arthur
16
7 / 0 / 8
9,715
648
10,707
16,410
11,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
crzbzy
Cerberus
11
2 / 2 / 3
6,829
455
2,009
7,126
2,855
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
6
Kills
29
29
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Cu Chulainn
InherDMs
Cu Chulainn
0
6
0
0
L
Nemesis
Resurexion
Nemesis
2
4
0
0.5
W
Nemesis
Snowyy_SR
Nemesis
11
0
3
12.5
W
5
2
2
3
W
King Arthur
ZippyD5
King Arthur
7
0
8
11
L
Ah Puch
bigbear541
Ah Puch
0
7
1
0.07
W
Cerberus
crzbzy
Cerberus
2
2
3
1.75
L
0
10
1
0.05
L
Heimdallr
oIRoosterIo
Heimdallr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
36,180
53,186
Taken
50,143
23,164
Mitigated
24,035
12,086
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,986
802
0
2,903
7,842
3,031
400
3,403
4,345
47,108
0
L
Cu Chulainn
InherDMs
Cu Chulainn
6,776
1,799
0
2,057
11,723
9,056
0
578
11,105
0
37,250
L
Nemesis
Resurexion
Nemesis
3,981
1,268
429
3,656
11,305
5,215
0
976
10,271
0
44,692
W
Nemesis
Snowyy_SR
Nemesis
7,607
3,445
0
1,654
7,780
2,830
966
1,136
6,590
0
43,736
W
7,871
3,632
0
6,089
10,985
3,968
1,848
657
10,208
0
49,802
W
King Arthur
ZippyD5
King Arthur
10,707
1,397
0
5,137
16,410
11,351
30
247
16,131
0
58,266
L
Ah Puch
bigbear541
Ah Puch
4,553
139
0
1,780
8,455
1,792
0
1,977
6,312
23,066
0
W
Cerberus
crzbzy
Cerberus
2,009
79
0
1,107
7,126
2,855
388
1,334
5,604
17,717
0
L
2,712
160
0
0
8,585
2,061
0
2,862
5,597
16,709
0
L
Heimdallr
oIRoosterIo
Heimdallr
10,078
3,885
0
4,164
13,118
5,040
0
3,160
9,906
0
54,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
42,920
331
Minions Killed
405
0
Camps Cleared
0
1,279,281
Distance Traveled
1,551,705
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,854
590
95
6
0
314,412
3
L
Cu Chulainn
6,459
431
80
5
0
243,321
2
L
Nemesis
7,500
500
105
7
0
305,842
0
W
Nemesis
9,401
627
75
5
0
341,599
0
W
Neith
8,121
541
84
6
0
256,758
0
W
King Arthur
9,715
648
118
8
0
334,507
0
L
Ah Puch
5,784
386
35
2
0
215,320
0
W
Cerberus
6,829
455
33
2
0
304,429
0
L
Merlin
5,935
396
24
2
0
258,485
0
L
Heimdallr
8,552
570
87
6
0
256,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role