Player Matchup

Heimdallr
Heimdallr
Certanox
Heimdallr
Level 49
God Stats
2W - 4L
1,465 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 2
Scylla
Scylla
Cranksock
Scylla
Level 118
God Stats
7W - 6L
1,589 SR
Queue Stats
114W - 131L
1,363 Elo+
Party 3
Bacchus
Bacchus
HDNcloudy
Bacchus
Level 3
God Stats
0W - 3L
1,316 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Osiris
Osiris
PBG Will
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
sgt ghost05
Gilgamesh
Level 127
God Stats
4W - 4L
1,480 SR
Queue Stats
187W - 194L
1,400 Elo+
Party 3
Team Averages
Level 73
1,470 SR
1,372 Elo+

VS

Team Averages
Level 94
1,624 SR
1,475 Elo+
Cabrakan
Cabrakan
AruShine7345
Cabrakan
Level 145
God Stats
10W - 2L
1,761 SR
Queue Stats
222W - 238L
1,482 Elo+
Party 1
Discordia
Discordia
Electrex672
Discordia
Level 65
God Stats
9W - 7L
1,514 SR
Queue Stats
125W - 141L
1,495 Elo+
Party 1
Neith
Neith
Ezio200gamer
Neith
Level 37
God Stats
3W - 8L
1,450 SR
Queue Stats
64W - 68L
1,416 Elo+
Party 1
Bellona
Bellona
Rillmed26
Bellona
Level 95
God Stats
3W - 0L
1,684 SR
Queue Stats
145W - 117L
1,425 Elo+
Solo
Cerberus
Cerberus
pikachumexicano
Cerberus
Level 128
God Stats
12W - 8L
1,711 SR
Queue Stats
198W - 192L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Certanox
Heimdallr
17
12 / 6 / 3
11,511
548
15,927
16,873
6,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Cranksock
Scylla
13
0 / 10 / 4
9,024
430
6,716
13,274
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
HDNcloudy
Bacchus
14
0 / 5 / 11
8,989
428
6,524
16,107
15,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
PBG Will
Osiris
17
4 / 4 / 3
10,962
522
9,153
14,705
12,705
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
sgt ghost05
Gilgamesh
18
11 / 6 / 4
11,893
566
16,684
20,311
13,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AruShine7345
Cabrakan
20
19 / 0 / 7
13,411
639
22,696
18,448
14,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Electrex672
Discordia
16
6 / 5 / 11
10,185
485
13,346
10,401
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 5
9,416
448
3,583
12,657
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Rillmed26
Bellona
18
2 / 6 / 5
11,120
530
10,752
17,060
14,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
2 / 7 / 15
9,968
475
7,825
18,367
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
27
Kills
30
31
Deaths
27
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AruShine7345
Cabrakan
19
0
7
22.5
L
Heimdallr
Certanox
Heimdallr
12
6
3
2.25
L
Scylla
Cranksock
Scylla
0
10
4
0.2
W
Discordia
Electrex672
Discordia
6
5
11
2.3
W
1
9
5
0.39
L
Bacchus
HDNcloudy
Bacchus
0
5
11
1.1
L
Osiris
PBG Will
Osiris
4
4
3
1.38
W
Bellona
Rillmed26
Bellona
2
6
5
0.75
W
Cerberus
2
7
15
1.36
L
Gilgamesh
sgt ghost05
Gilgamesh
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
58,202
81,270
Taken
76,933
53,516
Mitigated
57,067
11,232
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AruShine7345
Cabrakan
22,696
3,906
223
8,112
18,448
14,509
528
4,504
13,944
92,022
0
L
Heimdallr
Certanox
Heimdallr
15,927
8,599
0
5,922
16,873
6,720
555
10,711
6,102
0
80,110
L
Scylla
Cranksock
Scylla
6,716
1,122
0
1,168
13,274
5,003
385
10,631
2,261
53,754
0
W
Discordia
Electrex672
Discordia
13,346
707
112
1,000
10,401
4,520
894
1,880
8,521
59,162
0
W
3,583
1,785
0
1,826
12,657
4,218
4,694
834
11,823
0
46,133
L
Bacchus
HDNcloudy
Bacchus
6,524
787
200
666
16,107
15,731
145
8,770
7,058
21,058
0
L
Osiris
PBG Will
Osiris
9,153
3,595
0
1,451
14,705
12,705
563
5,068
9,588
119
64,576
W
Bellona
Rillmed26
Bellona
10,752
5,133
0
5,245
17,060
14,742
954
1,161
15,899
0
76,442
W
Cerberus
7,825
219
0
2,098
18,367
19,078
150
4,980
13,387
31,397
0
L
Gilgamesh
sgt ghost05
Gilgamesh
16,684
5,484
0
1,825
20,311
13,357
0
7,745
12,394
0
77,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,379
Gold Earned
54,100
501
Minions Killed
563
0
Camps Cleared
0
1,744,442
Distance Traveled
1,872,077
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,411
639
158
8
0
443,497
1
L
Heimdallr
11,511
548
124
6
0
330,084
1
L
Scylla
9,024
430
93
4
0
294,549
8
W
Discordia
10,185
485
110
5
0
351,341
2
W
Neith
9,416
448
96
5
0
336,189
0
L
Bacchus
8,989
428
27
1
0
389,959
5
L
Osiris
10,962
522
133
6
0
378,868
7
W
Bellona
11,120
530
144
7
0
333,279
1
W
Cerberus
9,968
475
55
3
0
407,771
2
L
Gilgamesh
11,893
566
124
6
0
350,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role