Player Matchup

Zeus
Zeus
Aco VooDoo
Zeus
Level 69
God Stats
22W - 9L
1,745 SR
Queue Stats
57W - 58L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Devgamer2005
Cthulhu
Level 7
God Stats
4W - 2L
1,760 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
MR BUCKY
Jormungandr
Level 37
God Stats
8W - 12L
1,559 SR
Queue Stats
79W - 69L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
ZACK CROWDER 99
Ratatoskr
Level 41
God Stats
1W - 3L
1,350 SR
Queue Stats
170W - 143L
1,444 Elo+
Party 2
Hades
Hades
lJamie613l
Hades
Level 42
God Stats
132W - 121L
1,384 SR
Queue Stats
135W - 123L
1,458 Elo+
Party 2
Team Averages
Level 39
1,560 SR
1,465 Elo+

VS

Team Averages
Level 98
1,454 SR
1,497 Elo+
Kukulkan
Kukulkan
BIG WHISKY17
Kukulkan
Level 93
God Stats
18W - 17L
1,525 SR
Queue Stats
220W - 233L
1,480 Elo+
Party 3
Arachne
Arachne
I Noodle II
Arachne
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
267W - 308L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
LORD HYNESS
Cabrakan
Level 128
God Stats
40W - 31L
1,518 SR
Queue Stats
335W - 355L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
Nakirai
Gilgamesh
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 72L
1,490 Elo+
Party 1
Neith
Neith
xVanishedElmx
Neith
Level 106
God Stats
5W - 7L
1,227 SR
Queue Stats
346W - 336L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
15,893
1,060
36,089
11,252
4,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Devgamer2005
Cthulhu
20
0 / 9 / 9
12,948
863
9,829
27,058
22,245
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
MR BUCKY
Jormungandr
20
4 / 5 / 12
15,200
1,013
19,351
24,453
30,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
ZACK CROWDER 99
Ratatoskr
20
2 / 13 / 10
13,803
920
15,981
26,658
15,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
8 / 6 / 5
15,334
1,022
19,948
24,599
14,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG WHISKY17
Kukulkan
20
8 / 3 / 24
16,114
1,074
26,255
17,995
6,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
I Noodle II
Arachne
20
10 / 6 / 17
15,447
1,030
20,042
26,555
8,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
LORD HYNESS
Cabrakan
20
6 / 4 / 22
14,784
986
18,211
18,701
20,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Nakirai
Gilgamesh
20
8 / 5 / 24
15,954
1,064
24,401
30,137
27,760
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 21
14,430
962
19,322
13,288
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
146
21
Kills
38
38
Deaths
21
41
Assists
108
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
Kukulkan
BIG WHISKY17
Kukulkan
8
3
24
6.67
L
Cthulhu
Devgamer2005
Cthulhu
0
9
9
0.5
W
Arachne
I Noodle II
Arachne
10
6
17
3.08
W
Cabrakan
LORD HYNESS
Cabrakan
6
4
22
4.25
L
Jormungandr
MR BUCKY
Jormungandr
4
5
12
2
W
Gilgamesh
Nakirai
Gilgamesh
8
5
24
4
L
Ratatoskr
ZACK CROWDER 99
Ratatoskr
2
13
10
0.54
L
Hades
8
6
5
1.75
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,198
Damage
108,231
114,020
Taken
106,676
87,709
Mitigated
68,873
4,497
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,089
1,867
0
93
11,252
4,378
0
5,541
5,711
89,747
0
W
Kukulkan
BIG WHISKY17
Kukulkan
26,255
2,385
0
94
17,995
6,353
0
14,892
3,103
61,656
0
L
Cthulhu
Devgamer2005
Cthulhu
9,829
249
707
0
27,058
22,245
0
12,800
14,258
23,214
0
W
Arachne
I Noodle II
Arachne
20,042
16,723
1,839
5,105
26,555
8,891
0
21,230
5,325
0
36,241
W
Cabrakan
LORD HYNESS
Cabrakan
18,211
1,804
0
34
18,701
20,880
0
14,881
3,820
37,196
0
L
Jormungandr
MR BUCKY
Jormungandr
19,351
3,728
0
0
24,453
30,888
0
7,764
16,689
60,723
0
W
Gilgamesh
Nakirai
Gilgamesh
24,401
4,823
276
1,294
30,137
27,760
0
26,350
3,787
0
45,261
L
Ratatoskr
ZACK CROWDER 99
Ratatoskr
15,981
6,427
0
338
26,658
15,636
0
9,079
17,579
0
31,800
L
Hades
19,948
54
190
3,169
24,599
14,562
0
9,282
15,317
43,019
0
W
19,322
8,404
255
1,663
13,288
4,989
0
7,864
5,424
0
52,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,178
Gold Earned
76,729
332
Minions Killed
284
4
Camps Cleared
12
1,438,244
Distance Traveled
1,412,222
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,893
1,060
130
9
2
229,492
0
W
Kukulkan
16,114
1,074
110
7
3
289,541
0
L
Cthulhu
12,948
863
36
2
1
285,346
6
W
Arachne
15,447
1,030
33
2
4
295,155
0
W
Cabrakan
14,784
986
39
3
0
263,342
0
L
Jormungandr
15,200
1,013
81
5
1
294,952
0
W
Gilgamesh
15,954
1,064
41
3
4
288,105
0
L
Ratatoskr
13,803
920
28
2
0
317,152
0
L
Hades
15,334
1,022
57
4
0
311,302
0
W
Neith
14,430
962
61
4
1
276,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role