Player Matchup

Kuzenbo
Kuzenbo
Aunivo
Kuzenbo
Level 24
God Stats
1W - 0L
1,705 SR
Queue Stats
6W - 2L
1,755 Elo+
Party 2
Bellona
Bellona
andrecumber
Bellona
Level 66
God Stats
11W - 9L
1,737 SR
Queue Stats
89W - 55L
1,538 Elo+
Party 2
Tiamat
Tiamat
hypergaming123_
Tiamat
Level 129
God Stats
42W - 34L
1,618 SR
Queue Stats
384W - 314L
1,654 Elo+
Party 2
Skadi
Skadi
jadacumber
Skadi
Level 67
God Stats
78W - 47L
1,649 SR
Queue Stats
192W - 139L
1,477 Elo+
Party 2
Khepri
Khepri
sekkinene
Khepri
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 62
1,642 SR
1,585 Elo+

VS

Team Averages
Level 73
1,523 SR
1,545 Elo+
Hera
Hera
Chibi Jabba
Hera
Level 83
God Stats
1W - 2L
1,512 SR
Queue Stats
184W - 166L
1,539 Elo+
Party 1
Fenrir
Fenrir
Exotic Tacos
Fenrir
Level 103
God Stats
0W - 1L
1,622 SR
Queue Stats
28W - 22L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Neon Titanium
Erlang Shen
Level 109
God Stats
0W - 2L
1,421 SR
Queue Stats
55W - 53L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
Whozenbo
Kuzenbo
Level 42
God Stats
5W - 8L
1,482 SR
Queue Stats
14W - 14L
1,502 Elo+
Solo
Zeus
Zeus
ii A i R o AXE
Zeus
Level 28
God Stats
6W - 7L
1,577 SR
Queue Stats
81W - 65L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aunivo
Kuzenbo
16
1 / 1 / 17
10,341
1,034
5,499
10,703
10,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
andrecumber
Bellona
16
3 / 3 / 21
10,049
1,005
7,735
12,021
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 0 / 15
11,240
1,124
17,911
7,514
11,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
18
11 / 0 / 14
11,483
1,148
15,702
5,727
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
sekkinene
Khepri
17
4 / 0 / 21
11,367
1,137
13,078
6,440
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

288

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,231
923
13,309
8,922
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
1 / 6 / 2
8,570
857
4,915
12,080
5,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Neon Titanium
Erlang Shen
15
0 / 7 / 4
8,686
869
9,550
17,407
7,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Whozenbo
Kuzenbo
15
1 / 3 / 3
9,007
901
4,489
13,464
15,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 3
8,546
855
7,210
13,693
5,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
28
Kills
4
4
Deaths
28
88
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aunivo
Kuzenbo
1
1
17
9.5
L
2
3
2
1
L
Fenrir
1
6
2
0.33
L
Erlang Shen
Neon Titanium
Erlang Shen
0
7
4
0.29
L
Kuzenbo
Whozenbo
Kuzenbo
1
3
3
0.83
W
Bellona
andrecumber
Bellona
3
3
21
4.5
W
9
0
15
16.5
L
0
9
3
0.17
W
Skadi
11
0
14
18
W
Khepri
sekkinene
Khepri
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,925
Damage
39,473
42,405
Taken
65,566
39,375
Mitigated
37,588
6,170
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aunivo
Kuzenbo
5,499
2,339
0
1,151
10,703
10,864
0
6,636
3,797
14,700
0
L
13,309
2,402
0
317
8,922
3,804
0
5,929
2,968
33,242
0
L
Fenrir
4,915
1,466
0
186
12,080
5,456
0
6,460
5,545
0
10,370
L
Erlang Shen
Neon Titanium
Erlang Shen
9,550
3,291
0
1,360
17,407
7,378
0
9,144
8,142
0
27,212
L
Kuzenbo
Whozenbo
Kuzenbo
4,489
1,539
639
884
13,464
15,028
0
5,936
7,420
20,590
0
W
Bellona
andrecumber
Bellona
7,735
2,515
0
352
12,021
10,790
0
6,176
4,924
0
20,110
W
17,911
1,528
0
1,918
7,514
11,393
0
3,189
4,197
38,858
0
L
7,210
350
0
2,095
13,693
5,922
0
9,019
4,549
29,401
0
W
Skadi
15,702
6,815
0
1,722
5,727
2,701
0
3,536
2,106
0
39,732
W
Khepri
sekkinene
Khepri
13,078
429
0
1,027
6,440
3,627
0
4,553
1,705
24,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
44,040
180
Minions Killed
194
9
Camps Cleared
4
1,012,212
Distance Traveled
877,306
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,341
1,034
22
2
2
200,836
0
L
Hera
9,231
923
57
6
1
189,744
1
L
Fenrir
8,570
857
7
1
2
168,394
0
L
Erlang Shen
8,686
869
45
5
1
195,585
0
L
Kuzenbo
9,007
901
24
2
0
182,707
0
W
Bellona
10,049
1,005
35
4
0
179,412
0
W
Tiamat
11,240
1,124
46
5
4
212,597
3
L
Zeus
8,546
855
61
6
0
140,876
0
W
Skadi
11,483
1,148
54
5
3
208,465
1
W
Khepri
11,367
1,137
23
2
0
210,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role