Player Matchup

Ares
Ares
Freezingeye2
Ares
Level 13
God Stats
1W - 0L
1,237 SR
Queue Stats
19W - 21L
1,432 Elo+
Party 1
Scylla
Scylla
TheFirstReaper1
Scylla
Level 120
God Stats
9W - 4L
1,497 SR
Queue Stats
363W - 373L
1,563 Elo+
Party 1
Ravana
Ravana
zombomatic0
Ravana
Level 123
God Stats
4W - 2L
1,615 SR
Queue Stats
289W - 274L
1,547 Elo+
Party 1
Team Averages
Level 85
1,449 SR
1,514 Elo+

VS

Team Averages
Level 32
1,496 SR
1,446 Elo+
Cerberus
Cerberus
DeathFromAbove3
Cerberus
Level 26
God Stats
20W - 12L
1,524 SR
Queue Stats
56W - 34L
1,471 Elo+
Party 2
Hera
Hera
Its Zimx
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,484 Elo+
Party 2
Loki
Loki
RMShark007
Loki
Level 28
God Stats
4W - 13L
1,465 SR
Queue Stats
10W - 27L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
9,284
663
4,176
11,825
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 2 / 4
10,514
751
18,247
8,191
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
6 / 0 / 3
10,093
721
6,851
6,510
6,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 2
8,181
584
6,126
16,041
6,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
12
1 / 5 / 3
8,514
608
7,453
9,408
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
7,851
561
3,793
6,382
2,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
4
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
2
0.75
W
0
2
8
2
L
Hera
1
5
3
0.5
L
1
4
2
0.5
W
7
2
4
4.5
W
Ravana
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
17,372
26,526
Taken
31,831
20,179
Mitigated
12,177
4,310
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,126
285
88
1,798
16,041
6,693
0
11,486
4,102
15,250
0
W
4,176
307
0
1,033
11,825
11,103
0
6,259
5,186
12,590
0
L
Hera
7,453
1,345
0
1,911
9,408
3,265
121
5,929
3,279
42,981
0
L
3,793
548
0
1,090
6,382
2,219
0
4,230
1,987
0
16,769
W
18,247
1,189
0
956
8,191
3,056
1,358
3,789
4,096
68,909
0
W
Ravana
6,851
1,709
0
2,321
6,510
6,020
915
2,783
3,639
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
24,546
176
Minions Killed
139
0
Camps Cleared
0
744,597
Distance Traveled
657,240
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,181
584
29
2
0
207,538
0
W
Ares
9,284
663
17
1
0
234,089
4
L
Hera
8,514
608
90
6
0
216,807
6
L
Loki
7,851
561
20
1
0
232,895
0
W
Scylla
10,514
751
106
8
0
238,690
1
W
Ravana
10,093
721
53
4
0
271,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role