Player Matchup

Bastet
Bastet
BogusPanda799
Bastet
Level 100
God Stats
5W - 11L
1,252 SR
Queue Stats
358W - 370L
1,521 Elo+
Solo
Athena
Athena
DenyPlay
Athena
Level 106
God Stats
8W - 6L
1,770 SR
Queue Stats
148W - 143L
1,494 Elo+
Solo
Danzaburou
Danzaburou
LilSavage19xx
Danzaburou
Level 107
God Stats
2W - 2L
1,535 SR
Queue Stats
170W - 167L
1,501 Elo+
Party 1
Odin
Odin
XBigS3xyX69
Odin
Level 140
God Stats
0W - 7L
1,337 SR
Queue Stats
622W - 567L
1,460 Elo+
Party 1
Janus
Janus
YoungChiefGosso
Janus
Level 121
God Stats
9W - 10L
1,524 SR
Queue Stats
151W - 148L
1,512 Elo+
Party 1
Team Averages
Level 115
1,484 SR
1,498 Elo+

VS

Team Averages
Level 101
1,524 SR
1,461 Elo+
Danzaburou
Danzaburou
Hongdaii
Danzaburou
Level 107
God Stats
3W - 1L
1,641 SR
Queue Stats
30W - 24L
1,485 Elo+
Solo
King Arthur
King Arthur
Matiazh
King Arthur
Level 157
God Stats
32W - 38L
1,406 SR
Queue Stats
281W - 275L
1,454 Elo+
Solo
Anubis
Anubis
MindedKnight266
Anubis
Level 97
God Stats
6W - 6L
1,532 SR
Queue Stats
216W - 215L
1,398 Elo+
Solo
Cerberus
Cerberus
bossfrisone
Cerberus
Level 75
God Stats
48W - 38L
1,529 SR
Queue Stats
586W - 567L
1,468 Elo+
Solo
Achilles
Achilles
dkdsksk
Achilles
Level 68
God Stats
27W - 20L
1,514 SR
Queue Stats
70W - 59L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,793
466
11,638
16,335
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
DenyPlay
Athena
12
0 / 7 / 5
8,368
398
7,072
21,178
18,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LilSavage19xx
Danzaburou
14
1 / 4 / 3
8,955
426
8,116
14,215
5,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 5
10,403
495
9,160
14,713
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 7 / 2
10,053
479
13,234
13,718
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hongdaii
Danzaburou
18
7 / 1 / 6
12,172
580
16,412
14,865
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Matiazh
King Arthur
18
3 / 3 / 6
11,485
547
11,728
18,389
16,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 0 / 7
11,134
530
11,888
12,288
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
bossfrisone
Cerberus
17
3 / 4 / 17
11,180
532
8,513
20,294
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
dkdsksk
Achilles
18
8 / 2 / 7
11,240
535
12,497
18,109
9,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
10
Kills
28
28
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Athena
DenyPlay
Athena
0
7
5
0.36
W
Danzaburou
Hongdaii
Danzaburou
7
1
6
10
L
Danzaburou
LilSavage19xx
Danzaburou
1
4
3
0.63
W
King Arthur
Matiazh
King Arthur
3
3
6
2
W
7
0
7
10.5
L
0
3
5
0.83
L
6
7
2
1
W
Cerberus
bossfrisone
Cerberus
3
4
17
2.88
W
Achilles
dkdsksk
Achilles
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
61,038
80,159
Taken
83,945
46,476
Mitigated
58,095
14,679
Healing
36,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,638
4,097
0
3,018
16,335
5,280
547
4,649
11,686
0
53,520
L
Athena
DenyPlay
Athena
7,072
1,713
603
2,397
21,178
18,961
349
5,344
15,834
35,216
0
W
Danzaburou
Hongdaii
Danzaburou
16,412
8,666
0
7,318
14,865
6,258
2,893
3,561
11,186
0
103,100
L
Danzaburou
LilSavage19xx
Danzaburou
8,116
2,771
0
3,140
14,215
5,180
1,061
3,031
11,184
0
58,161
W
King Arthur
Matiazh
King Arthur
11,728
640
0
6,359
18,389
16,472
512
2,722
15,093
629
70,965
W
11,888
291
1,194
9,827
12,288
5,443
1,036
5,081
6,989
64,353
0
L
9,160
1,481
0
3,326
14,713
13,275
229
3,840
10,873
0
73,448
L
13,234
521
358
1,837
13,718
3,780
322
4,042
9,676
53,656
0
W
Cerberus
bossfrisone
Cerberus
8,513
161
775
4,627
20,294
20,121
266
3,913
16,185
47,833
0
W
Achilles
dkdsksk
Achilles
12,497
5,626
0
6,540
18,109
9,801
1,307
4,273
13,276
0
68,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
57,211
484
Minions Killed
602
0
Camps Cleared
0
1,963,982
Distance Traveled
1,960,599
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,793
466
92
4
0
408,859
3
L
Athena
8,368
398
50
2
0
422,628
6
W
Danzaburou
12,172
580
154
7
0
412,008
4
L
Danzaburou
8,955
426
93
4
0
349,867
1
W
King Arthur
11,485
547
158
8
0
391,641
1
W
Anubis
11,134
530
124
6
0
356,167
9
L
Odin
10,403
495
154
7
0
394,970
3
L
Janus
10,053
479
95
5
0
387,658
2
W
Cerberus
11,180
532
65
3
0
384,710
8
W
Achilles
11,240
535
101
5
0
416,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role