Player Matchup

Thanatos
Thanatos
Julius-_Caesar1
Thanatos
Level 32
God Stats
35W - 36L
1,417 SR
Queue Stats
329W - 400L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
Madd_Hatter10
Jormungandr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 339L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Skaboso
Danzaburou
Level 27
God Stats
0W - 4L
1,289 SR
Queue Stats
129W - 122L
1,504 Elo+
Party 3
Tiamat
Tiamat
pv2raastad
Tiamat
Level 29
God Stats
15W - 23L
1,508 SR
Queue Stats
178W - 246L
1,349 Elo+
Party 1
Terra
Terra
widepeepoHappy_
Terra
Level 85
God Stats
0W - 1L
1,774 SR
Queue Stats
78W - 73L
1,502 Elo+
Party 3
Team Averages
Level 44
1,498 SR
1,418 Elo+

VS

Team Averages
Level 61
1,412 SR
1,407 Elo+
Baron Samedi
Baron Samedi
GodsandMen
Baron Samedi
Level 86
God Stats
2W - 4L
1,112 SR
Queue Stats
36W - 50L
1,336 Elo+
Solo
Achilles
Achilles
JAMESD50
Achilles
Level 63
God Stats
10W - 10L
1,515 SR
Queue Stats
154W - 184L
1,425 Elo+
Party 4
Bakasura
Bakasura
Jokerjake221
Bakasura
Level 35
God Stats
92W - 106L
1,431 SR
Queue Stats
145W - 162L
1,436 Elo+
Party 4
Scylla
Scylla
Mattjade13
Scylla
Level 17
God Stats
5W - 3L
1,499 SR
Queue Stats
31W - 31L
1,319 Elo+
Party 2
Bacchus
Bacchus
Senpoleon
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 8 / 10
11,924
917
11,748
19,809
7,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Madd_Hatter10
Jormungandr
17
4 / 6 / 10
12,164
936
11,503
18,083
17,571
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Skaboso
Danzaburou
18
4 / 4 / 12
12,455
958
15,818
13,866
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
pv2raastad
Tiamat
19
2 / 11 / 15
12,156
935
15,801
22,198
12,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 11
12,771
982
9,778
19,628
19,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodsandMen
Baron Samedi
20
5 / 2 / 15
13,155
1,012
17,854
9,027
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JAMESD50
Achilles
20
6 / 6 / 19
13,261
1,020
19,797
19,503
11,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Jokerjake221
Bakasura
20
12 / 4 / 12
15,082
1,160
22,375
18,917
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Mattjade13
Scylla
19
5 / 3 / 12
12,793
984
10,362
8,898
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Senpoleon
Bacchus
20
5 / 3 / 20
13,383
1,029
16,009
15,590
24,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
111
18
Kills
33
33
Deaths
18
58
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GodsandMen
Baron Samedi
5
2
15
6.25
W
Achilles
JAMESD50
Achilles
6
6
19
2.58
W
Bakasura
Jokerjake221
Bakasura
12
4
12
4.5
L
Thanatos
3
8
10
1
L
Jormungandr
Madd_Hatter10
Jormungandr
4
6
10
1.5
W
Scylla
Mattjade13
Scylla
5
3
12
3.67
W
Bacchus
Senpoleon
Bacchus
5
3
20
5
L
Danzaburou
Skaboso
Danzaburou
4
4
12
2.5
L
Tiamat
pv2raastad
Tiamat
2
11
15
0.86
L
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,648
Damage
86,397
93,584
Taken
71,935
62,041
Mitigated
51,589
13,003
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GodsandMen
Baron Samedi
17,854
236
3,135
2,492
9,027
4,078
0
5,212
3,815
36,170
0
W
Achilles
JAMESD50
Achilles
19,797
11,660
0
2,928
19,503
11,152
0
9,005
10,498
0
45,024
W
Bakasura
Jokerjake221
Bakasura
22,375
14,559
0
1,271
18,917
8,150
0
9,747
8,622
0
35,917
L
Thanatos
11,748
3,629
0
4,063
19,809
7,163
0
11,776
7,471
0
28,120
L
Jormungandr
Madd_Hatter10
Jormungandr
11,503
2,257
0
0
18,083
17,571
0
6,210
10,141
29,768
0
W
Scylla
Mattjade13
Scylla
10,362
2,840
0
0
8,898
3,363
0
6,587
2,311
26,863
0
W
Bacchus
Senpoleon
Bacchus
16,009
2,401
0
0
15,590
24,846
0
6,531
9,059
34,586
0
L
Danzaburou
Skaboso
Danzaburou
15,818
7,958
0
1,499
13,866
5,249
0
6,654
6,686
0
32,487
L
Tiamat
pv2raastad
Tiamat
15,801
2,414
252
2,167
22,198
12,415
0
9,414
11,122
37,895
0
L
9,778
1,793
2,836
2,186
19,628
19,643
0
9,173
8,548
22,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,470
Gold Earned
67,674
169
Minions Killed
247
3
Camps Cleared
9
1,006,265
Distance Traveled
1,293,058
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,155
1,012
40
3
1
227,295
0
W
Achilles
13,261
1,020
72
6
0
253,209
0
W
Bakasura
15,082
1,160
52
4
6
306,661
1
L
Thanatos
11,924
917
42
3
1
245,542
0
L
Jormungandr
12,164
936
33
3
0
163,510
0
W
Scylla
12,793
984
43
3
2
225,379
0
W
Bacchus
13,383
1,029
40
3
0
280,514
0
L
Danzaburou
12,455
958
30
2
0
159,207
2
L
Tiamat
12,156
935
34
3
0
222,433
0
L
Terra
12,771
982
30
2
2
215,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role