Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Hard Stpdad
Cu Chulainn
Silver II
Level 142
God Stats
6W - 4L
1,657 SR
Queue Stats
135W - 125L
1,507 MMR
Solo
Merlin
Merlin
Gold V
R6YALTY
Merlin
Gold V
Level 124
God Stats
10W - 12L
1,539 SR
Queue Stats
244W - 256L
1,435 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SurfingTheCotton
Kuzenbo
Silver IV
Level 126
God Stats
3W - 5L
1,532 SR
Queue Stats
11W - 15L
1,452 MMR
Party 2
Xbalanque
Xbalanque
Silver III
YoGirlsSenpaii
Xbalanque
Silver III
Level 124
God Stats
0W - 3L
1,536 SR
Queue Stats
13W - 19L
1,475 MMR
Party 2
Ravana
Ravana
Gold IV
Ιθki
Ravana
Gold IV
Level 128
God Stats
0W - 1L
1,778 SR
Queue Stats
198W - 192L
1,430 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,609 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,556 SR
1,461 MMR
Ganesha
Ganesha
Gold III
FuGeri
Ganesha
Gold III
Level 157
God Stats
37W - 29L
1,765 SR
Queue Stats
318W - 313L
1,484 MMR
Solo
Danzaburou
Danzaburou
Gold III
Kotarøu
Danzaburou
Gold III
Level 160
God Stats
18W - 16L
1,574 SR
Queue Stats
353W - 350L
1,502 MMR
Solo
Janus
Janus
Silver I
meye
Janus
Silver I
Level 153
God Stats
6W - 4L
1,647 SR
Queue Stats
21W - 21L
1,553 MMR
Party 1
Achilles
Achilles
Gold V
uri5l
Achilles
Gold V
Level 149
God Stats
3W - 2L
1,296 SR
Queue Stats
159W - 159L
1,267 MMR
Party 1
Tyr
Tyr
Bronze III
xGloryOwl
Tyr
Bronze III
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 125L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hard Stpdad
Cu Chulainn
20
3 / 4 / 11
15,053
470
28,218
32,675
35,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
R6YALTY
Merlin
20
6 / 6 / 11
15,753
492
23,788
20,587
9,949
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 11
14,011
438
18,083
37,776
65,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
YoGirlsSenpaii
Xbalanque
19
4 / 7 / 10
14,114
441
14,379
22,359
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Ιθki
Ravana
20
11 / 5 / 8
16,070
502
22,655
30,297
19,946
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Guan YuTsukuyomiSetAthenaTiamat

VS

Bans
ApolloSobekYemojaNemesisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FuGeri
Ganesha
18
0 / 9 / 20
13,835
432
15,317
34,084
44,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Kotarøu
Danzaburou
20
10 / 5 / 8
18,576
581
34,327
30,784
16,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
meye
Janus
20
7 / 1 / 14
16,859
527
28,346
20,304
9,639
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
uri5l
Achilles
20
6 / 6 / 5
15,704
491
15,657
30,769
25,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 3
16,848
527
20,876
41,935
58,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
78
28
Kills
28
29
Deaths
28
51
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FuGeri
Ganesha
0
9
20
1.11
L
Cu Chulainn
Hard Stpdad
Cu Chulainn
3
4
11
2.13
W
Danzaburou
Kotarøu
Danzaburou
10
5
8
2.8
L
Merlin
R6YALTY
Merlin
6
6
11
1.92
L
4
7
11
1.36
L
Xbalanque
YoGirlsSenpaii
Xbalanque
4
7
10
1.29
W
Janus
meye
Janus
7
1
14
14
W
Achilles
uri5l
Achilles
6
6
5
1.42
W
5
7
3
0.93
L
Ravana
Ιθki
Ravana
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,123
Damage
114,523
143,694
Taken
157,876
139,335
Mitigated
155,325
29,939
Healing
49,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FuGeri
Ganesha
15,317
1,167
0
3,809
34,084
44,832
331
13,880
19,372
36,919
0
L
Cu Chulainn
Hard Stpdad
Cu Chulainn
28,218
3,662
0
3,463
32,675
35,044
20
8,918
23,597
14,002
112,154
W
Danzaburou
Kotarøu
Danzaburou
34,327
13,885
0
15,510
30,784
16,557
8,456
9,762
20,682
0
180,283
L
Merlin
R6YALTY
Merlin
23,788
573
0
640
20,587
9,949
151
9,005
11,394
106,550
0
L
18,083
5,028
0
6,229
37,776
65,657
88
12,653
24,881
35,189
0
L
Xbalanque
YoGirlsSenpaii
Xbalanque
14,379
6,869
0
6,347
22,359
8,739
1,581
9,459
12,793
0
92,244
W
Janus
meye
Janus
28,346
1,703
1,413
7,714
20,304
9,639
1,292
5,111
15,051
124,948
0
W
Achilles
uri5l
Achilles
15,657
5,819
0
3,886
30,769
25,472
186
9,007
20,918
0
134,691
W
20,876
3,360
0
17,480
41,935
58,825
1,038
10,576
30,704
0
132,924
L
Ravana
Ιθki
Ravana
22,655
7,570
0
13,260
30,297
19,946
0
6,651
23,558
0
116,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,001
Gold Earned
81,822
683
Minions Killed
875
0
Camps Cleared
0
2,901,232
Distance Traveled
3,026,656
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,835
432
17
1
0
544,380
8
L
Cu Chulainn
15,053
470
188
6
0
599,623
6
W
Danzaburou
18,576
581
252
8
0
572,915
7
L
Merlin
15,753
492
174
5
0
575,968
13
L
Kuzenbo
14,011
438
34
1
0
591,210
6
L
Xbalanque
14,114
441
136
4
0
533,992
1
W
Janus
16,859
527
235
7
0
665,409
11
W
Achilles
15,704
491
158
5
0
649,559
2
W
Tyr
16,848
527
213
7
0
594,393
1
L
Ravana
16,070
502
151
5
0
600,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role