Player Matchup

Medusa
Medusa
FoundedAndrew52
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,385 Elo+
Party 1
Hachiman
Hachiman
Funpolice123
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,668 Elo+
Party 1
Cabrakan
Cabrakan
Stanford_IV
Cabrakan
Level 28
God Stats
31W - 34L
1,481 SR
Queue Stats
193W - 222L
1,461 Elo+
Solo
Zeus
Zeus
Wh121ptyKore522
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Nemesis
Nemesis
badboybalin
Nemesis
Level 10
God Stats
1W - 3L
1,359 SR
Queue Stats
25W - 23L
1,348 Elo+
Party 1
Team Averages
Level 10
1,468 SR
1,420 Elo+

VS

Team Averages
Level 25
1,472 SR
1,440 Elo+
Ymir
Ymir
Chapo Kingz
Ymir
Level 27
God Stats
22W - 14L
1,598 SR
Queue Stats
643W - 624L
1,479 Elo+
Solo
Geb
Geb
DonnyDaKing
Geb
Level 16
God Stats
4W - 1L
1,675 SR
Queue Stats
122W - 107L
1,369 Elo+
Party 2
Arachne
Arachne
KovuVitani4288
Arachne
Level 29
God Stats
14W - 18L
1,166 SR
Queue Stats
44W - 46L
1,457 Elo+
Solo
Set
Set
RaZe_DrAg03
Set
Level 26
God Stats
3W - 2L
1,417 SR
Queue Stats
64W - 59L
1,422 Elo+
Party 2
Nemesis
Nemesis
Tsunade_Servant
Nemesis
Level 26
God Stats
6W - 4L
1,505 SR
Queue Stats
269W - 279L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 7
9,855
896
8,629
17,799
10,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Funpolice123
Hachiman
16
2 / 11 / 7
10,666
970
13,532
15,115
5,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Stanford_IV
Cabrakan
17
4 / 8 / 7
11,556
1,051
14,740
21,230
22,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 9 / 9
11,264
1,024
16,798
14,087
4,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
badboybalin
Nemesis
17
4 / 12 / 7
11,250
1,023
14,425
18,924
7,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 30
12,228
1,112
10,964
13,854
13,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 0 / 37
12,891
1,172
17,171
14,137
22,332
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
14 / 5 / 18
13,431
1,221
17,567
17,313
8,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
14 / 3 / 25
13,694
1,245
20,103
15,818
8,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 2 / 25
12,922
1,175
13,687
13,554
8,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
187
12
Kills
52
52
Deaths
12
37
Assists
135
Player
Kills
Deaths
Assists
KDA
W
6
2
30
10.5
W
5
0
37
23.5
L
0
12
7
0.29
L
Hachiman
Funpolice123
Hachiman
2
11
7
0.5
W
14
5
18
4.6
W
14
3
25
8.83
L
Cabrakan
Stanford_IV
Cabrakan
4
8
7
0.94
W
13
2
25
12.75
L
2
9
9
0.72
L
Nemesis
badboybalin
Nemesis
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,124
Damage
79,492
87,155
Taken
74,676
50,987
Mitigated
61,770
3,781
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,964
2,109
1,530
1,258
13,854
13,407
0
5,957
7,897
26,065
0
W
17,171
1,715
0
0
14,137
22,332
0
5,528
8,609
24,884
0
L
8,629
4,433
0
0
17,799
10,919
0
5,166
12,633
0
16,268
L
Hachiman
Funpolice123
Hachiman
13,532
8,529
0
1,123
15,115
5,361
0
4,540
10,575
0
34,882
W
17,567
12,216
1,167
5,503
17,313
8,465
0
6,706
10,607
0
27,224
W
20,103
9,346
0
1,501
15,818
8,638
0
7,182
8,636
0
41,091
L
Cabrakan
Stanford_IV
Cabrakan
14,740
1,713
0
655
21,230
22,570
0
8,432
12,798
27,605
0
W
13,687
5,371
0
1,629
13,554
8,928
0
6,165
7,389
0
28,699
L
16,798
3,119
0
0
14,087
4,306
0
3,027
11,060
39,633
0
L
Nemesis
badboybalin
Nemesis
14,425
6,279
0
2,003
18,924
7,831
0
6,970
11,954
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,591
Gold Earned
65,166
165
Minions Killed
154
1
Camps Cleared
6
933,774
Distance Traveled
1,003,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,228
1,112
35
3
2
199,313
0
W
Geb
12,891
1,172
16
1
0
228,337
0
L
Medusa
9,855
896
16
1
0
160,699
1
L
Hachiman
10,666
970
40
4
0
177,542
0
W
Arachne
13,431
1,221
23
2
4
180,173
0
W
Set
13,694
1,245
42
4
0
179,098
0
L
Cabrakan
11,556
1,051
28
3
1
179,614
0
W
Nemesis
12,922
1,175
38
3
0
216,366
0
L
Zeus
11,264
1,024
49
4
0
183,335
2
L
Nemesis
11,250
1,023
32
3
0
232,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role