Player Matchup

Gilgamesh
Gilgamesh
Andromache34
Gilgamesh
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 53L
1,024 Elo+
Party 2
Kukulkan
Kukulkan
Darklighter777
Kukulkan
Level 75
God Stats
37W - 38L
1,230 SR
Queue Stats
49W - 54L
1,199 Elo+
Party 2
Danzaburou
Danzaburou
MightyMongoose3
Danzaburou
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 63L
1,500 Elo+
Party 2
Cerberus
Cerberus
TcGStevs
Cerberus
Level 58
God Stats
29W - 20L
1,544 SR
Queue Stats
131W - 134L
1,498 Elo+
Solo
Sol
Sol
werpelking
Sol
Level 159
God Stats
26W - 35L
1,535 SR
Queue Stats
958W - 1,009L
1,501 Elo+
Solo
Team Averages
Level 92
1,462 SR
1,344 Elo+

VS

Team Averages
Level 113
1,580 SR
1,440 Elo+
Guan Yu
Guan Yu
Hydralyn
Guan Yu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
StrangeVisitor
Poseidon
Level 149
God Stats
5W - 3L
1,586 SR
Queue Stats
73W - 87L
1,410 Elo+
Party 1
Izanami
Izanami
Thr3Flowers
Izanami
Level 85
God Stats
2W - 0L
1,702 SR
Queue Stats
32W - 23L
1,523 Elo+
Solo
Mercury
Mercury
mirkofer80
Mercury
Level 110
God Stats
3W - 1L
1,767 SR
Queue Stats
87W - 84L
1,461 Elo+
Solo
Ares
Ares
stickman582
Ares
Level 107
God Stats
6W - 4L
1,346 SR
Queue Stats
286W - 337L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andromache34
Gilgamesh
6
1 / 3 / 0
4,554
414
1,309
5,292
1,487
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
11
0 / 0 / 1
6,361
578
879
2,947
1,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MightyMongoose3
Danzaburou
8
0 / 2 / 0
5,093
463
1,469
4,377
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TcGStevs
Cerberus
7
0 / 2 / 0
4,965
451
1,011
6,139
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 0 / 0
5,822
529
1,971
1,847
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hydralyn
Guan Yu
11
0 / 0 / 0
5,484
499
559
4,967
2,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
12
1 / 0 / 0
6,752
614
1,964
2,938
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Thr3Flowers
Izanami
10
5 / 0 / 2
6,274
570
4,474
2,633
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
mirkofer80
Mercury
9
0 / 1 / 1
5,443
495
1,488
5,964
1,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 5
6,175
561
2,977
4,908
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andromache34
Gilgamesh
1
3
0
0.33
L
Kukulkan
0
0
1
0.5
W
Guan Yu
Hydralyn
Guan Yu
0
0
0
0
L
Danzaburou
MightyMongoose3
Danzaburou
0
2
0
0
W
Poseidon
1
0
0
1
L
Cerberus
TcGStevs
Cerberus
0
2
0
0
W
Izanami
Thr3Flowers
Izanami
5
0
2
6
W
Mercury
mirkofer80
Mercury
0
1
1
0.5
W
1
0
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,639
Damage
11,462
20,602
Taken
21,410
6,457
Mitigated
9,121
6,616
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andromache34
Gilgamesh
1,309
436
0
1,149
5,292
1,487
0
1,209
4,083
0
11,604
L
Kukulkan
879
70
0
811
2,947
1,147
0
1,310
1,637
43,765
0
W
Guan Yu
Hydralyn
Guan Yu
559
50
265
2,864
4,967
2,483
0
1,308
3,451
0
23,916
L
Danzaburou
MightyMongoose3
Danzaburou
1,469
585
0
1,163
4,377
1,132
0
518
3,859
0
27,769
W
Poseidon
1,964
300
0
1,485
2,938
832
0
654
2,284
45,809
0
L
Cerberus
TcGStevs
Cerberus
1,011
107
0
2,004
6,139
2,297
0
1,904
4,235
12,686
0
W
Izanami
Thr3Flowers
Izanami
4,474
3,104
0
1,886
2,633
870
858
64
2,569
0
37,019
W
Mercury
mirkofer80
Mercury
1,488
772
0
648
5,964
1,741
0
737
5,163
0
32,527
W
2,977
114
0
1,271
4,908
3,195
0
826
4,082
15,664
0
L
1,971
434
0
1,489
1,847
394
815
0
1,847
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
30,128
279
Minions Killed
347
0
Camps Cleared
0
861,941
Distance Traveled
1,025,658
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,554
414
31
3
0
161,892
1
L
Kukulkan
6,361
578
95
9
0
180,815
2
W
Guan Yu
5,484
499
57
5
0
229,260
3
L
Danzaburou
5,093
463
58
5
0
178,913
2
W
Poseidon
6,752
614
118
11
0
216,570
5
L
Cerberus
4,965
451
31
3
0
180,326
1
W
Izanami
6,274
570
90
8
0
174,018
5
W
Mercury
5,443
495
65
6
0
186,378
2
W
Ares
6,175
561
17
2
0
219,432
1
L
Sol
5,822
529
64
6
0
159,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role