Player Matchup

Neith
Neith
KeyVibez9
Neith
Level 29
God Stats
6W - 7L
1,458 SR
Queue Stats
92W - 96L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King Black567
Cu Chulainn
Level 29
God Stats
15W - 9L
1,555 SR
Queue Stats
58W - 60L
1,504 Elo+
Party 3
Merlin
Merlin
Most improved13
Merlin
Level 48
God Stats
5W - 6L
1,516 SR
Queue Stats
93W - 85L
1,505 Elo+
Party 3
Fenrir
Fenrir
ZtAlphaGun
Fenrir
Level 52
God Stats
5W - 3L
1,843 SR
Queue Stats
31W - 32L
1,501 Elo+
Party 3
Ganesha
Ganesha
birdyboy148
Ganesha
Level 107
God Stats
9W - 12L
1,452 SR
Queue Stats
250W - 288L
1,372 Elo+
Party 2
Team Averages
Level 53
1,565 SR
1,463 Elo+

VS

Team Averages
Level 63
1,476 SR
1,449 Elo+
King Arthur
King Arthur
ApocaIsBlack
King Arthur
Level 29
God Stats
12W - 33L
1,325 SR
Queue Stats
123W - 123L
1,451 Elo+
Party 1
Ymir
Ymir
ILikeAnimeBiddys
Ymir
Level 62
God Stats
6W - 10L
1,413 SR
Queue Stats
168W - 164L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
NHxxNdrixWeTrust
Gilgamesh
Level 137
God Stats
9W - 7L
1,641 SR
Queue Stats
229W - 217L
1,492 Elo+
Party 1
Izanami
Izanami
SuperiorGender
Izanami
Level 43
God Stats
10W - 12L
1,516 SR
Queue Stats
87W - 106L
1,416 Elo+
Party 1
Scylla
Scylla
Truthwatcher37
Scylla
Level 44
God Stats
18W - 23L
1,485 SR
Queue Stats
349W - 329L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KeyVibez9
Neith
12
2 / 5 / 2
7,777
518
7,081
8,112
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
King Black567
Cu Chulainn
15
4 / 0 / 0
9,040
603
6,214
8,042
4,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 3
8,364
558
4,444
2,576
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ZtAlphaGun
Fenrir
13
7 / 7 / 5
8,856
590
7,528
13,100
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
birdyboy148
Ganesha
14
3 / 5 / 6
9,000
600
7,080
13,475
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApocaIsBlack
King Arthur
9
0 / 4 / 0
6,221
415
2,421
7,925
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 3
6,712
447
3,262
12,012
6,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
12
4 / 2 / 4
7,747
516
7,165
11,320
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 2 / 5
7,903
527
5,543
7,575
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 7 / 4
7,854
524
5,567
9,622
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
19
Kills
17
18
Deaths
19
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApocaIsBlack
King Arthur
0
4
0
0
L
3
4
3
1.13
W
Neith
KeyVibez9
Neith
2
5
2
0.6
W
Cu Chulainn
King Black567
Cu Chulainn
4
0
0
4
W
3
1
3
4.5
L
Gilgamesh
4
2
4
3
L
5
2
5
3.75
L
5
7
4
1
W
Fenrir
ZtAlphaGun
Fenrir
7
7
5
1.36
W
Ganesha
birdyboy148
Ganesha
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
23,958
45,305
Taken
48,454
22,134
Mitigated
19,175
9,137
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApocaIsBlack
King Arthur
2,421
522
0
2,531
7,925
3,727
0
1,241
6,684
0
27,076
L
3,262
1,392
252
2,464
12,012
6,005
0
3,642
8,290
14,606
0
W
Neith
KeyVibez9
Neith
7,081
3,629
0
2,488
8,112
2,494
1,157
2,539
5,485
0
34,619
W
Cu Chulainn
King Black567
Cu Chulainn
6,214
1,242
0
1,668
8,042
4,882
3,187
63
7,854
0
53,671
W
4,444
260
0
773
2,576
764
623
177
2,377
41,539
0
L
Gilgamesh
7,165
2,800
0
915
11,320
4,660
1,143
1,730
9,402
0
53,093
L
5,543
3,531
0
754
7,575
1,985
263
1,355
6,220
0
31,147
L
5,567
247
0
650
9,622
2,798
0
3,048
6,334
37,973
0
W
Fenrir
ZtAlphaGun
Fenrir
7,528
1,917
0
2,288
13,100
5,778
659
2,647
10,350
0
29,698
W
Ganesha
birdyboy148
Ganesha
7,080
1,258
0
1,920
13,475
8,216
174
3,054
10,260
32,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
36,437
367
Minions Killed
314
0
Camps Cleared
0
1,387,233
Distance Traveled
1,262,168
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,221
415
59
4
0
173,979
0
L
Ymir
6,712
447
37
2
0
253,012
0
W
Neith
7,777
518
66
4
0
256,078
5
W
Cu Chulainn
9,040
603
119
8
0
275,246
1
W
Merlin
8,364
558
108
7
0
303,520
8
L
Gilgamesh
7,747
516
95
6
0
321,432
2
L
Izanami
7,903
527
56
4
0
272,657
0
L
Scylla
7,854
524
67
4
0
241,088
3
W
Fenrir
8,856
590
42
3
0
294,222
3
W
Ganesha
9,000
600
32
2
0
258,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role