Player Matchup

Da Ji
Da Ji
DestroyAllFill
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Izanami
Izanami
Ma Meatloaf1953
Izanami
Level 3
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Amaterasu
Amaterasu
Run_thy_fade
Amaterasu
Level 9
God Stats
1W - 2L
1,313 SR
Queue Stats
267W - 205L
1,539 Elo+
Solo
Jormungandr
Jormungandr
TwoCheco
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,609 Elo+
Solo
Neith
Neith
alessandrao_14
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,694 Elo+
Solo
Team Averages
Level 5
1,509 SR
1,660 Elo+

VS

Team Averages
Level 23
1,547 SR
1,605 Elo+
Hercules
Hercules
FSPL-Rampage
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,611 Elo+
Solo
Izanami
Izanami
Otavio_Daru
Izanami
Level 23
God Stats
6W - 3L
1,794 SR
Queue Stats
76W - 77L
1,629 Elo+
Solo
Geb
Geb
Raptor479
Geb
Level 29
God Stats
2W - 1L
1,665 SR
Queue Stats
22W - 18L
1,615 Elo+
Party 1
Ullr
Ullr
Trex608
Ullr
Level 28
God Stats
4W - 2L
1,429 SR
Queue Stats
17W - 18L
1,601 Elo+
Party 1
Bacchus
Bacchus
UnivalveRacer73
Bacchus
Level 26
God Stats
1W - 2L
1,346 SR
Queue Stats
95W - 101L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 9
14,369
532
21,214
26,954
12,494
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 8
14,069
521
24,131
25,322
10,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Amaterasu
Run_thy_fade
Amaterasu
20
9 / 6 / 7
14,195
526
21,590
29,454
27,641
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TwoCheco
Jormungandr
16
2 / 8 / 13
10,524
390
13,387
22,026
21,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 7
11,599
430
14,886
22,170
8,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FSPL-Rampage
Hercules
20
5 / 5 / 15
13,979
518
19,140
31,086
31,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Otavio_Daru
Izanami
20
6 / 8 / 9
14,835
549
25,361
22,562
10,646
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 7 / 14
13,126
486
14,553
25,263
29,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Trex608
Ullr
17
1 / 6 / 7
11,473
425
8,445
21,271
7,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
18 / 5 / 11
16,028
594
22,958
26,307
20,016
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
31
Kills
34
34
Deaths
31
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
10
8
9
1.81
W
Hercules
FSPL-Rampage
Hercules
5
5
15
2.5
L
8
6
8
2
W
Izanami
Otavio_Daru
Izanami
6
8
9
1.31
W
4
7
14
1.57
L
Amaterasu
Run_thy_fade
Amaterasu
9
6
7
2.08
W
Ullr
Trex608
Ullr
1
6
7
0.75
L
Jormungandr
TwoCheco
Jormungandr
2
8
13
1.06
W
18
5
11
4.7
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,208
Damage
90,457
125,926
Taken
126,489
80,441
Mitigated
98,762
34,311
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,214
9,114
0
5,832
26,954
12,494
1,267
8,682
18,272
0
108,466
W
Hercules
FSPL-Rampage
Hercules
19,140
6,418
0
9,370
31,086
31,366
931
3,050
28,036
2,312
70,640
L
24,131
18,626
0
8,801
25,322
10,455
2,618
6,351
18,971
0
117,496
W
Izanami
Otavio_Daru
Izanami
25,361
15,488
0
6,972
22,562
10,646
11,508
1,863
20,699
0
123,066
W
14,553
1,789
0
1,124
25,263
29,018
0
4,217
21,046
41,225
0
L
Amaterasu
Run_thy_fade
Amaterasu
21,590
11,984
0
12,606
29,454
27,641
0
6,202
23,252
0
83,473
W
Ullr
Trex608
Ullr
8,445
3,780
0
1,957
21,271
7,716
1,253
1,925
19,346
0
64,802
L
Jormungandr
TwoCheco
Jormungandr
13,387
1,865
746
1,009
22,026
21,017
726
7,454
14,484
39,041
0
W
22,958
2,335
0
6,932
26,307
20,016
0
2,332
23,975
91,511
0
L
14,886
3,832
0
5,317
22,170
8,834
2,801
9,461
12,709
0
74,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,756
Gold Earned
69,441
631
Minions Killed
592
0
Camps Cleared
0
2,447,940
Distance Traveled
2,413,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,369
532
140
5
0
487,416
0
W
Hercules
13,979
518
123
5
0
491,118
2
L
Izanami
14,069
521
184
7
0
459,065
0
W
Izanami
14,835
549
196
7
0
432,293
0
W
Geb
13,126
486
42
2
0
528,836
0
L
Amaterasu
14,195
526
120
4
0
511,502
0
W
Ullr
11,473
425
103
4
0
486,302
0
L
Jormungandr
10,524
390
57
2
0
485,724
0
W
Bacchus
16,028
594
128
5
0
475,175
0
L
Neith
11,599
430
130
5
0
504,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role