Player Matchup

Ganesha
Ganesha
VamVahVah
Ganesha
Level 12
God Stats
5W - 6L
1,518 SR
Queue Stats
81W - 75L
1,345 Elo+
Party 1
Set
Set
VeggieSaleed
Set
Level 23
God Stats
9W - 4L
1,409 SR
Queue Stats
140W - 126L
1,336 Elo+
Party 1
Izanami
Izanami
crunchynapkin35
Izanami
Level 5
God Stats
10W - 4L
1,288 SR
Queue Stats
14W - 13L
1,646 Elo+
Party 1
Bellona
Bellona
dezmonk
Bellona
Level 3
God Stats
0W - 1L
1,206 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
pablothesmiter
Raijin
Level 7
God Stats
1W - 1L
1,202 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 1
Team Averages
Level 10
1,325 SR
1,433 Elo+

VS

Team Averages
Level 15
1,541 SR
1,479 Elo+
Nemesis
Nemesis
JazzyG0414
Nemesis
Level 7
God Stats
27W - 32L
1,536 SR
Queue Stats
75W - 104L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
Toxicgamer00794
Sun Wukong
Level 18
God Stats
2W - 0L
1,708 SR
Queue Stats
59W - 51L
1,400 Elo+
Solo
Aphrodite
Aphrodite
WarWandiee
Aphrodite
Level 7
God Stats
2W - 4L
1,317 SR
Queue Stats
6W - 13L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
superb_redwing6
Kukulkan
Level 3
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 1L
1,376 Elo+
Solo
Danzaburou
Danzaburou
xNegansLucillex
Danzaburou
Level 41
God Stats
4W - 2L
1,456 SR
Queue Stats
7W - 9L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
VamVahVah
Ganesha
20
2 / 7 / 11
14,121
456
16,129
32,867
30,237
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 11 / 3
15,094
487
32,023
34,396
19,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 17 / 4
12,338
398
16,607
30,817
11,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
dezmonk
Bellona
15
1 / 12 / 1
10,359
334
3,700
23,127
14,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
5 / 10 / 3
14,755
476
30,121
28,544
14,848
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JazzyG0414
Nemesis
19
5 / 4 / 12
13,766
444
11,030
23,763
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Toxicgamer00794
Sun Wukong
20
26 / 3 / 8
18,990
613
38,062
43,461
46,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
WarWandiee
Aphrodite
20
6 / 6 / 21
15,591
503
10,691
21,910
16,080
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
20
6 / 8 / 11
14,923
481
29,531
19,724
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
xNegansLucillex
Danzaburou
20
14 / 3 / 20
16,639
537
39,680
26,540
12,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
24
Kills
57
57
Deaths
24
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JazzyG0414
Nemesis
5
4
12
2.75
W
Sun Wukong
Toxicgamer00794
Sun Wukong
26
3
8
10
L
Ganesha
VamVahVah
Ganesha
2
7
11
1.07
L
14
11
3
1.41
W
Aphrodite
WarWandiee
Aphrodite
6
6
21
2.75
L
2
17
4
0.24
L
Bellona
dezmonk
Bellona
1
12
1
0.13
L
5
10
3
0.65
W
Kukulkan
6
8
11
1.44
W
Danzaburou
xNegansLucillex
Danzaburou
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,580
Damage
128,994
149,751
Taken
135,398
90,798
Mitigated
92,736
19,193
Healing
49,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JazzyG0414
Nemesis
11,030
5,179
0
6,128
23,763
10,564
558
8,812
14,765
0
53,936
W
Sun Wukong
Toxicgamer00794
Sun Wukong
38,062
10,898
1,840
16,050
43,461
46,480
1,980
12,590
30,455
0
124,771
L
Ganesha
VamVahVah
Ganesha
16,129
1,768
570
2,296
32,867
30,237
0
10,949
21,592
58,082
0
L
32,023
17,857
0
8,064
34,396
19,175
0
5,953
28,289
0
96,252
W
Aphrodite
WarWandiee
Aphrodite
10,691
3,319
7,921
9,096
21,910
16,080
1,325
6,820
14,972
32,901
0
L
16,607
13,064
0
6,278
30,817
11,864
1,166
9,080
21,507
0
73,699
L
Bellona
dezmonk
Bellona
3,700
1,303
0
264
23,127
14,674
0
4,626
18,447
0
25,437
L
30,121
2,826
0
1,721
28,544
14,848
2,076
8,256
19,694
88,018
0
W
Kukulkan
29,531
2,200
0
990
19,724
7,087
613
8,798
10,376
91,852
0
W
Danzaburou
xNegansLucillex
Danzaburou
39,680
24,470
2,300
4,794
26,540
12,525
5,036
7,974
18,420
0
137,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,667
Gold Earned
79,909
548
Minions Killed
619
0
Camps Cleared
0
2,447,315
Distance Traveled
2,801,073
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,766
444
78
3
0
646,262
0
W
Sun Wukong
18,990
613
179
6
0
547,168
4
L
Ganesha
14,121
456
25
1
0
516,750
3
L
Set
15,094
487
129
4
0
565,631
5
W
Aphrodite
15,591
503
56
2
0
488,533
1
L
Izanami
12,338
398
194
6
0
420,240
8
L
Bellona
10,359
334
51
2
0
466,355
2
L
Raijin
14,755
476
149
5
0
478,339
2
W
Kukulkan
14,923
481
138
4
0
555,029
0
W
Danzaburou
16,639
537
168
5
0
564,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role