Player Matchup

Neith
Neith
KaiserinMaria
Neith
Level 29
God Stats
5W - 1L
1,759 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
Mufftings
Guan Yu
Level 135
God Stats
2W - 1L
1,710 SR
Queue Stats
32W - 11L
1,709 Elo+
Party 1
Ah Puch
Ah Puch
Pegglesauce
Ah Puch
Level 121
God Stats
4W - 2L
1,959 SR
Queue Stats
33W - 20L
1,619 Elo+
Party 1
Team Averages
Level 95
1,809 SR
1,660 Elo+

VS

Team Averages
Level 93
1,710 SR
1,410 Elo+
Da Ji
Da Ji
Bufflokifzhap
Da Ji
Level 15
God Stats
7W - 3L
1,826 SR
Queue Stats
46W - 58L
1,386 Elo+
Solo
Nox
Nox
Diderius
Nox
Level 146
God Stats
38W - 39L
1,595 SR
Queue Stats
249W - 241L
1,426 Elo+
Party 2
Sobek
Sobek
Theblackpaprika
Sobek
Level 117
God Stats
1W - 2L
1,709 SR
Queue Stats
196W - 196L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,885
717
7,618
7,280
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Mufftings
Guan Yu
11
3 / 1 / 7
8,584
780
5,494
8,824
7,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Pegglesauce
Ah Puch
12
5 / 0 / 7
8,506
773
9,558
6,264
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,383
580
2,850
7,346
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
7,125
648
5,590
5,144
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 2
7,113
647
2,766
14,584
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
1
1
1.5
W
4
1
5
6.5
W
Guan Yu
Mufftings
Guan Yu
3
1
7
6.5
W
Ah Puch
Pegglesauce
Ah Puch
5
0
7
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
11,206
22,368
Taken
27,074
12,295
Mitigated
13,583
8,724
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,850
504
0
180
7,346
2,376
0
2,384
4,962
0
13,984
L
5,590
340
0
226
5,144
1,873
0
1,983
3,161
38,832
0
W
7,618
3,787
0
1,945
7,280
2,709
535
4,406
2,874
0
29,045
W
Guan Yu
Mufftings
Guan Yu
5,494
1,062
901
2,449
8,824
7,227
465
2,533
6,291
0
27,880
W
Ah Puch
Pegglesauce
Ah Puch
9,558
209
0
3,429
6,264
2,359
801
1,441
4,823
29,111
0
L
2,766
110
0
2,342
14,584
9,334
0
5,332
9,252
9,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
20,621
130
Minions Killed
126
0
Camps Cleared
0
681,188
Distance Traveled
517,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,383
580
20
2
0
141,022
1
L
Nox
7,125
648
91
8
0
183,457
1
W
Neith
7,885
717
41
4
0
211,096
0
W
Guan Yu
8,584
780
42
4
0
241,980
4
W
Ah Puch
8,506
773
47
4
0
228,112
0
L
Sobek
7,113
647
15
1
0
193,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role