Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CocolaloPW
Janus
Level 145
God Stats
8W - 18L
1,386 SR
Queue Stats
196W - 200L
1,532 Elo+
Party 1
Ares
Ares
pan_bimbo1
Ares
Level 23
God Stats
11W - 6L
1,639 SR
Queue Stats
38W - 46L
1,434 Elo+
Party 1
Team Averages
Level 93
1,508 SR
1,489 Elo+

VS

Team Averages
Level 57
1,473 SR
1,543 Elo+
Ra
Ra
FiLLi7331
Ra
Level 28
God Stats
30W - 47L
1,379 SR
Queue Stats
195W - 244L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SamuSayaSan
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,741 Elo+
Solo
Gilgamesh
Gilgamesh
froddojones
Gilgamesh
Level 121
God Stats
55W - 70L
1,541 SR
Queue Stats
336W - 391L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 0 / 12
11,519
720
8,548
12,268
8,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
15
8 / 1 / 9
11,710
732
13,494
6,954
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 13
10,756
672
3,798
9,029
11,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,810
551
2,285
9,221
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SamuSayaSan
Ah Muzen Cab
11
0 / 7 / 0
8,554
535
7,174
11,053
3,438
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
froddojones
Gilgamesh
11
0 / 4 / 0
8,622
539
9,720
12,142
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
17
Kills
1
1
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
12
11
W
Janus
8
1
9
12.5
L
1
6
0
0.17
L
Ah Muzen Cab
SamuSayaSan
Ah Muzen Cab
0
7
0
0
L
Gilgamesh
froddojones
Gilgamesh
0
4
0
0
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
19,179
28,251
Taken
32,416
22,741
Mitigated
14,862
1,002
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,548
1,520
0
802
12,268
8,692
1,647
515
11,528
0
61,690
W
Janus
13,494
406
0
200
6,954
2,900
1,289
745
6,084
58,817
0
L
2,285
334
528
550
9,221
2,956
0
5,718
3,281
30,989
0
L
Ah Muzen Cab
SamuSayaSan
Ah Muzen Cab
7,174
4,226
0
2,010
11,053
3,438
0
4,586
6,269
0
19,595
L
Gilgamesh
froddojones
Gilgamesh
9,720
1,488
0
814
12,142
8,468
0
6,353
5,427
0
35,362
W
3,798
58
0
0
9,029
11,149
312
1,194
7,685
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
25,986
218
Minions Killed
114
0
Camps Cleared
0
958,651
Distance Traveled
859,317
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,519
720
89
6
0
334,637
4
W
Janus
11,710
732
97
6
0
317,292
0
L
Ra
8,810
551
51
3
0
278,410
3
L
Ah Muzen Cab
8,554
535
24
2
0
264,877
0
L
Gilgamesh
8,622
539
39
2
0
316,030
3
W
Ares
10,756
672
32
2
0
306,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role