Player Matchup

Hera
Hera
Aliela7710
Hera
Level 18
God Stats
15W - 15L
1,418 SR
Queue Stats
60W - 73L
1,263 Elo+
Solo
Hel
Hel
D3VI
Hel
Level 69
God Stats
198W - 153L
1,593 SR
Queue Stats
256W - 253L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
Da DuStMyStEr
Aphrodite
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
157W - 178L
1,376 Elo+
Solo
Arachne
Arachne
SkinnySatan
Arachne
Level 6
God Stats
10W - 12L
1,350 SR
Queue Stats
11W - 17L
1,214 Elo+
Party 1
Zeus
Zeus
kingG O A T GBT
Zeus
Level 28
God Stats
5W - 0L
1,690 SR
Queue Stats
8W - 1L
1,693 Elo+
Solo
Team Averages
Level 30
1,476 SR
1,419 Elo+

VS

Team Averages
Level 19
1,482 SR
1,415 Elo+
Chang'e
Chang'e
DAVIHOROWITZ
Chang'e
Level 23
God Stats
49W - 49L
1,429 SR
Queue Stats
197W - 210L
1,472 Elo+
Solo
Vulcan
Vulcan
MrEvilDJINN
Vulcan
Level 25
God Stats
33W - 25L
1,527 SR
Queue Stats
80W - 94L
1,404 Elo+
Solo
Xing Tian
Xing Tian
RoccDaGreat
Xing Tian
Level 24
God Stats
2W - 3L
1,520 SR
Queue Stats
30W - 38L
1,431 Elo+
Solo
Neith
Neith
cmontoya8a
Neith
Level 7
God Stats
56W - 54L
1,238 SR
Queue Stats
85W - 87L
1,159 Elo+
Solo
Pele
Pele
topical_daddy9
Pele
Level 16
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 14
10,218
929
13,466
8,745
6,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
D3VI
Hel
19
12 / 1 / 10
13,214
1,201
23,621
13,602
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Da DuStMyStEr
Aphrodite
16
1 / 2 / 11
9,943
904
6,335
10,031
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SkinnySatan
Arachne
19
8 / 2 / 16
12,236
1,112
18,890
14,987
6,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 13
10,662
969
13,162
4,394
1,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

311

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAVIHOROWITZ
Chang'e
15
0 / 5 / 3
9,472
861
11,345
18,246
6,473
Vulcan
16
2 / 5 / 2
10,209
928
15,571
12,425
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
RoccDaGreat
Xing Tian
15
2 / 7 / 3
10,045
913
7,593
23,407
21,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
15
1 / 7 / 2
9,618
874
8,955
17,695
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 1
9,123
829
1,024
9,199
5,705
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
25
Kills
6
6
Deaths
26
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
Hel
D3VI
Hel
12
1
10
17
L
Chang'e
DAVIHOROWITZ
Chang'e
0
5
3
0.3
W
Aphrodite
Da DuStMyStEr
Aphrodite
1
2
11
3.25
L
Vulcan
2
5
2
0.6
L
Xing Tian
RoccDaGreat
Xing Tian
2
7
3
0.5
W
Arachne
SkinnySatan
Arachne
8
2
16
8
L
Neith
1
7
2
0.29
W
4
0
13
10.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,474
Damage
44,488
51,759
Taken
80,972
26,955
Mitigated
47,843
23,665
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,466
4,206
0
0
8,745
6,011
0
6,462
2,091
33,984
0
W
Hel
D3VI
Hel
23,621
2,095
7,535
10,397
13,602
5,674
0
7,297
6,179
46,716
0
L
Chang'e
DAVIHOROWITZ
Chang'e
11,345
1,808
3,610
2,976
18,246
6,473
0
12,412
5,665
34,473
0
W
Aphrodite
Da DuStMyStEr
Aphrodite
6,335
2,279
1,211
3,753
10,031
7,273
0
7,747
2,220
16,559
0
L
Vulcan
15,571
3,436
243
788
12,425
7,352
0
10,811
1,508
39,970
0
L
Xing Tian
RoccDaGreat
Xing Tian
7,593
1,205
0
483
23,407
21,439
0
13,800
9,299
24,529
0
W
Arachne
SkinnySatan
Arachne
18,890
15,492
0
70
14,987
6,342
0
9,714
4,953
0
29,971
L
Neith
8,955
6,495
0
760
17,695
6,874
0
14,934
2,587
0
20,898
W
13,162
2,161
0
699
4,394
1,655
0
2,557
1,807
28,225
0
L
1,024
226
0
83
9,199
5,705
0
3,791
5,329
0
6,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,273
Gold Earned
48,467
193
Minions Killed
152
6
Camps Cleared
4
943,131
Distance Traveled
775,041
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,218
929
36
3
2
187,080
2
W
Hel
13,214
1,201
63
6
3
219,237
2
L
Chang'e
9,472
861
57
5
1
178,691
0
W
Aphrodite
9,943
904
35
3
0
138,988
2
L
Vulcan
10,209
928
36
3
0
183,537
0
L
Xing Tian
10,045
913
21
2
1
162,066
0
W
Arachne
12,236
1,112
25
2
0
238,903
0
L
Neith
9,618
874
31
3
0
142,619
1
W
Zeus
10,662
969
34
3
1
158,923
0
L
Pele
9,123
829
7
1
2
108,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role