Player Matchup

Cthulhu
Cthulhu
Kreven-06
Cthulhu
Level 8
God Stats
2W - 2L
1,394 SR
Queue Stats
7W - 11L
1,149 Elo+
Party 2
Amaterasu
Amaterasu
McTendizz
Amaterasu
Level 7
God Stats
4W - 5L
1,383 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Tiamat
Tiamat
Soul_Weiss2021
Tiamat
Level 63
God Stats
0W - 1L
1,277 SR
Queue Stats
20W - 20L
1,586 Elo+
Party 2
Team Averages
Level 26
1,351 SR
1,412 Elo+

VS

Team Averages
Level 34
1,622 SR
1,337 Elo+
Sol
Sol
Specterwolf1630
Sol
Level 60
God Stats
4W - 2L
1,616 SR
Queue Stats
146W - 145L
1,355 Elo+
Party 1
Geb
Geb
SycoDeadShot-
Geb
Level 16
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 24L
1,372 Elo+
Party 1
Achilles
Achilles
blitz_killer180
Achilles
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 54L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kreven-06
Cthulhu
9
2 / 4 / 2
7,307
731
6,302
9,606
6,955
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
McTendizz
Amaterasu
7
0 / 4 / 1
5,825
583
925
7,029
4,583
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 2
7,121
712
5,982
8,892
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 3
9,134
913
14,548
9,668
3,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 8
8,161
816
2,068
8,113
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
10
0 / 0 / 10
7,276
728
3,914
7,506
2,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kreven-06
Cthulhu
2
4
2
0.75
L
Amaterasu
McTendizz
Amaterasu
0
4
1
0.13
L
2
6
2
0.5
W
11
2
3
6.25
W
3
2
8
3.5
W
Achilles
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
20,530
25,527
Taken
25,287
16,314
Mitigated
13,033
1,451
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kreven-06
Cthulhu
6,302
377
279
286
9,606
6,955
0
7,009
2,597
14,901
0
L
Amaterasu
McTendizz
Amaterasu
925
364
0
299
7,029
4,583
0
4,009
3,020
0
4,455
L
5,982
226
0
587
8,892
4,776
0
5,598
3,294
14,346
0
W
14,548
4,910
0
6,318
9,668
3,970
2,300
4,092
5,456
45,252
0
W
2,068
98
0
641
8,113
6,094
317
3,890
3,955
6,160
0
W
Achilles
3,914
1,387
0
260
7,506
2,969
110
3,770
3,524
0
12,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
24,571
32
Minions Killed
91
0
Camps Cleared
0
473,378
Distance Traveled
563,033
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,307
731
12
1
0
174,574
2
L
Amaterasu
5,825
583
8
1
0
133,859
0
L
Tiamat
7,121
712
12
1
0
164,945
1
W
Sol
9,134
913
65
7
0
149,110
1
W
Geb
8,161
816
6
1
0
196,905
0
W
Achilles
7,276
728
20
2
0
217,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role