Player Matchup

Fenrir
Fenrir
A Living Hel
Fenrir
Level 77
God Stats
9W - 12L
1,466 SR
Queue Stats
119W - 122L
1,514 Elo+
Party 2
Ymir
Ymir
ACL Terror x
Ymir
Level 82
God Stats
58W - 49L
1,574 SR
Queue Stats
161W - 178L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
Big Booty Trudi
Cernunnos
Level 67
God Stats
8W - 6L
1,586 SR
Queue Stats
130W - 141L
1,468 Elo+
Party 2
He Bo
He Bo
UnclePickleRick
He Bo
Level 6
God Stats
0W - 1L
1,805 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
cleepchapper69
Osiris
Level 35
God Stats
15W - 19L
1,508 SR
Queue Stats
491W - 503L
1,523 Elo+
Solo
Team Averages
Level 53
1,588 SR
1,498 Elo+

VS

Team Averages
Level 62
1,612 SR
1,552 Elo+
Sobek
Sobek
B3ard3dGhost
Sobek
Level 150
God Stats
7W - 3L
1,526 SR
Queue Stats
250W - 222L
1,629 Elo+
Party 1
Cernunnos
Cernunnos
Milk Chugger172
Cernunnos
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,516 Elo+
Solo
Nemesis
Nemesis
Tatsuya Idai
Nemesis
Level 58
God Stats
1W - 0L
1,682 SR
Queue Stats
26W - 12L
1,622 Elo+
Party 1
Janus
Janus
TendoKaidoko
Janus
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 18L
1,556 Elo+
Party 1
Achilles
Achilles
mikeetoo96
Achilles
Level 45
God Stats
20W - 7L
1,854 SR
Queue Stats
219W - 243L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 1 / 0
5,298
530
2,240
6,671
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,750
475
840
5,217
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Big Booty Trudi
Cernunnos
8
0 / 2 / 0
4,378
438
2,162
5,622
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
4,119
412
0
3,381
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,461
546
4,270
6,300
3,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,232
523
1,310
3,029
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Milk Chugger172
Cernunnos
10
0 / 0 / 2
5,658
566
3,941
5,167
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Tatsuya Idai
Nemesis
11
6 / 0 / 1
6,496
650
4,388
4,929
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 2
6,408
641
2,718
572
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
mikeetoo96
Achilles
9
1 / 2 / 1
5,428
543
3,766
7,586
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
1
0
2
L
0
2
0
0
W
0
0
3
1.5
L
Cernunnos
Big Booty Trudi
Cernunnos
0
2
0
0
W
Cernunnos
Milk Chugger172
Cernunnos
0
0
2
1
W
Nemesis
Tatsuya Idai
Nemesis
6
0
1
6.5
W
3
0
2
4
L
0
3
0
0
L
0
2
2
0.5
W
Achilles
mikeetoo96
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,512
Damage
16,123
27,191
Taken
21,283
9,846
Mitigated
8,945
7,351
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,240
395
0
2,636
6,671
2,114
0
0
6,671
0
23,724
L
840
154
0
1,099
5,217
1,862
0
1,851
3,366
15,400
0
W
1,310
124
0
1,062
3,029
1,553
0
212
2,817
8,772
0
L
Cernunnos
Big Booty Trudi
Cernunnos
2,162
747
0
1,778
5,622
1,308
0
889
4,733
0
16,895
W
Cernunnos
Milk Chugger172
Cernunnos
3,941
1,885
0
3,744
5,167
1,575
693
628
4,539
0
34,025
W
Nemesis
Tatsuya Idai
Nemesis
4,388
1,676
0
444
4,929
1,480
0
0
4,929
0
37,559
W
2,718
57
0
140
572
132
0
0
572
39,528
0
L
0
0
0
88
3,381
829
0
1,288
2,093
9,198
0
L
4,270
898
0
1,750
6,300
3,733
0
0
6,300
0
27,702
W
Achilles
mikeetoo96
Achilles
3,766
1,176
0
1,499
7,586
4,205
98
0
7,586
0
21,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
29,222
201
Minions Killed
289
0
Camps Cleared
0
867,482
Distance Traveled
937,078
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,298
530
55
6
0
181,963
3
L
Ymir
4,750
475
35
4
0
175,662
1
W
Sobek
5,232
523
14
1
0
191,431
3
L
Cernunnos
4,378
438
30
3
0
171,148
1
W
Cernunnos
5,658
566
71
7
0
140,863
1
W
Nemesis
6,496
650
73
7
0
221,192
2
W
Janus
6,408
641
91
9
0
199,071
1
L
He Bo
4,119
412
18
2
0
178,035
0
L
Osiris
5,461
546
63
6
0
160,674
4
W
Achilles
5,428
543
40
4
0
184,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role