Player Matchup

Izanami
Izanami
KoD-ItsKevin297
Izanami
Level 92
God Stats
28W - 29L
1,443 SR
Queue Stats
449W - 456L
1,473 Elo+
Party 2
Bellona
Bellona
Silent-_-Sizzo
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
ViperSan297
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 2
Athena
Athena
randlyaua
Athena
Level 79
God Stats
34W - 32L
1,560 SR
Queue Stats
204W - 269L
1,388 Elo+
Party 2
Scylla
Scylla
shayqq123
Scylla
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 18L
1,335 Elo+
Party 2
Team Averages
Level 41
1,463 SR
1,371 Elo+

VS

Team Averages
Level 28
1,416 SR
1,469 Elo+
Cthulhu
Cthulhu
IKrimzn
Cthulhu
Level 4
God Stats
1W - 0L
1,486 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Landeneniga
Ao Kuang
Level 20
God Stats
37W - 33L
1,430 SR
Queue Stats
72W - 73L
1,349 Elo+
Solo
Chiron
Chiron
TheShark4898
Chiron
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Artemis
Artemis
XxTheL3gend-CRxX
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,600 Elo+
Solo
Aphrodite
Aphrodite
sunyhonatan
Aphrodite
Level 15
God Stats
3W - 3L
1,164 SR
Queue Stats
17W - 20L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,262
605
7,300
10,428
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 8 / 1
4,870
406
2,928
8,306
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 5 / 0
5,720
477
3,503
6,324
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
randlyaua
Athena
8
2 / 3 / 2
5,689
474
4,791
9,820
4,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
shayqq123
Scylla
8
1 / 3 / 2
5,172
431
4,742
5,735
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IKrimzn
Cthulhu
9
1 / 1 / 3
5,518
460
4,298
7,480
4,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Landeneniga
Ao Kuang
11
6 / 4 / 1
6,802
567
6,355
9,014
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
8 / 1 / 5
7,734
645
9,561
8,776
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 2
6,301
525
3,761
4,513
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sunyhonatan
Aphrodite
10
0 / 3 / 2
5,827
486
4,208
8,478
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
20
21
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IKrimzn
Cthulhu
1
1
3
2.5
L
4
2
2
2.5
W
Ao Kuang
Landeneniga
Ao Kuang
6
4
1
1.63
L
0
8
1
0.06
W
Chiron
8
1
5
10.5
L
2
5
0
0.4
W
5
0
2
6
L
Athena
randlyaua
Athena
2
3
2
1
L
Scylla
shayqq123
Scylla
1
3
2
0.67
W
Aphrodite
sunyhonatan
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
28,183
40,613
Taken
38,261
17,598
Mitigated
14,663
9,343
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IKrimzn
Cthulhu
4,298
340
375
1,379
7,480
4,766
230
1,204
6,276
16,204
0
L
7,300
4,268
0
4,908
10,428
3,646
1,093
2,464
7,964
0
54,326
W
Ao Kuang
Landeneniga
Ao Kuang
6,355
1,766
0
3,143
9,014
2,709
373
2,577
6,365
23,795
0
L
2,928
1,150
0
164
8,306
6,025
161
2,499
5,807
0
11,722
W
Chiron
9,561
6,261
272
4,839
8,776
2,853
1,972
1,697
7,071
0
41,181
L
3,503
1,443
0
884
6,324
1,848
341
2,946
3,378
0
17,696
W
3,761
1,833
0
270
4,513
1,697
204
976
3,507
0
28,647
L
Athena
randlyaua
Athena
4,791
1,616
174
1,646
9,820
4,314
0
3,141
6,679
14,180
0
L
Scylla
shayqq123
Scylla
4,742
702
0
1,567
5,735
1,765
0
3,811
1,924
16,433
0
W
Aphrodite
sunyhonatan
Aphrodite
4,208
134
0
4,547
8,478
2,638
291
2,693
5,509
35,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
32,182
217
Minions Killed
245
0
Camps Cleared
0
1,053,037
Distance Traveled
1,148,157
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,518
460
26
2
0
254,081
3
L
Izanami
7,262
605
104
9
0
207,473
4
W
Ao Kuang
6,802
567
45
4
0
251,740
1
L
Bellona
4,870
406
29
2
0
241,228
0
W
Chiron
7,734
645
72
6
0
215,628
0
L
Neith
5,720
477
32
3
0
204,676
0
W
Artemis
6,301
525
47
4
0
224,978
4
L
Athena
5,689
474
23
2
0
222,503
1
L
Scylla
5,172
431
29
2
0
177,157
2
W
Aphrodite
5,827
486
55
5
0
201,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role