Player Matchup

Mulan
Mulan
DeadlyKeej916
Mulan
Level 15
God Stats
16W - 11L
1,454 SR
Queue Stats
45W - 42L
1,498 Elo+
Party 2
Merlin
Merlin
Khang_916
Merlin
Level 29
God Stats
18W - 14L
1,521 SR
Queue Stats
285W - 263L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Nelcer
Danzaburou
Level 16
God Stats
3W - 1L
1,697 SR
Queue Stats
16W - 12L
1,533 Elo+
Party 3
Yemoja
Yemoja
NienHuiGe
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,511 Elo+
Party 3
Bastet
Bastet
NotHazni
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,597 Elo+
Party 3
Team Averages
Level 15
1,534 SR
1,525 Elo+

VS

Team Averages
Level 16
1,427 SR
1,520 Elo+
King Arthur
King Arthur
S7 Cardx
King Arthur
Level 19
God Stats
28W - 21L
1,494 SR
Queue Stats
186W - 128L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
e7nti
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,433 Elo+
Solo
Fenrir
Fenrir
fghj240
Fenrir
Level 13
God Stats
7W - 7L
1,295 SR
Queue Stats
38W - 61L
1,488 Elo+
Solo
Cabrakan
Cabrakan
guidotron569
Cabrakan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 283L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
kiro1816
Aphrodite
Level 14
God Stats
5W - 5L
1,347 SR
Queue Stats
5W - 5L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
12,453
498
12,232
21,349
21,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Khang_916
Merlin
20
17 / 3 / 10
14,903
596
30,124
14,053
6,104
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Nelcer
Danzaburou
18
4 / 6 / 10
11,906
476
13,917
16,248
7,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
NienHuiGe
Yemoja
18
0 / 1 / 17
12,363
495
7,678
11,196
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
NotHazni
Bastet
20
15 / 6 / 8
14,674
587
21,632
22,234
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
S7 Cardx
King Arthur
18
3 / 7 / 8
11,792
472
12,884
32,371
33,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
e7nti
Xbalanque
19
3 / 6 / 10
12,202
488
10,312
15,890
6,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
fghj240
Fenrir
15
2 / 13 / 3
10,311
412
9,564
25,292
13,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
guidotron569
Cabrakan
20
14 / 3 / 4
14,288
572
18,117
26,586
39,621
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
kiro1816
Aphrodite
15
0 / 15 / 3
9,576
383
5,665
20,051
9,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
42
Kills
22
22
Deaths
44
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
W
Merlin
Khang_916
Merlin
17
3
10
7.33
W
Danzaburou
Nelcer
Danzaburou
4
6
10
1.5
W
Yemoja
NienHuiGe
Yemoja
0
1
17
8.5
W
Bastet
NotHazni
Bastet
15
6
8
3.17
L
King Arthur
S7 Cardx
King Arthur
3
7
8
1
L
Xbalanque
e7nti
Xbalanque
3
6
10
1.33
L
Fenrir
fghj240
Fenrir
2
13
3
0.27
L
Cabrakan
guidotron569
Cabrakan
14
3
4
5.33
L
Aphrodite
kiro1816
Aphrodite
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,583
Damage
56,542
85,080
Taken
120,190
56,661
Mitigated
102,009
23,714
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,232
2,116
0
4,297
21,349
21,095
1,161
933
20,008
0
56,381
W
Merlin
Khang_916
Merlin
30,124
3,421
0
3,984
14,053
6,104
1,772
7,204
6,451
102,490
0
W
Danzaburou
Nelcer
Danzaburou
13,917
7,341
0
3,429
16,248
7,234
5,430
6,806
9,381
0
95,770
W
Yemoja
NienHuiGe
Yemoja
7,678
1,929
4,906
2,157
11,196
12,075
1,787
2,733
8,427
57,358
0
W
Bastet
NotHazni
Bastet
21,632
8,898
0
4,941
22,234
10,153
1,621
5,584
16,406
0
93,948
L
King Arthur
S7 Cardx
King Arthur
12,884
1,888
0
9,907
32,371
33,468
184
6,446
25,680
0
77,098
L
Xbalanque
e7nti
Xbalanque
10,312
4,625
0
3,505
15,890
6,795
1,993
5,777
9,986
0
77,766
L
Fenrir
fghj240
Fenrir
9,564
1,291
0
4,649
25,292
13,099
48
4,304
20,759
0
60,352
L
Cabrakan
guidotron569
Cabrakan
18,117
2,706
0
8,270
26,586
39,621
86
8,228
17,958
60,798
0
L
Aphrodite
kiro1816
Aphrodite
5,665
690
1,017
4,713
20,051
9,026
521
11,524
7,907
38,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,299
Gold Earned
58,169
598
Minions Killed
540
0
Camps Cleared
0
2,124,247
Distance Traveled
1,974,835
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,453
498
108
4
0
358,055
1
W
Merlin
14,903
596
150
6
0
419,276
3
W
Danzaburou
11,906
476
138
6
0
379,818
2
W
Yemoja
12,363
495
77
3
0
466,419
2
W
Bastet
14,674
587
125
5
0
500,679
7
L
King Arthur
11,792
472
129
5
0
419,254
1
L
Xbalanque
12,202
488
140
6
0
401,301
0
L
Fenrir
10,311
412
100
4
0
380,197
0
L
Cabrakan
14,288
572
84
3
0
451,889
0
L
Aphrodite
9,576
383
87
3
0
322,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role