Player Matchup

Agni
Agni
Calisthenicslife
Agni
Level 87
God Stats
16W - 12L
1,636 SR
Queue Stats
307W - 367L
1,481 Elo+
Party 2
Anubis
Anubis
HÂEL
Anubis
Level 27
God Stats
36W - 50L
1,396 SR
Queue Stats
170W - 245L
1,374 Elo+
Party 2
Zhong Kui
Zhong Kui
Steed1000
Zhong Kui
Level 19
God Stats
21W - 33L
1,300 SR
Queue Stats
102W - 166L
1,318 Elo+
Solo
Team Averages
Level 44
1,444 SR
1,391 Elo+

VS

Team Averages
Level 17
1,403 SR
1,465 Elo+
Olorun
Olorun
Stopher1120
Olorun
Level 23
God Stats
5W - 5L
1,709 SR
Queue Stats
67W - 49L
1,554 Elo+
Party 1
Odin
Odin
Vladii123
Odin
Level 22
God Stats
1W - 4L
1,134 SR
Queue Stats
100W - 148L
1,379 Elo+
Solo
Raijin
Raijin
dredc
Raijin
Level 6
God Stats
14W - 10L
1,365 SR
Queue Stats
20W - 16L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
11,486
676
16,165
13,342
5,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
HÂEL
Anubis
14
3 / 8 / 5
11,173
657
9,076
13,243
7,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Steed1000
Zhong Kui
14
3 / 9 / 7
11,253
662
9,872
17,337
15,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 4 / 8
12,777
752
17,498
14,494
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
15
7 / 3 / 9
12,129
713
8,878
15,439
13,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
dredc
Raijin
15
3 / 3 / 8
11,184
658
8,377
11,751
4,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
19
19
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
L
Anubis
HÂEL
Anubis
3
8
5
0.69
L
Zhong Kui
Steed1000
Zhong Kui
3
9
7
0.72
W
Olorun
9
4
8
3.25
W
Odin
7
3
9
3.83
W
Raijin
dredc
Raijin
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
34,753
43,922
Taken
41,684
28,320
Mitigated
24,438
9,268
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,165
1,223
101
4,263
13,342
5,104
183
9,672
3,670
61,600
0
L
Anubis
HÂEL
Anubis
9,076
151
0
2,713
13,243
7,239
0
7,563
5,680
60,048
0
L
Zhong Kui
Steed1000
Zhong Kui
9,872
1,511
0
2,191
17,337
15,977
719
8,660
8,677
22,342
0
W
Olorun
17,498
10,174
1,909
6,924
14,494
6,476
1,553
12,209
2,285
52,309
0
W
Odin
8,878
2,915
1,360
1,909
15,439
13,944
1,347
12,521
2,918
0
33,199
W
Raijin
dredc
Raijin
8,377
820
0
1,427
11,751
4,018
424
10,431
1,320
54,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
36,090
185
Minions Killed
187
0
Camps Cleared
0
871,288
Distance Traveled
874,555
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,486
676
72
4
0
340,635
6
L
Anubis
11,173
657
88
5
0
260,359
1
L
Zhong Kui
11,253
662
25
1
0
270,294
0
W
Olorun
12,777
752
54
3
0
291,724
0
W
Odin
12,129
713
50
3
0
313,249
1
W
Raijin
11,184
658
83
5
0
269,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role