Player Matchup

Fenrir
Fenrir
TONA19
Fenrir
Level 148
God Stats
3W - 8L
1,145 SR
Queue Stats
384W - 397L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
TimafaRP
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
carlospartan
Zhong Kui
Level 146
God Stats
10W - 3L
1,625 SR
Queue Stats
259W - 260L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
killermaster98t
Danzaburou
Level 129
God Stats
2W - 1L
1,839 SR
Queue Stats
58W - 47L
1,520 Elo+
Party 1
Discordia
Discordia
leo7w7
Discordia
Level 75
God Stats
2W - 0L
1,780 SR
Queue Stats
124W - 113L
1,591 Elo+
Solo
Team Averages
Level 120
1,578 SR
1,514 Elo+

VS

Team Averages
Level 55
1,470 SR
1,519 Elo+
Kukulkan
Kukulkan
AbortionDogFood
Kukulkan
Level 26
God Stats
6W - 9L
1,154 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 3
Neith
Neith
Brutus7
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Etherior106
Bellona
Level 61
God Stats
4W - 10L
1,500 SR
Queue Stats
141W - 145L
1,718 Elo+
Solo
Jing Wei
Jing Wei
Kaivalya
Jing Wei
Level 94
God Stats
26W - 29L
1,702 SR
Queue Stats
456W - 442L
1,460 Elo+
Party 2
Hel
Hel
Pikachula
Hel
Level 28
God Stats
294W - 285L
1,496 SR
Queue Stats
714W - 762L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TONA19
Fenrir
17
8 / 4 / 12
11,175
1,118
10,392
10,661
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
TimafaRP
Jormungandr
18
2 / 2 / 26
10,773
1,077
11,043
10,856
11,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
carlospartan
Zhong Kui
18
13 / 2 / 9
12,194
1,219
18,200
10,280
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
killermaster98t
Danzaburou
17
9 / 1 / 12
12,435
1,244
15,091
11,341
5,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
leo7w7
Discordia
18
2 / 1 / 20
10,717
1,072
12,248
5,597
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 6
9,432
943
9,975
9,579
3,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Brutus7
Neith
15
1 / 6 / 6
9,098
910
7,354
11,188
4,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Etherior106
Bellona
15
5 / 10 / 3
10,363
1,036
9,593
21,030
21,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jing Wei
Kaivalya
Jing Wei
15
3 / 6 / 5
10,035
1,004
9,765
14,647
5,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 9 / 5
9,000
900
5,488
14,781
9,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
34
Kills
10
10
Deaths
34
79
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
6
1.33
L
Neith
Brutus7
Neith
1
6
6
0.67
L
Bellona
Etherior106
Bellona
5
10
3
0.65
L
Jing Wei
Kaivalya
Jing Wei
3
6
5
0.92
L
0
9
5
0.28
W
Fenrir
TONA19
Fenrir
8
4
12
3.5
W
Jormungandr
TimafaRP
Jormungandr
2
2
26
7.5
W
Zhong Kui
carlospartan
Zhong Kui
13
2
9
8.75
W
Danzaburou
killermaster98t
Danzaburou
9
1
12
15
W
Discordia
leo7w7
Discordia
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,974
Damage
42,175
48,735
Taken
71,225
32,375
Mitigated
44,612
9,486
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,975
1,507
0
0
9,579
3,566
0
4,070
5,311
44,186
0
L
Neith
Brutus7
Neith
7,354
2,462
0
918
11,188
4,872
0
6,496
4,456
0
18,423
L
Bellona
Etherior106
Bellona
9,593
2,611
0
516
21,030
21,053
0
10,250
10,453
0
20,914
L
Jing Wei
Kaivalya
Jing Wei
9,765
8,414
0
910
14,647
5,992
0
10,136
4,353
0
21,779
L
5,488
0
3,514
3,255
14,781
9,129
0
9,369
5,161
28,777
0
W
Fenrir
TONA19
Fenrir
10,392
2,862
0
429
10,661
6,452
0
2,932
7,729
0
15,675
W
Jormungandr
TimafaRP
Jormungandr
11,043
684
0
0
10,856
11,433
0
4,542
6,314
23,303
0
W
Zhong Kui
carlospartan
Zhong Kui
18,200
138
0
3,430
10,280
7,196
0
2,415
7,865
44,343
0
W
Danzaburou
killermaster98t
Danzaburou
15,091
7,054
0
4,995
11,341
5,079
0
3,842
7,499
0
37,194
W
Discordia
leo7w7
Discordia
12,248
343
0
632
5,597
2,215
0
1,732
3,865
38,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,294
Gold Earned
47,928
211
Minions Killed
194
11
Camps Cleared
3
941,550
Distance Traveled
828,357
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,432
943
79
8
0
168,739
0
L
Neith
9,098
910
18
2
1
134,261
1
L
Bellona
10,363
1,036
13
1
0
156,588
0
L
Jing Wei
10,035
1,004
24
2
1
194,573
0
L
Hel
9,000
900
60
6
1
174,196
0
W
Fenrir
11,175
1,118
17
2
2
198,944
3
W
Jormungandr
10,773
1,077
25
3
0
184,442
2
W
Zhong Kui
12,194
1,219
69
7
5
208,538
3
W
Danzaburou
12,435
1,244
37
4
4
153,989
0
W
Discordia
10,717
1,072
63
6
0
195,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role