Player Matchup

Ah Puch
Ah Puch
Dekimashta
Ah Puch
Level 149
God Stats
0W - 1L
1,563 SR
Queue Stats
126W - 116L
1,635 Elo+
Solo
Medusa
Medusa
JefeSko
Medusa
Level 160
God Stats
1W - 2L
1,380 SR
Queue Stats
443W - 388L
1,673 Elo+
Party 2
Ratatoskr
Ratatoskr
NerfBeads
Ratatoskr
Level 160
God Stats
6W - 8L
1,707 SR
Queue Stats
470W - 385L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
Novax
Sun Wukong
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
348W - 320L
1,617 Elo+
Solo
Athena
Athena
Unwavering God
Athena
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,625 Elo+
Party 2
Team Averages
Level 145
1,530 SR
1,643 Elo+

VS

Team Averages
Level 139
1,466 SR
1,665 Elo+
Gilgamesh
Gilgamesh
ProudNavyKnight
Gilgamesh
Level 159
God Stats
26W - 11L
1,674 SR
Queue Stats
427W - 351L
1,661 Elo+
Party 1
Ares
Ares
ShadowxXxFury
Ares
Level 154
God Stats
4W - 3L
1,685 SR
Queue Stats
559W - 459L
1,698 Elo+
Party 1
Ra
Ra
TheZeroHectic
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 57L
1,703 Elo+
Solo
Anhur
Anhur
cetir
Anhur
Level 127
God Stats
2W - 1L
1,262 SR
Queue Stats
83W - 87L
1,597 Elo+
Solo
Ne Zha
Ne Zha
jay_faith007
Ne Zha
Level 145
God Stats
3W - 6L
1,211 SR
Queue Stats
245W - 212L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dekimashta
Ah Puch
17
1 / 0 / 3
9,846
492
7,585
5,582
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JefeSko
Medusa
17
1 / 3 / 2
10,622
531
4,002
12,572
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
NerfBeads
Ratatoskr
14
1 / 3 / 4
8,880
444
8,102
16,943
5,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Novax
Sun Wukong
18
4 / 2 / 2
11,183
559
12,786
16,701
16,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 1
8,529
426
4,070
13,779
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ProudNavyKnight
Gilgamesh
16
2 / 0 / 4
9,766
488
7,124
8,863
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 5
9,521
476
9,273
10,667
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 4 / 1
10,957
548
4,885
11,146
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
cetir
Anhur
19
3 / 2 / 2
12,485
624
7,512
12,275
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
17
1 / 3 / 2
10,109
505
11,644
17,991
19,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
10
Kills
11
11
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dekimashta
Ah Puch
1
0
3
2.5
L
Medusa
JefeSko
Medusa
1
3
2
0.67
L
Ratatoskr
NerfBeads
Ratatoskr
1
3
4
1
L
Sun Wukong
Novax
Sun Wukong
4
2
2
2.5
W
Gilgamesh
ProudNavyKnight
Gilgamesh
2
0
4
4
W
3
1
5
5.5
W
2
4
1
0.63
L
3
3
1
1.17
W
Anhur
cetir
Anhur
3
2
2
2
W
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
40,438
65,577
Taken
60,942
37,332
Mitigated
44,138
19,839
Healing
27,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dekimashta
Ah Puch
7,585
577
0
2,797
5,582
1,824
0
910
4,594
77,956
0
L
Medusa
JefeSko
Medusa
4,002
1,568
0
4,183
12,572
4,502
0
1,398
11,110
0
79,595
L
Ratatoskr
NerfBeads
Ratatoskr
8,102
1,806
0
6,146
16,943
5,608
0
4,275
12,549
0
68,680
L
Sun Wukong
Novax
Sun Wukong
12,786
3,386
0
5,522
16,701
16,567
0
1,964
14,645
0
73,092
W
Gilgamesh
ProudNavyKnight
Gilgamesh
7,124
1,405
0
2,461
8,863
5,249
0
2,142
6,557
0
71,808
W
9,273
1,104
0
3,794
10,667
9,662
0
2,841
7,664
40,080
0
W
4,885
502
1,354
4,721
11,146
4,955
207
2,958
7,866
95,924
0
L
4,070
1,248
0
1,191
13,779
8,831
0
5,198
8,521
16,255
0
W
Anhur
cetir
Anhur
7,512
4,700
0
6,507
12,275
5,234
310
951
11,324
0
100,650
W
Ne Zha
11,644
5,118
0
8,289
17,991
19,038
223
1,975
15,876
0
63,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
52,838
611
Minions Killed
686
0
Camps Cleared
0
1,930,488
Distance Traveled
1,993,310
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,846
492
163
8
0
349,684
6
L
Medusa
10,622
531
147
7
0
362,800
7
L
Ratatoskr
8,880
444
111
6
0
393,101
5
L
Sun Wukong
11,183
559
157
8
0
418,911
6
W
Gilgamesh
9,766
488
134
7
0
466,029
0
W
Ares
9,521
476
41
2
0
396,999
9
W
Ra
10,957
548
181
9
0
410,283
9
L
Athena
8,529
426
33
2
0
405,992
10
W
Anhur
12,485
624
203
10
0
337,144
2
W
Ne Zha
10,109
505
127
6
0
382,855
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role