Player Matchup

Cthulhu
Cthulhu
Darkshadow1719
Cthulhu
Level 27
God Stats
2W - 4L
1,247 SR
Queue Stats
357W - 394L
1,423 Elo+
Party 1
Ra
Ra
Moutian 469
Ra
Level 29
God Stats
7W - 11L
1,371 SR
Queue Stats
7W - 12L
1,312 Elo+
Solo
Arachne
Arachne
Rokyujo
Arachne
Level 28
God Stats
16W - 5L
1,772 SR
Queue Stats
73W - 60L
1,499 Elo+
Solo
Sylvanus
Sylvanus
iNiightingale
Sylvanus
Level 29
God Stats
7W - 15L
1,332 SR
Queue Stats
230W - 290L
1,422 Elo+
Party 1
Anhur
Anhur
josephr91
Anhur
Level 28
God Stats
7W - 11L
1,631 SR
Queue Stats
102W - 126L
1,423 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,416 Elo+

VS

Team Averages
Level 13
1,465 SR
1,539 Elo+
Ares
Ares
Baker_86_87
Ares
Level 6
God Stats
1W - 0L
1,273 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Ymir
Ymir
GunnaNeedHelp
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,774 Elo+
Party 2
Kukulkan
Kukulkan
honestlypeanutb
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
jakeworld101
Gilgamesh
Level 22
God Stats
39W - 36L
1,500 SR
Queue Stats
105W - 104L
1,496 Elo+
Solo
Danzaburou
Danzaburou
joshmeyde
Danzaburou
Level 27
God Stats
49W - 47L
1,553 SR
Queue Stats
72W - 63L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,787
485
3,378
10,133
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 2
6,305
450
3,534
6,363
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rokyujo
Arachne
14
8 / 5 / 0
8,576
613
8,767
13,007
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iNiightingale
Sylvanus
10
1 / 3 / 5
7,047
503
4,518
10,599
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
josephr91
Anhur
10
1 / 6 / 3
6,461
462
2,632
10,314
3,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,791
342
0
4,013
1,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 7
7,873
562
9,263
10,587
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
15
6 / 1 / 2
9,340
667
8,753
6,511
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
jakeworld101
Gilgamesh
14
5 / 3 / 2
8,216
587
6,114
10,261
6,218
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
joshmeyde
Danzaburou
15
8 / 3 / 3
9,302
664
12,046
9,918
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
22
22
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
1
5
2
0.4
W
3
3
7
2.17
L
1
3
2
0.67
L
Arachne
Rokyujo
Arachne
8
5
0
1.6
W
Kukulkan
6
1
2
7
L
Sylvanus
iNiightingale
Sylvanus
1
3
5
1.17
W
Gilgamesh
jakeworld101
Gilgamesh
5
3
2
2
L
Anhur
josephr91
Anhur
1
6
3
0.42
W
Danzaburou
joshmeyde
Danzaburou
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
36,176
50,416
Taken
41,290
25,461
Mitigated
17,962
10,405
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
22
4,013
1,290
21
886
3,077
2,044
0
L
3,378
748
0
714
10,133
8,666
672
1,847
8,136
25,314
0
W
9,263
2,776
0
1,862
10,587
4,367
438
3,280
7,163
45,900
0
L
3,534
233
164
929
6,363
2,180
390
3,377
2,914
24,184
0
L
Arachne
Rokyujo
Arachne
8,767
5,857
0
3,447
13,007
5,650
0
5,868
6,879
0
47,803
W
Kukulkan
8,753
565
0
1,612
6,511
2,779
0
760
5,719
65,393
0
L
Sylvanus
iNiightingale
Sylvanus
4,518
1,153
798
2,920
10,599
5,899
100
2,600
7,895
18,444
0
W
Gilgamesh
jakeworld101
Gilgamesh
6,114
2,076
0
1,132
10,261
6,218
312
3,137
6,770
0
39,943
L
Anhur
josephr91
Anhur
2,632
1,490
123
1,310
10,314
3,066
318
3,496
6,576
0
27,042
W
Danzaburou
joshmeyde
Danzaburou
12,046
5,993
0
5,351
9,918
3,308
1,018
2,735
7,131
0
59,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
39,522
262
Minions Killed
417
0
Camps Cleared
0
1,263,192
Distance Traveled
1,238,018
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,791
342
4
0
0
184,613
0
L
Cthulhu
6,787
485
50
4
0
239,778
1
W
Ymir
7,873
562
86
6
0
273,876
0
L
Ra
6,305
450
47
3
0
294,352
0
L
Arachne
8,576
613
77
6
0
262,476
1
W
Kukulkan
9,340
667
140
10
0
255,990
1
L
Sylvanus
7,047
503
22
2
0
243,005
5
W
Gilgamesh
8,216
587
76
5
0
240,174
0
L
Anhur
6,461
462
66
5
0
223,581
1
W
Danzaburou
9,302
664
111
8
0
283,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role