Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
Donpwnderosa
Discordia
Gold III
Level 156
God Stats
16W - 7L
1,707 SR
Queue Stats
301W - 298L
1,525 MMR
Solo
Medusa
Medusa
Silver I
I MUAH I
Medusa
Silver I
Level 103
God Stats
1W - 1L
1,873 SR
Queue Stats
12W - 11L
1,579 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Stable Donny
Cu Chulainn
Gold IV
Level 64
God Stats
4W - 2L
1,312 SR
Queue Stats
34W - 27L
1,512 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
sheloveskaiser
Kuzenbo
Gold III
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
258W - 257L
1,437 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,578 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,530 SR
1,491 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
GuzmanEP
Ah Muzen Cab
Gold IV
Level 69
God Stats
11W - 12L
1,735 SR
Queue Stats
78W - 81L
1,523 MMR
Solo
Artemis
Artemis
Gold IV
KOACH420
Artemis
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
996W - 1,014L
1,437 MMR
Solo
Anubis
Anubis
Silver III
NowelWater887
Anubis
Silver III
Level 49
God Stats
1W - 3L
1,268 SR
Queue Stats
80W - 88L
1,537 MMR
Solo
Da Ji
Da Ji
Platinum IV
cojadat
Da Ji
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
nefarious_rasta
Amaterasu
Silver I
Level 35
God Stats
2W - 4L
1,648 SR
Queue Stats
285W - 282L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 2 / 5
6,157
616
2,818
6,867
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Donpwnderosa
Discordia
9
2 / 2 / 3
5,759
576
3,591
3,830
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
I MUAH I
Medusa
12
4 / 0 / 2
6,910
691
5,978
4,456
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Stable Donny
Cu Chulainn
10
0 / 1 / 0
5,805
581
2,535
4,971
1,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 2 / 5
6,394
639
2,542
4,640
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeBaron SamediKing ArthurArachneChiron

VS

Bans
ScyllaMerlinSobekApolloChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
6
0 / 2 / 0
4,313
431
867
4,225
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
KOACH420
Artemis
3
0 / 1 / 1
3,627
363
180
1,470
213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 6 / 1
5,431
543
2,090
7,948
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
cojadat
Da Ji
9
2 / 3 / 2
5,288
529
3,666
6,597
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
nefarious_rasta
Amaterasu
10
2 / 2 / 1
5,336
534
3,070
6,575
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
5
3.25
W
Discordia
Donpwnderosa
Discordia
2
2
3
1.75
L
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
0
2
0
0
W
Medusa
I MUAH I
Medusa
4
0
2
5
L
Artemis
KOACH420
Artemis
0
1
1
0.5
L
3
6
1
0.58
W
Cu Chulainn
Stable Donny
Cu Chulainn
0
1
0
0
L
Da Ji
cojadat
Da Ji
2
3
2
1
L
Amaterasu
nefarious_rasta
Amaterasu
2
2
1
1.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
9,873
24,764
Taken
26,815
8,779
Mitigated
9,500
4,690
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,818
1,053
0
1,178
6,867
1,870
0
539
6,328
0
23,224
W
Discordia
Donpwnderosa
Discordia
3,591
225
0
219
3,830
1,008
563
274
3,556
24,132
0
L
Ah Muzen Cab
GuzmanEP
Ah Muzen Cab
867
226
0
1,994
4,225
890
0
308
3,917
0
15,903
W
Medusa
I MUAH I
Medusa
5,978
3,070
0
1,883
4,456
1,441
799
78
4,378
0
39,616
L
Artemis
KOACH420
Artemis
180
117
0
47
1,470
213
0
94
1,376
0
1,550
L
2,090
78
0
1,647
7,948
3,218
0
3,164
4,446
22,912
0
W
Cu Chulainn
Stable Donny
Cu Chulainn
2,535
262
0
1,145
4,971
1,723
0
0
4,971
0
31,247
L
Da Ji
cojadat
Da Ji
3,666
1,041
0
171
6,597
2,044
0
2,016
4,531
0
21,447
L
Amaterasu
nefarious_rasta
Amaterasu
3,070
1,326
0
2,647
6,575
3,135
0
163
6,412
0
21,728
W
2,542
1,367
0
265
4,640
2,737
0
1,199
3,441
14,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
23,995
263
Minions Killed
175
0
Camps Cleared
0
974,260
Distance Traveled
618,104
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,157
616
50
5
0
200,469
0
W
Discordia
5,759
576
47
5
0
182,174
1
L
Ah Muzen Cab
4,313
431
33
3
0
95,830
0
W
Medusa
6,910
691
79
8
0
172,465
3
L
Artemis
3,627
363
1
0
0
53,720
0
L
Anubis
5,431
543
50
5
0
144,678
0
W
Cu Chulainn
5,805
581
70
7
0
201,471
2
L
Da Ji
5,288
529
46
5
0
178,972
0
L
Amaterasu
5,336
534
45
5
0
144,904
3
W
Kuzenbo
6,394
639
17
2
0
217,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role