Player Matchup

Discordia
Discordia
Carlitos23181
Discordia
Level 15
God Stats
24W - 36L
1,407 SR
Queue Stats
39W - 58L
1,265 Elo+
Party 1
Kuzenbo
Kuzenbo
DrDrunkman_
Kuzenbo
Level 28
God Stats
154W - 202L
1,527 SR
Queue Stats
312W - 527L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FrankElias22
Ah Muzen Cab
Level 18
God Stats
10W - 8L
1,712 SR
Queue Stats
114W - 131L
1,372 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,295 Elo+

VS

Team Averages
Level 17
1,312 SR
1,214 Elo+
Jormungandr
Jormungandr
AlexzanderSonic
Jormungandr
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 6L
1,147 Elo+
Solo
Neith
Neith
Brizzle712
Neith
Level 11
God Stats
33W - 42L
1,170 SR
Queue Stats
186W - 175L
1,257 Elo+
Party 2
Scylla
Scylla
Trifecta99
Scylla
Level 13
God Stats
14W - 15L
1,500 SR
Queue Stats
162W - 173L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carlitos23181
Discordia
15
2 / 4 / 3
10,520
619
11,313
9,099
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DrDrunkman_
Kuzenbo
13
2 / 1 / 2
10,028
590
4,736
15,019
16,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
FrankElias22
Ah Muzen Cab
15
5 / 8 / 4
11,687
687
16,552
16,897
6,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexzanderSonic
Jormungandr
11
0 / 3 / 9
9,233
543
6,384
14,301
6,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
14
1 / 1 / 11
10,262
604
7,092
10,425
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Trifecta99
Scylla
16
12 / 5 / 1
12,130
714
18,559
15,510
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
13
13
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlexzanderSonic
Jormungandr
0
3
9
1.5
L
Neith
1
1
11
6.5
W
Discordia
Carlitos23181
Discordia
2
4
3
0.88
W
Kuzenbo
DrDrunkman_
Kuzenbo
2
1
2
3
W
Ah Muzen Cab
FrankElias22
Ah Muzen Cab
5
8
4
0.88
L
Scylla
Trifecta99
Scylla
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
32,035
41,015
Taken
40,236
26,448
Mitigated
15,816
6,743
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlexzanderSonic
Jormungandr
6,384
862
111
775
14,301
6,819
0
5,202
8,737
19,803
0
L
Neith
7,092
3,239
0
3,770
10,425
3,737
700
4,206
5,949
0
31,508
W
Discordia
Carlitos23181
Discordia
11,313
371
0
1,425
9,099
3,227
973
5,451
3,392
47,964
0
W
Kuzenbo
DrDrunkman_
Kuzenbo
4,736
2,186
612
1,512
15,019
16,230
121
7,798
6,966
12,213
0
W
Ah Muzen Cab
FrankElias22
Ah Muzen Cab
16,552
9,145
0
3,194
16,897
6,991
984
10,773
5,690
0
53,769
L
Scylla
Trifecta99
Scylla
18,559
398
84
3,476
15,510
5,260
0
5,703
9,413
56,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
31,625
157
Minions Killed
150
0
Camps Cleared
0
826,197
Distance Traveled
783,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,233
543
17
1
0
240,199
2
L
Neith
10,262
604
46
3
0
259,844
1
W
Discordia
10,520
619
83
5
0
251,858
0
W
Kuzenbo
10,028
590
15
1
0
309,850
0
W
Ah Muzen Cab
11,687
687
59
3
0
264,489
0
L
Scylla
12,130
714
87
5
0
283,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role