Player Matchup

Gilgamesh
Gilgamesh
BigPapaClappinz
Gilgamesh
Level 59
God Stats
49W - 39L
1,547 SR
Queue Stats
105W - 130L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
Hoarr_Havi2343
Danzaburou
Level 28
God Stats
44W - 20L
1,600 SR
Queue Stats
140W - 183L
1,388 Elo+
Party 2
Merlin
Merlin
LPYT
Merlin
Level 26
God Stats
3W - 4L
1,590 SR
Queue Stats
14W - 25L
1,322 Elo+
Party 2
Team Averages
Level 38
1,579 SR
1,368 Elo+

VS

Team Averages
Level 48
1,608 SR
1,466 Elo+
Fafnir
Fafnir
DaMeyerCrew
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,268 Elo+
Solo
Izanami
Izanami
alfredore
Izanami
Level 29
God Stats
19W - 15L
1,700 SR
Queue Stats
196W - 161L
1,564 Elo+
Party 1
Tiamat
Tiamat
jrichardsss
Tiamat
Level 108
God Stats
20W - 16L
1,625 SR
Queue Stats
222W - 209L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPapaClappinz
Gilgamesh
15
7 / 6 / 5
11,974
748
13,753
16,109
7,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Hoarr_Havi2343
Danzaburou
13
3 / 11 / 4
10,551
659
12,481
18,894
6,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
LPYT
Merlin
14
2 / 4 / 6
10,506
657
7,402
12,566
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
6 / 3 / 11
12,851
803
6,282
15,574
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
alfredore
Izanami
14
8 / 6 / 8
11,896
744
12,332
14,496
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
7 / 3 / 10
12,264
767
18,365
11,138
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
21
21
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigPapaClappinz
Gilgamesh
7
6
5
1.58
W
Fafnir
6
3
11
3.83
L
Danzaburou
Hoarr_Havi2343
Danzaburou
3
11
4
0.45
L
Merlin
LPYT
Merlin
2
4
6
1.25
W
Izanami
alfredore
Izanami
8
6
8
2
W
Tiamat
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
36,979
47,569
Taken
41,208
17,633
Mitigated
30,483
9,531
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigPapaClappinz
Gilgamesh
13,753
2,898
713
1,848
16,109
7,395
0
8,390
7,719
0
48,140
W
Fafnir
6,282
1,548
0
2,542
15,574
17,304
494
3,037
12,049
12,514
0
L
Danzaburou
Hoarr_Havi2343
Danzaburou
12,481
6,928
0
4,884
18,894
6,151
0
9,409
9,485
0
45,606
L
Merlin
LPYT
Merlin
7,402
503
0
2,086
12,566
4,087
0
7,180
5,386
23,022
0
W
Izanami
alfredore
Izanami
12,332
9,998
0
1,854
14,496
5,365
1,251
1,869
12,399
0
54,750
W
Tiamat
18,365
1,723
430
3,766
11,138
7,814
868
1,636
9,288
66,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
37,011
149
Minions Killed
187
0
Camps Cleared
0
735,704
Distance Traveled
864,191
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,974
748
55
3
0
295,354
1
W
Fafnir
12,851
803
12
1
0
299,250
0
L
Danzaburou
10,551
659
61
4
0
224,201
2
L
Merlin
10,506
657
33
2
0
216,149
2
W
Izanami
11,896
744
83
5
0
259,947
0
W
Tiamat
12,264
767
92
6
0
304,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role