Player Matchup

King Arthur
King Arthur
FullTimeVillain
King Arthur
Level 125
God Stats
8W - 11L
1,502 SR
Queue Stats
136W - 157L
1,446 Elo+
Party 1
Geb
Geb
MrRunAndHide
Geb
Level 126
God Stats
6W - 2L
1,608 SR
Queue Stats
76W - 77L
1,542 Elo+
Party 1
Odin
Odin
Necrosatus
Odin
Level 68
God Stats
44W - 48L
1,405 SR
Queue Stats
308W - 371L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Piezirr
Danzaburou
Level 16
God Stats
0W - 2L
1,485 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 1
Hera
Hera
RomeQuan72
Hera
Level 88
God Stats
1W - 2L
1,572 SR
Queue Stats
95W - 97L
1,448 Elo+
Party 1
Team Averages
Level 85
1,514 SR
1,468 Elo+

VS

Team Averages
Level 64
1,535 SR
1,623 Elo+
Awilix
Awilix
Fleptezy
Awilix
Level 48
God Stats
5W - 6L
1,347 SR
Queue Stats
344W - 198L
1,735 Elo+
Party 2
Ymir
Ymir
HauntedButWanted
Ymir
Level 46
God Stats
16W - 10L
1,660 SR
Queue Stats
123W - 122L
1,487 Elo+
Party 3
Agni
Agni
JdubTiger08
Agni
Level 149
God Stats
5W - 5L
1,565 SR
Queue Stats
309W - 242L
1,710 Elo+
Party 2
Hercules
Hercules
JustinClay
Hercules
Level 46
God Stats
6W - 4L
1,556 SR
Queue Stats
513W - 362L
1,699 Elo+
Party 2
Hou Yi
Hou Yi
SumnForeign
Hou Yi
Level 33
God Stats
22W - 15L
1,545 SR
Queue Stats
128W - 121L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FullTimeVillain
King Arthur
10
2 / 4 / 0
6,249
481
4,988
13,202
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 5 / 0
5,425
417
2,839
8,911
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 2
5,840
449
2,395
9,122
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Piezirr
Danzaburou
8
0 / 6 / 2
5,173
398
1,303
7,240
1,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 2
6,585
507
5,984
5,376
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fleptezy
Awilix
14
10 / 0 / 6
8,605
662
12,428
6,043
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 8
6,719
517
3,032
8,688
6,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 1 / 7
8,062
620
4,629
6,115
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JustinClay
Hercules
13
4 / 2 / 2
7,457
574
9,416
9,674
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
12
4 / 2 / 9
7,263
559
5,106
6,521
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
25
25
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
Fleptezy
Awilix
10
0
6
13
L
King Arthur
FullTimeVillain
King Arthur
2
4
0
0.5
W
3
2
8
3.5
W
4
1
7
7.5
W
Hercules
JustinClay
Hercules
4
2
2
2.5
L
2
5
0
0.4
L
1
6
2
0.33
L
Danzaburou
Piezirr
Danzaburou
0
6
2
0.17
L
2
4
2
0.75
W
Hou Yi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
34,611
43,851
Taken
37,041
16,750
Mitigated
18,702
7,656
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Fleptezy
Awilix
12,428
5,228
0
570
6,043
1,986
0
1,094
4,883
0
66,921
L
King Arthur
FullTimeVillain
King Arthur
4,988
1,131
0
3,500
13,202
6,582
0
133
13,069
0
31,096
W
3,032
535
0
2,228
8,688
6,293
227
1,370
7,252
22,805
0
W
4,629
673
0
1,888
6,115
2,079
108
2,979
2,890
50,046
0
W
Hercules
JustinClay
Hercules
9,416
2,312
0
3,544
9,674
6,143
0
119
9,555
0
42,928
L
2,839
486
0
1,278
8,911
3,823
0
2,139
6,772
9,923
0
L
2,395
693
0
1,105
9,122
2,849
0
1,100
8,022
0
19,152
L
Danzaburou
Piezirr
Danzaburou
1,303
567
0
1,587
7,240
1,531
0
1,393
5,847
0
16,755
L
5,984
1,334
0
186
5,376
1,965
0
2,896
2,480
32,755
0
W
Hou Yi
5,106
1,629
0
2,309
6,521
2,201
881
2,753
3,638
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
38,106
240
Minions Killed
399
0
Camps Cleared
0
1,180,644
Distance Traveled
1,264,966
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,605
662
109
8
0
295,802
3
L
King Arthur
6,249
481
73
6
0
249,582
4
W
Ymir
6,719
517
16
1
0
229,599
2
W
Agni
8,062
620
109
8
0
248,540
6
W
Hercules
7,457
574
85
7
0
261,586
0
L
Geb
5,425
417
7
1
0
248,078
4
L
Odin
5,840
449
46
4
0
258,136
3
L
Danzaburou
5,173
398
42
3
0
202,344
2
L
Hera
6,585
507
72
6
0
222,504
4
W
Hou Yi
7,263
559
80
6
0
229,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role