Player Matchup

Kuzenbo
Kuzenbo
Enterpool
Kuzenbo
Level 46
God Stats
43W - 37L
1,698 SR
Queue Stats
140W - 151L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
JamZizRagerz
Heimdallr
Level 23
God Stats
24W - 33L
1,371 SR
Queue Stats
132W - 144L
1,406 Elo+
Party 2
Hercules
Hercules
Juanchoc2632
Hercules
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
Marrixis
Olorun
Level 8
God Stats
9W - 14L
1,241 SR
Queue Stats
92W - 108L
1,298 Elo+
Party 2
Sol
Sol
XZONEX9
Sol
Level 68
God Stats
3W - 0L
1,922 SR
Queue Stats
176W - 158L
1,597 Elo+
Party 3
Team Averages
Level 30
1,546 SR
1,466 Elo+

VS

Team Averages
Level 18
1,470 SR
1,331 Elo+
Janus
Janus
Acquintance
Janus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 224L
1,252 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Barking2020
Kumbhakarna
Level 15
God Stats
8W - 5L
1,382 SR
Queue Stats
202W - 213L
1,223 Elo+
Party 1
Hades
Hades
Rioaan2
Hades
Level 6
God Stats
4W - 3L
1,414 SR
Queue Stats
198W - 208L
1,262 Elo+
Party 1
Gilgamesh
Gilgamesh
SilentVoyage
Gilgamesh
Level 16
God Stats
3W - 7L
1,500 SR
Queue Stats
66W - 63L
1,409 Elo+
Solo
Cernunnos
Cernunnos
YeOlSilverBullet
Cernunnos
Level 28
God Stats
0W - 2L
1,552 SR
Queue Stats
18W - 16L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Enterpool
Kuzenbo
17
6 / 3 / 19
11,152
1,115
13,596
13,915
14,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
JamZizRagerz
Heimdallr
17
11 / 3 / 15
12,163
1,216
16,657
10,966
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Juanchoc2632
Hercules
17
10 / 4 / 14
11,053
1,105
19,156
15,430
8,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Marrixis
Olorun
17
0 / 1 / 20
9,681
968
6,515
6,704
2,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
18
7 / 1 / 18
11,741
1,174
17,808
10,690
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

243

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
10,925
1,093
11,659
10,418
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Barking2020
Kumbhakarna
16
3 / 7 / 5
9,723
972
4,700
17,475
15,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
Rioaan2
Hades
15
1 / 9 / 7
9,107
911
7,312
14,825
8,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SilentVoyage
Gilgamesh
16
2 / 6 / 6
9,831
983
11,255
17,986
12,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
16
2 / 9 / 8
9,779
978
16,910
17,605
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
34
Kills
12
12
Deaths
34
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Kumbhakarna
Barking2020
Kumbhakarna
3
7
5
0.79
W
Kuzenbo
Enterpool
Kuzenbo
6
3
19
5.17
W
Heimdallr
JamZizRagerz
Heimdallr
11
3
15
6.17
W
Hercules
Juanchoc2632
Hercules
10
4
14
4.25
W
Olorun
Marrixis
Olorun
0
1
20
10
L
Hades
Rioaan2
Hades
1
9
7
0.5
L
Gilgamesh
SilentVoyage
Gilgamesh
2
6
6
0.83
W
Sol
7
1
18
16
L
Cernunnos
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,732
Damage
51,836
57,705
Taken
78,309
32,676
Mitigated
48,629
17,808
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,659
739
0
0
10,418
4,037
0
5,566
4,852
46,936
0
L
Kumbhakarna
Barking2020
Kumbhakarna
4,700
454
0
42
17,475
15,840
0
9,520
7,955
11,719
0
W
Kuzenbo
Enterpool
Kuzenbo
13,596
2,902
219
474
13,915
14,074
0
6,426
7,489
25,890
0
W
Heimdallr
JamZizRagerz
Heimdallr
16,657
11,612
0
2,083
10,966
4,009
0
5,389
5,577
0
30,847
W
Hercules
Juanchoc2632
Hercules
19,156
8,527
0
4,094
15,430
8,473
0
4,386
11,044
0
26,271
W
Olorun
Marrixis
Olorun
6,515
2,207
1,375
3,107
6,704
2,768
0
3,806
2,898
19,837
0
L
Hades
Rioaan2
Hades
7,312
774
0
1,024
14,825
8,812
0
7,083
7,742
15,585
0
L
Gilgamesh
SilentVoyage
Gilgamesh
11,255
3,643
0
897
17,986
12,267
0
8,844
9,142
0
32,132
W
Sol
17,808
5,908
0
6,456
10,690
3,352
0
3,664
7,026
54,106
0
L
Cernunnos
16,910
9,710
0
1,245
17,605
7,673
0
6,906
10,699
0
37,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,790
Gold Earned
49,365
194
Minions Killed
203
10
Camps Cleared
3
836,943
Distance Traveled
903,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,925
1,093
84
8
1
206,775
0
L
Kumbhakarna
9,723
972
20
2
0
200,374
0
W
Kuzenbo
11,152
1,115
17
2
3
196,836
3
W
Heimdallr
12,163
1,216
33
3
2
135,268
0
W
Hercules
11,053
1,105
18
2
1
178,392
0
W
Olorun
9,681
968
28
3
1
145,062
0
L
Hades
9,107
911
27
3
0
160,128
0
L
Gilgamesh
9,831
983
33
3
0
190,108
0
W
Sol
11,741
1,174
98
10
3
181,385
0
L
Cernunnos
9,779
978
39
4
2
146,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role