Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BanditSecret
Merlin
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 6L
1,847 Elo+
Party 3
King Arthur
King Arthur
Fylus
King Arthur
Level 47
God Stats
14W - 5L
1,810 SR
Queue Stats
69W - 31L
1,763 Elo+
Party 3
Khepri
Khepri
Taisubaki
Khepri
Level 10
God Stats
18W - 8L
1,917 SR
Queue Stats
100W - 58L
1,755 Elo+
Party 3
Set
Set
TheAmazingFloopy
Set
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 23L
1,771 Elo+
Party 3
Team Averages
Level 33
1,645 SR
1,727 Elo+

VS

Team Averages
Level 56
1,358 SR
1,422 Elo+
Mercury
Mercury
AlphaRedux31
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,382 Elo+
Solo
Yemoja
Yemoja
Galanock
Yemoja
Level 61
God Stats
19W - 33L
1,256 SR
Queue Stats
302W - 337L
1,524 Elo+
Party 1
Tiamat
Tiamat
MewthicSHF
Tiamat
Level 16
God Stats
2W - 6L
1,467 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 2
Sol
Sol
NeoPlayz
Sol
Level 12
God Stats
12W - 10L
1,554 SR
Queue Stats
13W - 16L
1,444 Elo+
Party 1
Bakasura
Bakasura
TJB251
Bakasura
Level 126
God Stats
21W - 21L
1,012 SR
Queue Stats
31W - 34L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 2 / 18
12,232
1,019
17,031
11,620
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
8 / 1 / 17
13,153
1,096
21,245
8,148
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Fylus
King Arthur
20
16 / 0 / 17
14,809
1,234
31,691
21,885
25,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Khepri
Taisubaki
Khepri
18
2 / 2 / 22
11,398
950
8,852
10,505
11,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 3 / 19
12,220
1,018
14,404
15,381
7,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlphaRedux31
Mercury
17
1 / 10 / 6
10,950
913
9,100
19,362
7,806
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Galanock
Yemoja
16
1 / 3 / 3
11,228
936
13,168
18,285
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
MewthicSHF
Tiamat
17
2 / 11 / 2
11,175
931
8,815
19,495
11,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 3
11,210
934
20,279
20,722
7,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TJB251
Bakasura
17
1 / 6 / 2
11,330
944
11,050
22,412
11,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
37
Kills
8
8
Deaths
37
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
18
7
L
Mercury
AlphaRedux31
Mercury
1
10
6
0.4
W
Merlin
8
1
17
16.5
W
King Arthur
Fylus
King Arthur
16
0
17
24.5
L
Yemoja
Galanock
Yemoja
1
3
3
0.83
L
Tiamat
MewthicSHF
Tiamat
2
11
2
0.27
L
3
7
3
0.64
L
Bakasura
TJB251
Bakasura
1
6
2
0.33
W
Khepri
Taisubaki
Khepri
2
2
22
6.5
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,223
Damage
62,412
67,539
Taken
100,276
53,580
Mitigated
56,445
11,309
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,031
5,093
0
1,760
11,620
5,295
0
6,360
4,166
0
41,063
L
Mercury
AlphaRedux31
Mercury
9,100
4,603
0
488
19,362
7,806
0
7,090
12,272
0
24,112
W
Merlin
21,245
537
216
373
8,148
4,310
0
4,558
3,240
54,770
0
W
King Arthur
Fylus
King Arthur
31,691
5,740
961
7,355
21,885
25,123
0
14,456
6,375
0
58,634
L
Yemoja
Galanock
Yemoja
13,168
1,440
1,868
1,131
18,285
18,347
0
5,530
12,755
26,914
0
L
Tiamat
MewthicSHF
Tiamat
8,815
851
0
1,736
19,495
11,898
0
4,226
15,269
33,967
0
L
20,279
3,681
0
4,196
20,722
7,244
0
6,415
14,307
34,025
0
L
Bakasura
TJB251
Bakasura
11,050
7,436
0
4,613
22,412
11,150
0
6,836
15,576
0
27,216
W
Khepri
Taisubaki
Khepri
8,852
1,701
0
0
10,505
11,635
0
6,529
3,564
12,828
0
W
14,404
8,207
0
644
15,381
7,217
0
10,359
4,597
0
31,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,812
Gold Earned
55,893
262
Minions Killed
241
7
Camps Cleared
10
1,192,389
Distance Traveled
1,161,867
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,232
1,019
59
5
1
215,193
0
L
Mercury
10,950
913
29
2
0
271,922
2
W
Merlin
13,153
1,096
93
8
3
251,664
1
W
King Arthur
14,809
1,234
70
6
3
270,888
0
L
Yemoja
11,228
936
33
3
1
206,892
0
L
Tiamat
11,175
931
61
5
1
186,075
0
L
Sol
11,210
934
35
3
0
249,438
3
L
Bakasura
11,330
944
83
7
8
247,540
0
W
Khepri
11,398
950
6
1
0
218,004
1
W
Set
12,220
1,018
34
3
0
236,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role