Player Matchup

Gilgamesh
Gilgamesh
Atl8s
Gilgamesh
Level 26
God Stats
2W - 2L
1,146 SR
Queue Stats
116W - 88L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
DaveD0w0
Baron Samedi
Level 29
God Stats
30W - 26L
1,541 SR
Queue Stats
68W - 69L
1,507 Elo+
Solo
Set
Set
EatinHerPuddin
Set
Level 25
God Stats
29W - 22L
1,608 SR
Queue Stats
99W - 90L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Qyte
Danzaburou
Level 23
God Stats
31W - 35L
1,604 SR
Queue Stats
250W - 260L
1,542 Elo+
Solo
Ymir
Ymir
Wild_Fire47
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,515 Elo+

VS

Team Averages
Level 20
1,642 SR
1,495 Elo+
Janus
Janus
DollaDame
Janus
Level 27
God Stats
7W - 1L
1,928 SR
Queue Stats
64W - 60L
1,483 Elo+
Solo
Anubis
Anubis
Volteege
Anubis
Level 18
God Stats
1W - 3L
1,567 SR
Queue Stats
28W - 33L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 18
God Stats
21W - 12L
1,717 SR
Queue Stats
35W - 32L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
ster8
Gilgamesh
Level 22
God Stats
2W - 2L
1,458 SR
Queue Stats
32W - 32L
1,525 Elo+
Party 2
Freya
Freya
xSIMZ
Freya
Level 17
God Stats
12W - 15L
1,537 SR
Queue Stats
21W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atl8s
Gilgamesh
11
3 / 2 / 5
6,572
548
4,687
7,340
4,119
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
DaveD0w0
Baron Samedi
10
2 / 2 / 4
6,061
505
6,952
5,707
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 1
6,972
581
4,653
9,421
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Qyte
Danzaburou
11
2 / 0 / 4
6,929
577
4,113
4,345
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 1 / 6
7,384
615
4,429
7,257
4,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DollaDame
Janus
9
1 / 5 / 1
5,764
480
3,653
7,474
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Volteege
Anubis
8
1 / 5 / 2
5,616
468
4,457
8,572
3,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
7
0 / 2 / 0
4,946
412
2,098
5,810
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ster8
Gilgamesh
10
4 / 1 / 1
6,266
522
5,660
8,562
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
xSIMZ
Freya
7
1 / 5 / 0
4,656
388
1,649
5,958
1,592
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
7
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atl8s
Gilgamesh
3
2
5
2.75
W
Baron Samedi
DaveD0w0
Baron Samedi
2
2
4
2
L
Janus
DollaDame
Janus
1
5
1
0.3
W
5
2
1
2.75
W
Danzaburou
Qyte
Danzaburou
2
0
4
4
L
Anubis
Volteege
Anubis
1
5
2
0.4
W
6
1
6
9
L
Kuzenbo
0
2
0
0
L
Gilgamesh
ster8
Gilgamesh
4
1
1
4.5
L
Freya
xSIMZ
Freya
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
17,517
34,070
Taken
36,376
15,480
Mitigated
16,438
15,169
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atl8s
Gilgamesh
4,687
1,650
0
1,656
7,340
4,119
0
3,929
3,411
0
22,565
W
Baron Samedi
DaveD0w0
Baron Samedi
6,952
1,059
898
2,696
5,707
2,342
732
2,146
3,561
29,253
0
L
Janus
DollaDame
Janus
3,653
123
0
1,730
7,474
2,223
41
2,909
4,540
28,468
0
W
4,653
1,989
0
4,694
9,421
3,403
0
2,278
7,143
0
37,583
W
Danzaburou
Qyte
Danzaburou
4,113
2,101
0
2,429
4,345
1,313
2,180
573
3,772
0
38,465
L
Anubis
Volteege
Anubis
4,457
778
0
2,472
8,572
3,879
432
1,833
6,514
17,918
0
W
4,429
798
0
2,796
7,257
4,303
0
2,931
4,326
22,035
0
L
Kuzenbo
2,098
746
0
450
5,810
4,112
0
1,454
4,356
14,230
0
L
Gilgamesh
ster8
Gilgamesh
5,660
1,894
0
2,394
8,562
4,632
0
2,882
5,605
0
32,619
L
Freya
xSIMZ
Freya
1,649
655
0
648
5,958
1,592
0
2,303
3,630
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
27,248
302
Minions Killed
229
0
Camps Cleared
0
1,077,578
Distance Traveled
1,045,260
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,572
548
47
4
0
196,998
1
W
Baron Samedi
6,061
505
39
3
0
225,367
3
L
Janus
5,764
480
65
5
0
186,563
3
W
Set
6,972
581
85
7
0
228,314
0
W
Danzaburou
6,929
577
80
7
0
224,462
4
L
Anubis
5,616
468
51
4
0
196,227
0
W
Ymir
7,384
615
51
4
0
202,437
3
L
Kuzenbo
4,946
412
12
1
0
227,994
1
L
Gilgamesh
6,266
522
74
6
0
230,367
3
L
Freya
4,656
388
27
2
0
204,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role