Player Matchup

Bellona
Bellona
Balis92
Bellona
Level 117
God Stats
8W - 4L
1,590 SR
Queue Stats
71W - 79L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImmSam-
Tsukuyomi
Level 129
God Stats
11W - 5L
1,630 SR
Queue Stats
102W - 89L
1,549 Elo+
Party 2
Izanami
Izanami
Mad_Mushroom8
Izanami
Level 89
God Stats
24W - 18L
1,560 SR
Queue Stats
276W - 305L
1,360 Elo+
Party 2
Janus
Janus
RabidRabs
Janus
Level 109
God Stats
1W - 3L
1,318 SR
Queue Stats
148W - 157L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
evil_backward999
Sylvanus
Level 129
God Stats
28W - 23L
1,549 SR
Queue Stats
153W - 180L
1,467 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,462 Elo+

VS

Team Averages
Level 104
1,587 SR
1,488 Elo+
Hou Yi
Hou Yi
AlphaBabyBoss
Hou Yi
Level 65
God Stats
3W - 5L
1,451 SR
Queue Stats
104W - 152L
1,360 Elo+
Solo
Kali
Kali
Altair_Snake
Kali
Level 105
God Stats
10W - 6L
1,599 SR
Queue Stats
134W - 125L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Crashman7337
Tsukuyomi
Level 109
God Stats
14W - 7L
1,722 SR
Queue Stats
435W - 396L
1,533 Elo+
Party 1
Ullr
Ullr
Firedeath27
Ullr
Level 123
God Stats
5W - 6L
1,857 SR
Queue Stats
233W - 215L
1,505 Elo+
Party 1
Scylla
Scylla
legman2711
Scylla
Level 116
God Stats
5W - 3L
1,307 SR
Queue Stats
552W - 513L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balis92
Bellona
15
6 / 1 / 1
8,838
631
7,218
9,126
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ImmSam-
Tsukuyomi
14
8 / 1 / 5
8,937
638
9,708
8,269
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
11
1 / 0 / 5
7,235
517
2,859
5,312
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
RabidRabs
Janus
11
2 / 3 / 4
7,134
510
2,419
5,425
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 3
6,644
475
2,597
8,995
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,355
383
1,633
8,546
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 1
6,381
456
3,856
7,196
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Crashman7337
Tsukuyomi
11
0 / 5 / 1
6,315
451
5,616
10,468
4,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
6,173
441
1,952
7,360
1,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
legman2711
Scylla
13
2 / 3 / 1
7,584
542
3,097
5,350
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
3
1
0.5
W
Bellona
Balis92
Bellona
6
1
1
6.5
L
Tsukuyomi
Crashman7337
Tsukuyomi
0
5
1
0.1
L
2
4
1
0.63
W
Tsukuyomi
ImmSam-
Tsukuyomi
8
1
5
10.5
W
Izanami
1
0
5
3.5
W
Janus
RabidRabs
Janus
2
3
4
1.33
W
1
3
3
0.83
L
Scylla
legman2711
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
16,154
37,127
Taken
38,920
15,910
Mitigated
12,910
15,108
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,633
954
120
3,399
8,546
2,310
22
749
7,797
0
24,797
L
3,856
1,537
0
2,227
7,196
2,774
0
2,380
4,816
0
32,522
W
Bellona
Balis92
Bellona
7,218
2,295
0
3,413
9,126
5,596
1,340
861
8,265
0
47,802
L
Tsukuyomi
Crashman7337
Tsukuyomi
5,616
826
0
2,218
10,468
4,500
207
0
10,468
0
37,518
L
1,952
715
111
693
7,360
1,942
773
1,117
6,243
0
20,962
W
Tsukuyomi
ImmSam-
Tsukuyomi
9,708
2,774
0
2,623
8,269
2,902
0
509
7,760
0
58,482
W
Izanami
2,859
1,557
0
1,938
5,312
1,467
1,492
819
4,493
0
35,003
W
Janus
RabidRabs
Janus
2,419
80
0
616
5,425
1,301
0
180
5,245
26,397
0
W
2,597
612
1,917
4,601
8,995
4,644
484
728
8,267
20,239
4,868
L
Scylla
legman2711
Scylla
3,097
376
0
562
5,350
1,384
570
642
4,708
42,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
31,808
366
Minions Killed
311
0
Camps Cleared
0
1,420,875
Distance Traveled
1,173,929
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,355
383
35
3
0
209,263
0
L
Kali
6,381
456
67
5
0
253,494
2
W
Bellona
8,838
631
104
7
0
288,931
2
L
Tsukuyomi
6,315
451
64
5
0
241,554
3
L
Ullr
6,173
441
50
4
0
250,544
0
W
Tsukuyomi
8,937
638
88
6
0
326,497
5
W
Izanami
7,235
517
87
6
0
272,835
2
W
Janus
7,134
510
49
4
0
271,114
1
W
Sylvanus
6,644
475
38
3
0
261,498
5
L
Scylla
7,584
542
95
7
0
219,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role