Player Matchup

Tyr
Tyr
GirkLothar
Tyr
Level 28
God Stats
4W - 0L
1,947 SR
Queue Stats
28W - 12L
1,694 Elo+
Party 1
Nemesis
Nemesis
Keythar
Nemesis
Level 27
God Stats
24W - 10L
1,746 SR
Queue Stats
258W - 166L
1,647 Elo+
Party 1
Tiamat
Tiamat
VERAAGUS
Tiamat
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
213W - 136L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
benjaotaku
Cthulhu
Level 29
God Stats
61W - 28L
1,579 SR
Queue Stats
476W - 359L
1,590 Elo+
Party 1
Ullr
Ullr
xXmadafacaXx
Ullr
Level 20
God Stats
10W - 7L
1,661 SR
Queue Stats
146W - 69L
1,606 Elo+
Party 1
Team Averages
Level 26
1,731 SR
1,619 Elo+

VS

Team Averages
Level 24
1,498 SR
1,439 Elo+
Danzaburou
Danzaburou
JeromeRemersaro
Danzaburou
Level 26
God Stats
46W - 43L
1,524 SR
Queue Stats
59W - 73L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 24
God Stats
51W - 51L
1,508 SR
Queue Stats
51W - 61L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
NyanValNyan
Ratatoskr
Level 22
God Stats
16W - 9L
1,610 SR
Queue Stats
44W - 57L
1,431 Elo+
Party 2
Tyr
Tyr
XxTuSuegraxX
Tyr
Level 25
God Stats
5W - 12L
1,348 SR
Queue Stats
48W - 63L
1,440 Elo+
Party 2
Ra
Ra
ianvdl
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
14,169
545
10,253
21,371
24,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Keythar
Nemesis
20
10 / 3 / 8
13,703
527
11,750
18,481
11,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
VERAAGUS
Tiamat
19
7 / 4 / 12
13,488
519
20,554
17,612
12,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
benjaotaku
Cthulhu
16
3 / 3 / 14
12,075
464
14,515
28,489
28,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 5 / 10
13,666
526
14,609
22,008
10,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeromeRemersaro
Danzaburou
16
3 / 9 / 4
11,356
437
13,645
16,972
6,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Lackzar
Cthulhu
16
7 / 9 / 5
11,599
446
25,148
28,603
22,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
NyanValNyan
Ratatoskr
15
3 / 3 / 1
10,699
412
7,884
16,070
5,346
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 1 / 1
12,360
475
6,863
16,412
14,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
18
1 / 8 / 6
11,661
449
11,758
15,768
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
29
Kills
15
15
Deaths
30
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Danzaburou
JeromeRemersaro
Danzaburou
3
9
4
0.56
W
Nemesis
Keythar
Nemesis
10
3
8
4.67
L
Cthulhu
Lackzar
Cthulhu
7
9
5
1.06
L
Ratatoskr
NyanValNyan
Ratatoskr
3
3
1
1.17
W
Tiamat
VERAAGUS
Tiamat
7
4
12
3.25
L
1
1
1
1.5
W
Cthulhu
benjaotaku
Cthulhu
3
3
14
3.33
L
Ra
1
8
6
0.5
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,681
Damage
65,298
107,961
Taken
93,825
87,307
Mitigated
54,090
28,623
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,253
960
0
10,072
21,371
24,676
1,072
2,946
18,279
0
92,968
L
Danzaburou
JeromeRemersaro
Danzaburou
13,645
7,795
0
2,422
16,972
6,492
0
5,232
11,728
0
58,121
W
Nemesis
Keythar
Nemesis
11,750
6,073
0
2,637
18,481
11,093
264
5,485
12,922
0
117,668
L
Cthulhu
Lackzar
Cthulhu
25,148
1,196
2,187
2,012
28,603
22,359
0
13,426
14,817
57,144
0
L
Ratatoskr
NyanValNyan
Ratatoskr
7,884
1,831
0
2,300
16,070
5,346
0
4,509
11,297
0
59,914
W
Tiamat
VERAAGUS
Tiamat
20,554
2,050
200
6,619
17,612
12,830
3,046
8,462
8,886
79,317
0
L
6,863
579
0
4,120
16,412
14,036
608
2,732
13,544
0
98,921
W
Cthulhu
benjaotaku
Cthulhu
14,515
415
0
7,137
28,489
28,200
673
13,143
14,707
38,108
0
L
Ra
11,758
1,459
1,768
2,607
15,768
5,857
75
8,022
7,370
79,582
0
W
14,609
6,184
0
1,958
22,008
10,508
4,019
9,599
12,337
0
114,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,101
Gold Earned
57,675
653
Minions Killed
567
0
Camps Cleared
0
2,621,623
Distance Traveled
2,528,531
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,169
545
163
6
0
538,920
5
L
Danzaburou
11,356
437
83
3
0
440,325
1
W
Nemesis
13,703
527
151
6
0
587,881
11
L
Cthulhu
11,599
446
48
2
0
538,859
4
L
Ratatoskr
10,699
412
88
3
0
579,325
3
W
Tiamat
13,488
519
127
5
0
483,440
2
L
Tyr
12,360
475
204
8
0
522,786
5
W
Cthulhu
12,075
464
46
2
0
512,734
11
L
Ra
11,661
449
144
6
0
447,236
1
W
Ullr
13,666
526
166
6
0
498,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role