Player Matchup

Nemesis
Nemesis
RawMythology
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Rimarti
Artemis
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 9L
1,308 Elo+
Solo
Ares
Ares
pat12ak13
Ares
Level 26
God Stats
33W - 18L
1,516 SR
Queue Stats
72W - 81L
1,269 Elo+
Solo
Anubis
Anubis
Ксий
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Bellona
Bellona
你的浩劫66
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,460 SR
1,369 Elo+

VS

Team Averages
Level 15
1,471 SR
1,336 Elo+
Vulcan
Vulcan
Ayin49
Vulcan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,398 Elo+
Party 1
Sol
Sol
HardcoreSMITE
Sol
Level 27
God Stats
2W - 1L
1,258 SR
Queue Stats
21W - 14L
1,315 Elo+
Solo
Freya
Freya
Lashientax
Freya
Level 28
God Stats
9W - 9L
1,400 SR
Queue Stats
11W - 23L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
qingmianrong
Sun Wukong
Level 7
God Stats
2W - 3L
1,696 SR
Queue Stats
5W - 9L
1,398 Elo+
Party 1
Ares
Ares
羽毛迅1
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RawMythology
Nemesis
13
2 / 3 / 1
7,397
493
5,769
10,696
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Rimarti
Artemis
9
0 / 7 / 3
6,159
411
4,556
7,130
2,700
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
9
0 / 2 / 3
6,230
415
3,404
10,199
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ксий
Anubis
12
1 / 2 / 1
6,705
447
6,693
9,240
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 8 / 1
7,045
470
6,912
15,070
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ayin49
Vulcan
14
1 / 1 / 5
8,129
542
8,741
6,759
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
12 / 2 / 4
9,922
661
15,175
10,391
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
13
2 / 3 / 6
7,899
527
4,941
11,598
4,021
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
qingmianrong
Sun Wukong
15
3 / 0 / 1
8,912
594
5,732
8,361
5,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 10
8,431
562
4,172
10,845
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
21
22
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ayin49
Vulcan
1
1
5
3.5
W
12
2
4
7
W
Freya
2
3
6
1.67
L
Nemesis
RawMythology
Nemesis
2
3
1
0.83
L
Artemis
Rimarti
Artemis
0
7
3
0.21
L
Ares
0
2
3
0.75
W
Sun Wukong
qingmianrong
Sun Wukong
3
0
1
3.5
L
Anubis
Ксий
Anubis
1
2
1
0.75
L
4
8
1
0.56
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
38,761
52,335
Taken
47,954
30,379
Mitigated
21,416
10,714
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ayin49
Vulcan
8,741
1,583
96
2,485
6,759
2,412
796
2,331
4,428
48,268
0
W
15,175
6,321
0
5,756
10,391
3,595
4,830
1,596
8,595
50,171
0
W
Freya
4,941
1,281
0
3,864
11,598
4,021
468
967
10,606
47,452
0
L
Nemesis
RawMythology
Nemesis
5,769
2,629
0
3,828
10,696
4,860
524
4,692
5,984
0
45,527
L
Artemis
Rimarti
Artemis
4,556
1,721
0
258
7,130
2,700
0
3,994
3,002
0
21,136
L
Ares
3,404
60
0
838
10,199
7,021
0
6,534
3,529
17,760
0
W
Sun Wukong
qingmianrong
Sun Wukong
5,732
1,421
0
358
8,361
5,041
1,322
2,212
6,124
0
49,128
L
Anubis
Ксий
Anubis
6,693
114
0
3,796
9,240
4,433
231
5,681
3,215
34,101
0
L
6,912
2,045
0
1,994
15,070
11,365
0
11,438
3,576
0
20,916
W
4,172
603
0
1,605
10,845
6,347
191
2,991
7,579
13,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
43,293
250
Minions Killed
376
0
Camps Cleared
0
1,300,101
Distance Traveled
1,276,309
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,129
542
87
6
0
260,628
0
W
Sol
9,922
661
84
6
0
209,755
2
W
Freya
7,899
527
79
5
0
249,158
0
L
Nemesis
7,397
493
96
6
0
277,972
1
L
Artemis
6,159
411
36
2
0
201,753
2
L
Ares
6,230
415
17
1
0
309,172
0
W
Sun Wukong
8,912
594
107
7
0
278,059
1
L
Anubis
6,705
447
75
5
0
285,913
2
L
Bellona
7,045
470
26
2
0
225,291
0
W
Ares
8,431
562
19
1
0
278,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role